The Bad Guys in Alien vs Bad Guys

The Bad Guys are stuck on the moon and an alien villain is trying to trap them! One by one, the Bad Guys vanish. An alien creature with tons of teeth and way too many butts is stealing them one by one. Snake is afraid he will be the next victim. Snake leaves his friends behind and blasts off in an escape pod. What will happen to The Bad Guys? Will this be the end of their story?

The sixth installment of The Bad Guys continues the story of the alien Marmalade who hopes to control the earth. The humor continues as The Bad Guys try to figure out how to defeat Marmalade and return to Earth. With non-stop action, a surprising plot twist, and an unexpected hero, readers will not be able to stop flipping the pages of The Bad Guys in Alien vs. Bad Guys. The story contains many comical events, and also uses humor that refers to butts.

Readers will relate to The Bad Guys, who argue with each other, but in the end always try to do what is right. The unique characters show bravery in the face of danger, even as they run from it. The Bad Guys Series will engage readers and help them build reading confidence. Each book begins with news reporter Tiffany Fluffit recapping the previous book’s events; however, readers will get maximum enjoyment if the books are read in order.

The Bad Guys in Alien vs. Bad Guys pulls readers into the text in various ways. The large text has nine or fewer sentences per page, and many of the words are huge and bold. In addition to the large text, black-and-white illustrations appear on every page. Some of the illustrations are full-page, while others appear in panels. The illustrations show the story’s actions as well as the characters’ facial expressions.

The Bad Guys in Alien vs. Bad Guys is a highly entertaining story that highlights the importance of helping your friends. Readers who enjoy the silly humor of The Bad Guys Series may also want to try the Fly Guy Series by Tedd Arnold. Both series focus on unexpected heroes in a comical way.

 Sexual Content

  • None

Violence

  • In order to save his friends, Snake drives a robot and attacks the villain. The battle is illustrated over nine pages. At the end of the battle, Snake yells, “I just kicked your butts!”
  • Wolf and his friends run to the escape pod. The alien and his friends chase the group. Wolf and his friends slip in slippery drool, but are able to escape.

Drugs and Alcohol

  • None

Language

  • The villain Marmalade is an alien and he has tentacles with butts at the end. The story has many references to the butts. For example, Piranha yells, “We have to go! It has too many butts! Too many butts!” Later Snake asks, “You really want to go looking for a creature with great, big, poopy butt hands?!”
  • The story has some name-calling, such as “Mr. Farty-Pants”, “rotten little diablo”, and “butt handed monster.”
  • Piranha yells at someone, “You are the most selfish, mean-hearted, son of a worm I’ve ever. . .”

Supernatural

  • None

Spiritual Content

  • None

When Fairies Go Bad

Everyone knows rule #1 in the dragon world: Never, ever mess with a dragon’s mama. So when Danny Dragonbreath’s mom gets kidnapped by fairies, Danny, his best friend Wendell, and know-it-all Christiana hop on the first bus to the Faerie realm to show those fairies who’s boss. But these are not the sparkly Tinkerbell kind of fairies. These guys play dirty. Escaping fairyland with Danny’s mom is no easy task, even for a sort-of-fire-breathing dragon.

When Fairies Go Bad uses fairy folklore to create a hilarious, action-packed story that will have readers giggling. When Danny’s mother is kidnapped by fairies, Danny and his friends, Wendell and Christiana, are determined to save her. As they march through fairyland, they must stay on the path in order to stay safe. However, several of fairyland’s creatures try to trick the three friends into straying off the path. Fairyland’s creatures are more silly than scary, and readers will enjoy seeing how the friends work together to keep focused on their goals.

While in fairyland, Christiana is cursed and all of her sentences must end in a rhyme. To add to the humor, Christiana also doesn’t believe she is really in fairyland. At one point she says, “Yet more talking mammal dreams? My subconscious is obsessed, it seems.” Christiana’s rhymes add humor to the story. Readers will enjoy the humor of the story as well as how Danny and his friends are able to free Danny’s mother.

Green and black illustrations add to the allure of the book. Drawings with dialogue balloons help break up the text and keep the action moving. Dragonbreath shows the value of friendship and will get even the most reluctant readers engaged in the story. Although When Fairies Go Bad is the seventh book of the Dragonbreath series, the story can be enjoyed as a stand-alone story. Readers who enjoy the Dragonbreath series may also want to try The Notebook of Doom Series by Troy Cummings.

Sexual Content

  • None

Violence

  • Danny wakes up in the middle of the night because he hears a strange noise. “The music rose to a screaming whine, and something reached out of the fairy right, closed over Danny’s mother’s wrist, and yanked her into the right. She vanished. The music halted as if it had been cut with a knife.” Danny’s mother is kidnapped by fairies.
  • Danny finds his mom, who was locked in a cage by the fairies.
  • When Danny tries to talk to his mom, “the fairy king waved a hand. Danny’s mother’s voice cut off abruptly. Her mouth kept moving, but no sound came out. She realized she’d been muted. . .”
  • The fairy king threatens to turn Danny’s mom into a tree. Danny “had no idea what he’d do if the king actually did turn her into a tree. Take her home and plant her in a nice pot in the backyard? Keep her watered with coffee?”
  • Creatures follow Danny and his friends. “Figures staggered out of the woods, moving with jerky, shuddering steps. When they got a little closer, Danny realized that they were little more than sticks lashed together. They didn’t have heads or hands or anything, just twigs animated by some malign magic. . . Wooden claws closed on Danny’s shoulder. Another one grabbed at his mother. . .” Danny breathes fire and “the wood dried up beautifully. The twig-creature dropped him and staggered back.”
  • When the fairy king sends a guard after Danny and his friends, “Danny’s mother lunged at the fairy guard. The fairy plainly hadn’t been paying attention to her at all and went down under a hundred and sixty pounds of very angry female dragon.”
  • Danny threatens to turn a pig into bacon.

Drugs and Alcohol

  • Danny’s friend looks at some mushroom in Danny’s yard. The friend says the mushrooms “look like an Amanita to me. They’re really poisonous. Some of them make you hallucinate too.”

Language

  • Christiana has been cursed and must rhyme all of her words. She tells Danny, “Thanks, dude. . . I think I’m screwed.”
  • While in fairyland, Christiana thinks, “We got too close to the mushrooms in your yard, and now we’re hallucinating hard.”
  • Christiana shows a fairyland creature a spook and asks, “Is this what you’re after, you ugly moose-pafter?”
  • Danny’s mother tackles a guard. The guard then asks, “What the heck was that?”
  • Danny’s grandfather says that fairies are “mean little cusses.”

Supernatural

  • A fairy says a curse, “Ash and bone and hag-skin fat, boar’s black tongue and snout of bat, the rhymer’s curse I lay upon thee—from dawn to dusk in heart of faerie.” After Christiana is cursed, all of her sentences have to rhyme at the end. When Christiana says a word that can’t rhyme, she has “the mother of all coughing fits. She rolled around, tearing up handfuls of grass and hacking.”
  • While in the fairies’ world, Danny and his friends must stay on the path because “the white stones seemed to act like a force field.”
  • When bushes begin to talk to Danny and his friends, Wendell says, “Fairies can disguise themselves as all kinds of things. I bet those aren’t really bushes.”
  • In order to break a fox’s spell, Christiana puts in the tear of the fox. “The tear fell onto the spell. There was a shout that seemed to come from all directions of the woods, and the spell gave a great hiss and fizzle. The fox leaped to his feet, did a backflip, and tore off into the woods.

Spiritual Content

  • None

 

 

The Girl the Sea Gave Back

For as long as she can remember, Tova has lived among the Svell, the people who found her washed ashore as a child and use her for her gift as a Truthtongue. Her own home and clan are long-faded memories, but the sacred symbols and staves inked over every inch of her skin mark her as one who can cast the rune stones and see into the future. She has found a fragile place among those who fear her, but when two clans to the east bury their age-old blood feud and join together as one, her world is dangerously close to collapse.

For the first time in generations, the leaders of the Svell are divided. Should they maintain peace or go to war with the allied clans to protect their newfound power? When their chieftain looks to Tova to cast the stones, she sets into motion a series of events that will not only change the landscape of the mainland forever but will give her something she believed she could never have again—a home.

The Girl the Sea Gave Back is a Vikings-inspired story that is bloody and brutal. The story focuses on both Tova and Halvard’s points of view and continually jumps between the two character’s perspectives. Because the story switches points of view, there are often times when the same scene is retold from another character’s point of view. In addition to switching points of view, the story also flashes back into each character’s life. The always-changing point of view and the flashbacks makes the plot both choppy and confusing.

Although the story focuses on Tova, she is not an easy character to relate to. It is clear that the Svell dislike her; however, the reason for their fear is never explained. In the beginning, Tova seems content to follow orders and do what she is told. Although she does not like foretelling death, she doesn’t think about the consequences of her actions. Of the two characters, Halvard is more likable and interesting. He constantly doubts his worthiness but is willing to take risks to save those he loves.

In the end, The Girl the Sea Gave Back is a tale of war and fate. Long bloody battles propel the story forward, and although there is plenty of action, the characters lack development. Even though war is described in detail, it is not glorified. Instead, the story makes it clear that peace is difficult to obtain, but it is worth working towards. Halvard learns that “war is easy. It comes again and again, like waves to a shore. But I lived most of my life driven by hate, and I don’t want that for my grandchildren. Or yours.”

Although beautifully written, The Girl the Sea Gave Back lacked in world-building and will leave the reader with many unanswered questions—both about the characters and what will happen to the warring tribes. The complicated story uses graphic imagery that will leave some readers squeamish. Only strong readers who are looking for a Viking-inspired war story should read The Girl the Sea Gave Back.

Sexual Content

  • One of the woman warriors “had never been motherly in nature and though she’d had several lovers through the years, she’d never had children.”
  • In a brief moment alone with Tova, Halvard “took a step toward me and my heart kicked in my chest, the blood running faster through my veins. . . He leaned down, hiding me in his shadow as he pressed his lips softly to the corner of my mouth. His hands wound around my waist and for a moment, I melted into him.”

Violence

  • As a child, Tova went into town, and “something hot hit my face and it wasn’t until I reached up that I realized it was blood—a prayer to their god, Eydis, to ward off whatever evil I might bring. I still remember the way it felt, rolling down my skin and soaking into the neck of my tunic.”
  • When two tribes meet, the chieftain’s brother betrays him by attacking the other tribe’s chieftain. The man “suddenly reared back with the sword, launching it forward with a snap, and it sank into Espen’s stomach. The tip of its blood-soaked blade reached out behind him where it had run him through.” The two tribes fight. Halvard tries to protect his friend, Aghi. Halvard “twisted my sword in an arch around me to catch him in the gut. He tumbled to the grass and I lifted the blade before me, thick blood dripping onto the golden grass.” During the battle, Aghi is stabbed with a knife. “Aghi doubled over and it wasn’t until he hit the ground that I saw it. The handle of my knife was lodged between his ribs. I swallowed a breath as bright, sputtering blood poured from his lips and when I opened my mouth, I couldn’t hear the sound of my own screams.” As the battle continues, Halvard plunged the blade into Bekan’s heart. His head rolled back and he gasped, coughing on the blood coming up in his throat. . .” Many people die during the 12 pages of battle.
  • When the Svell lose the battle, Vigdis is upset and attacks Tova. “. . . He screamed, shoving Jorrund aside and snatching up my arm. He threw me back and I hit the ground hard before he came over me, taking a handful of my hair into his fist. . .” Vigdis threatens to set Tova on fire, but she convinces him that she can still be useful so he lets her live.
  • When Halvard was a child, his village was attacked and he was captured. Some of the captives were tied behind a cart. “The rope cut into the skin around his wrist and his arms ached, blood trailing up into the sleeves of his torn tunic. The woman tied beside him had fallen before the moon had even risen above the treetops and her lifeless body dragged over the ground beside him.” Halvard was saved by his brothers.
  • When the Svell attack a village, Tova could hear the screams. “The light of dusk caught the glistening of wet blood on armor and the warriors passed us. . .” The man Vigdis was looking for was not in the village, so “Vigdis lifted his hand, rearing back and swinging his arm to slap me [Tova] across the face. I fell to the ground, my hands sliding over the wet soil as my mouth filled with blood.”
  • Halvard thought back to his childhood when the Svell attacked his village. Most of the dead “weren’t even wearing their armor or their boots, cut down as they tried to flee in the dark. They’d been sleeping when the Svell came out of the forest and set fire to their homes. . . The bodies of people I’d known my whole life had been strewn throughout the village bright red blood staining the crisp, white snow. . .”
  • At the end of the battle, friends of Halvard appear and save him when “arrows suddenly fell from the sky, arcing over my head and hitting their marks before me. Svell warriors hit the ground hard. . .”
  • Halvard and his men approach the destroyed village and find “bodies still lying where they’d fallen in the fight.” Halvard sees a Svell warrior and “the blunt side of the blade caught him in the jaw. The sword fell from his hand as he tumbled backward, sliding on the stone until he rolled over the threshold, landing in the mud outside.” More Svell appear and “Asmund lifted his ax, stopping the man’s blow overhead, and slammed his closed fist into his face. . . Asmund kicked him in the chest sending him backward.” When it looks like Asmund might die, Halvard “let the knife in my other hand sink back behind my head and slung it forward, letting it fly handle over blade through the air, it hit its mark finding the flesh between his shoulder blades, and he fell face-first into the dirt at Asmund’s feet.”
  • When Tova refuses to cast the stones, “a man’s face appeared over me before he bent down low, lifting me back to my feet. He didn’t even look up as a sob wracked my chest. His hand took hold of the neck of my tunic. . .” The man drags Tova to the meeting place and “he shoved me inside and I toppled forward, sliding on the ground. My palms scraped against the dry, cracked mud. . .” A man threatens to kill her if she does not read the stones.
  • During the final battle there are many deaths. The battle is described over multiple chapters. “An axe flew over my [Halvard’s] head, catching a Nădhir woman behind me, and she was knocked from her feet, hitting the ground hard. I stood just in time to catch the man who’d thrown it with my blade, dropping him with one strike. . .” When a woman attacks Halvard, “I brought my axe down onto her shoulder and she fell to her knees, reaching for Fiske. He toppled backward, driving his sword up to impale the woman with it. The length of the blade shone with blood as Fiske pulled it from where it was wedged between her bones and stood, heaving.” As the battle rages, Tova joins in. “A man crashed into the mud behind me, Halvard’s knife buried in his chest. He coughed blood as I pulled it free and got back to my feet.”
  • During the battle, a Svell man tries to kill Tova. “In the next instant, his knife was swinging wide, catching me in the arm. . . Before he could bring the knife down, I rolled to my side, covering my head with my hands. The blade ripped into my other arm, the edge of the iron hitting the bone, and I cried out.”

Drugs and Alcohol

  • When Tova is injured, Jorrund has to stitch the injury. “Her blood shone on the needle as Jorrund pulled the thread in one long motion and tied it off. When a tear finally rolled down her cheek, he gave her another drink of the sour ale. She swallowed it down until the burn in her throat reached her chest.”
  • While preparing for a battle, the Svell drink ale. “Outside, the Svell gathered around smoking fires, drunk on ale and eating what would be for some of them a last meal.”
  • When a woman warrior is injured, she is given ale to help with the pain.
  • During a ceremony to make Halvard the new chieftain, Halvard cuts his palm and allows the blood to pool in a cup. The other leaders then drink the blood.
  • The night before the final battle, Halvard and his family drink ale.
  • After the battle, some of the warriors were “drinking our winter stores of ale.”

Language

  • None

Supernatural

  • Tova is a Truthtongue and uses runes to tell the future. Before she drops the stones, she chants, “Eye of the gods. Give me sight.” After she throws the stones, she interprets them.

Spiritual Content

  • The story revolves around the Spinners of Fate who “sat at the foot of the Tree of Urṍr weaving the density of mortals.” When Tova was born, her mother consulted the Spinners of Fate and they told her what would happen in the future.
  • Different tribes believe in different gods. Although the gods’ names are mentioned, there is no explanation of how the gods are different from each other.
  • Jorrund is the tribe’s healer and the “interpreter of Eydis’ will.” When he finds Tova on the beach, he thinks Tova is an omen for Eydis.
  • The people believe in an afterlife and refer to it often. For example, a man’s “only child was taken to the afterlife and there she’d wait for her father until he took his last breath.” When a person dies, their body is cremated so they can travel to the afterlife.
  • While preparing to meet another tribe’s leader, a man says, “we’ll make a sacrifice at dawn and ask Eydis to give us her favor.”
  • People, including Tova herself, think that Tova “was a living curse. A betrayal to the Svell god. . . She was a scourge. And there were many that wanted her dead.”
  • When Halvard’s friend Aghi dies, Halvard thinks that he would also like to die in the battle because “it was an end that the gods would favor.” Because Aghi’s body could not be cremated, Halvard performs a ritual. Halvard takes his knife and “I wound my fingers tightly around its blade before I slid it against my calloused palm. The hot blood pooled in the center of my hand before I pressed my finger into it, carefully writing Aghi’s name across the face of the stele.” Someone says a prayer and Halvard thinks, “It had been a long time since I’d prayed to Thora or Sigr. Not because I didn’t believe in them, but because I wasn’t sure they listened.”
  • Someone tells Halvard the story of Truthtongues. When one of the god’s sisters dies and is buried, the god “swore vengeance of the Spinners for taking her life. As an offering, the Spinners gave Naṍr a mortal child with the mark on her chest. They called her the Truthtongue and promised that every woman born into her lineage would have the ability to read the runes and see into the future.”
  • When the Svell were ready to attack a village, Tova tells a man, “There isn’t a single god who looks favorably upon dishonorable killing.” Tova feels guilty that she helped the soldiers find the village. She thinks, “I hadn’t planned the massacre in the glade but it was my rune cast that had justified it. . . I had always known that I was cursed. That something dark had marked me.” Tova thinks she was sent out of her village because her god didn’t want her.
  • The characters often pray to their gods. For example, during a ceremony, a man shouts, “We ask you, Thora and Sigr, to entrust your people to Halvard, son of Auben.”
  • Before battle, a man says a prayer. “We call upon you! We ask for your protection and your favor as we take the fjord!” The tribe’s healer then “dropped the torch at his feet and the flame caught the pitch, writhing over the grass in the paths he’d laid. . .It was an ancient symbol, the shield of the fallen Svell warrior.”
  • As the warriors are praying, Tova thinks, “But there was no one I could call upon. No one who was listening. Instead, I made my plea to the Spinners. I asked for their forgiveness. I begged for their help.”
  • When Tova offers to cast the stones for Halvard, he refuses by saying, “I don’t want to know. I trust the gods.”
  • The night before the final battle, Tova doesn’t pray to a god. “Instead, I prayed to the woman in my vision.” Later, she discovers that the woman in the vision was her mother.
  • When Tova meets her mother, her mother tells her, “The Spinners brought us here to find you. But we don’t know yet what other purpose they have for us. We won’t know until they tell us. . . Mortals and gods cannot be trusted to obey the warnings of the Spinners.”

Watch that Witch

Princess Pulverizer is desperate to finish her Quest of Kindness so she can finally go to Knight School. The problem is, she’s only halfway through her required number of good deeds. So when a witch offers to make her a knight right away—as long as Princess Pulverizer works for her—it’s a no-brainer. What could go wrong?

Princess Pulverizer is in a hurry to reach her goal. When the evil witch, Elle, offers to make her a knight immediately, Princess Pulverizer is convinced that causing a little mischief isn’t such a big deal. As the princess causes problems for others, the good witch tries to undo Princess Pulverizer’s pranks. Throughout the tale, the princess learns that “being a noble knight is not something you can become overnight. It takes time. And training. . . My father was right. I have a lot to learn.”

Readers will enjoy the story’s characters, which include twin witches, a faithful friend, Dribble the Dragon, and an impatient princess. Readers will relate to the princess’s desire to quickly reach her goal.  Watch that Witch is perfect for readers who are ready for chapter books. The story contains easy vocabulary and short paragraphs. Princess Pulverizer has many funny puns, introduces some new vocabulary, and has a tongue twister. Black-and-white illustrations appear frequently and will help readers picture the events in the story. The illustrations show Princess Pulverizer’s facial expression and her vast emotions in a humorous way.

Watch that Witch has interesting characters, a relatable conflict, and plenty of humor to keep readers interested. Young readers will enjoy the interesting topic and parents will like the positive messages about friendship, working hard, and being nice. The story reinforces the idea that teamwork is important and that “when we work together, no one can stop us.” Watch that Witch will make a fun addition to any child’s reading list. Readers will be eager to pick up the next book in the series, The Dragon’s Tale. Readers interested in knights may also want to try the Roland Wright Series by Tony Davis.

Sexual Content

  • None

Violence

  • A little boy has a gingerbread cookie, but then a witch shows up and brings the cookie to life. “The child looked surprised as his gingerbread cookie dropped to the ground and began to dance on its own.” The cookie bites the boy’s leg, then “the gingerbread boy ran off down the road.”
  • During a jousting match, “something slammed Princess Pulverizer right in the chest. She felt herself falling and then everything went black.”

Drugs and Alcohol

  • None

Language

  • Lucas left Knight School because some of the boys made fun of him and called him “lily-livered.”
  • Twice, the evil witch calls the princess a “fool.”

Supernatural

  • The princess has a sword of truth that quivers when someone is not telling the truth.
  • The story has two witches, one that is good and one that is evil. One witch “snapped her fingers and pulled a gingerbread cookie seemingly out of thin air.” She gives the cookie to a little boy, then “the woman in the blue gown waved her hand again and magically vanished.”
  • The princess has a magic mace that heals people’s wounds, “but the king also said that if we try to use the mace’s power on someone who is deceitful or evil, its magic will disappear.” When the princess waves the mace over Dribble’s blister, the blister dissolves.
  • The evil witch gives the princess a pin that puts her under a spell. While she wears the pin, the princess must do what the evil witch tells her to do.
  • The princess wears a ruby ring that “gave whoever wore it the ability to move without making a sound.”
  • When the princess begins to talk to the good witch, the princess “felt a piece of cloth fly into her mouth, blocking her words. She tried to pull the gag from her mouth, but already a white rope had magically tied her hands behind her back. Another rope was slithering its way around her legs, binding them so she couldn’t walk. . .a locked cage appeared magically around Princess Pulverizer. She was trapped!”
  • When the princess tries to escape, “she felt her feet lift off the ground. . .The wicked witch was waving her hands in the air. She was the reason the princess was flying in midair.”
  • The princess tricks the evil witch into looking into a magical reflecting pool. “Without thinking, she looked down into the water. A moment later, her fingers curled like a tiger’s claws. Her feet hardened like lead. And her skin turned gray as slate.” The evil witch turns into stone.
  • The princess is given a hand mirror as a gift. The mirror’s “magic is powerful. You can see the future reflected in the glass.”

Spiritual Content

  • None

Saving the Whole World

Hilo doesn’t remember much about his past, but that’s not stopping him from settling into life on earth. Hilo has discovered bowling, knock-knock jokes, and some good friends. Strange portals begin opening up all over town, and strange creatures are coming through them. Hilo has a plan to send the giant mutant chickens, Viking hippo, and the millions of killer vegetables back to their homeworld. Can Hilo, D.J. and Gina send these creatures back to their worlds before they destroy the earth?

Saving the Whole World digs deeper into Hilo and his friends’ backgrounds as well as introduces a sorceress martial-arts cat named Polly. In addition to being a lot of fun, the ferocious Polly jumps into every battle. D.J.’s family also plays a positive role in the story. Readers will enjoy the hilarious awkward parental interactions. Readers will laugh out loud when D.J.’s mom finds monsters in her house and yells, “Monsters are in my kitchen! There’s a talking cat! And Hilo can fly! I need an explanation! Now!”

Hilo isn’t just a fun story about a super-strong robot boy. Saving the Whole World hits on topics such as family, friends, and fitting in. Several times Hilo reinforces the idea that “Trying to find stuff out is the best part of not knowing something.” Without sounding like a school lesson, Saving the Whole World introduces new vocabulary through Hilo’s speech. For example, Hilo says “Y’see, I lured Razorwark into this limbo. Lured. Isn’t it a great word? Lured: verb, past tense. To tempt a person or animal to do something or go somewhere.”

Brightly colored illustrations will capture readers’ attention, but readers will want to keep turning the pages because of the engaging story and the likable characters. The detailed illustrations show exaggerated facial expressions which will help readers understand the characters changing emotions.   For maximum enjoyment, the stories should be read in order. Even though, the first chapter recaps the events in the previous books, the stories’ plots build on each other.

The book ends in a cliff-hanger that will have readers reaching for the next book, The Great Big Boom. Viking hippos, a magical warrior cat, and attacking vegetables combine to make a wonderful story that all ages will enjoy. If you’re looking for a story full of action and humor, Hilo is a perfect choice.

Sexual Content

  • Lisa has a crush on Hilo. Whenever she sees him, a heart pops up over her head.

Violence

  • Hilo and his friends find a robot in the bowling alley. When Hilo talks to the robot, the robot slams Hilo into a wall. Then, the robot begins “chucking bowling balls. Hilo throws the robot into the snow, where it short-circuits. Hilo sends the robot back to its home planet.”
  • Hippopotamuses fall from a portal and Polly shoots them with a laser. Polly yells, “That’s right whale bellies!” Then the hippopotamuses fight back with their own lasers.
  • A monster robot falls from a portal and begins pounding a “mighty mart.” The robot grabs Hilo and Hilo uses his power to knock out the robot.
  • A jabberwocky appears. When Hilo and his friends try to put the big bird into a cage, the bird steps on Polly.
  • When four monsters appear in D.J.’s kitchen, D.J. throws tennis rackets at them. The monsters chase D.J. who runs outside and jumps on a trampoline. When the monsters follow, the trampoline breaks, and the monsters get stuck.
  • Rapscallions, living vegetation, begin taking over everything, including buildings. Hilo and his friends begin whacking them with maces and lasers. Hilo yells, “I think we’ve got these veggies on the run!” When it looks the vegetation might win, Hilo blasts them with ice. The rapscallions are sent through a portal to the void.
  • Razorwark controls another robot and grabs Hilo, so Hilo cannot help his friends. In an attempt to hurt Hilo’s friends, Razorwark opens a portal that sucks Gina up. When Razorwark tries to convince Hilo to join him, Hilo shoots the robot with his laser hands

Drugs and Alcohol

  • None

Language

  • Hilo is in a space void. Hilo says the void smells “like a gorilla’s armpit.” Later Hilo gets “hurled into a new spot. Smells like elephant butt.”
  • Some kids call D.J. a dweeb.
  • “Holy Mackerel” is used as an expression occasionally.
  • While eating dinner, D.J. and his sibling discuss how mangos make Dexter “poop weird.”
  • When fighting hippopotamuses appear, Polly yells, “Come back and fight, you bloated, zit-caked boils from a troll’s butt.”
  • There is some name-calling. For example, space squid, bubble butt, phlegm-spitting ogre.
  • “Dang” is used twice.

Supernatural

  • Polly is a magical warrior cat and an “apprentice sorceress third class.”
  • Hilo is a living, feeling robot who can shoot lasers out of his hand. He discovers that he can also “freeze your hands with your breath and blast ice.”

Spiritual Content

  • None

The Fire Keeper

Living on a secluded tropical island should bring happiness to Zane Obispo. He is surrounded by his family and his friends. Zane is frustrated that he still can’t control his newfound fire skills that he inherited from his father. Zane is also convinced that he is the only one who can save his father, the Maya god Hurakan, who is now in prison. Plus, there is a painful rift between him and his dog ever since she became a hellhound.

Zane and his shape-shifting friend, Brooks, plan to take action and find a way to save Hurakan. But their plans come to a sudden halt when they discover that their island home is a prison. They can’t leave the island. When another godborn shows up, Zane and Brooks know they must come up with a plan to save Hurakan as well as the godborns who are in danger. Zane has no idea how to find the godborns or who would have taken them hostage.

Zane and his friends must race against time and save his father before he is executed. But first he must find the godborns before they can be hunted down and killed. In a world where Maya gods cannot be trusted, who can Zane trust to lead him in the right direction? How can a mere boy save both the godborns and his father?

The Fire Keeper is an action-packed adventure that never lacks a dull moment. As Zane and his friends jump through portals looking for clues to the whereabouts of the godborns, they meet several gods and monsters. Even though Zane doesn’t trust Ah-Puch, the previous god of death, he teams up with the god in a desperate attempt to save both the godborns and Hurakan. The constant question of who can be trusted adds to the suspenseful tone of the story.

Before readers pick up The Fire Keepers, they will need to read The Storm Runner. Zane’s story includes a huge cast of characters—monsters, magical creatures, godborns—which are introduced in The Storm Runner. Another aspect that may cause readers confusion is when Zane and his uncle occasionally mix Spanish words into their dialogue. Although readers should be able to use context clues to understand the word’s meaning, struggling readers may find the mix of English and Spanish difficult. Both The Storm Runner and The Fire Keepers have a complicated plot and an extensive cast of characters which may intimidate struggling readers.

All of Zane’s friends make an appearance in the second installment of the story. The addition of Ren, who is also a godborn, gives the story more humor. Ren is convinced that the Maya gods are aliens, and her refusal to change her mind breaks up the tense scenes. In addition to Ren, Ah-Puch has a starring role in the story which allows readers to see the god of death in a unique way. Some readers may be disturbed by Ah-Puch because he drinks bat’s blood to gain power. For example, he grabbed several bats and “snapped their necks, and turned his back to us as he drank their blood.”

The Fire Keeper brings the magic of Maya mythology to life in a fast-paced, action-packed story that will leave readers with a new understanding of the complicated nature of people (and gods). Zane is a very likable character, who clearly cares about others. The Storm Runner series is perfect for fans of the Percy Jackson series or of Aru Shah and the End of Time. However, Zane’s story takes a more serious tone and lacks the humor of the other series.

 Sexual Content

  • Zane thinks back to when he “almost kissed Brooks last month at the bonfire. Emphasis on almost. It didn’t happen, okay.”

Violence

  • While on the beach, Zane sees “a small shadow, no bigger than a fist, slid over the boat’s edge and began to grow into a tall column. Before I could blink twice, three shadow monsters emerged from the column, spreading their colossal wings. Long insect-like arms and legs sprouted from their swollen, pulsing bodies. . . Rosie exploded into killer-hellhound mode, shooting fireballs out of her mouth and eyes. . . One monster swiped Brooks away, sending her crashing into the violent black sea.” When Ren wakes up, the shadows disappear. The scene is described over three pages.
  • A mud monster takes the shape of Ms. Cab. “This demon version of Ms. Cab reached into her dress pocket and pulled out a small red bird. Using a small knife from the table, she split the bird’s chest open, and a flurry of tiny winged beetles escaped. . .The bedazzled beetles swarmed me [Zane], climbing all over my body, their teeny feet stepping across every inch of my skin, up my cheeks and across my scalp.” Zane surprises the demon when he “swept my storm runner leg across the intruder’s ankles, bringing her to the ground with a loud thud.” Brooks and Rosie show up and help Zane. “Flames erupted from Rosie’s eyes and mouth. . . Bright blue flames engulfed Ms. Cab as her screams rose into the air. . .The thing’s skin dripped to the ground in a sizzling heap of goop that smelled like canned spinach and burning hair. All that was left of Monster Cab was a lumpy statue made of hard, cracked mud, its expression frozen with terrified eyes and a wide contorted mouth.”
  • When Ren dreams, she creates shadow monsters. One of the monsters attacks Zane and his dog. When Zane tries to help his dog, his “spear sailed right through the form and looped back to me. I drop-rolled to the ground, swiping at Top Hat’s remaining stilt with my leg. I connected with nada. . .The shadow reached for me. I tried to scramble away from his grasp, but in a flash, he caught me, clutching my ribs so tightly I couldn’t move or breathe.” Ren wakes up and the shadow disappears.
  • Zane and his group are attacked by bats. “They were bats with curled, flesh-colored claws and crooked fangs. . .The bats landed on me [Zane]. . . Their little claws tap-danced all over my back, up my neck, and across my head. Their mouths pressed against my ears and cheeks, breathing hot puffs of air. . . One of the beasts had his mouth wide open, and he plunged a mouthful of fangs into the back of my hand.” Ah-Puch “stood upright, seizing the bats out of the air with such incredible speed his arms were only a blur.” The bat’s blood gives Ah-Punch more strength and the group is able to escape. The scene is battled over three pages.
  • Zane falls into a trap and when he wakes up, he “couldn’t open [his] eyes. I was blindfolded. I couldn’t move, either—my hands and feet were bound to some kind of tree or wooden pole.”
  • To free Zane, his uncle Hondo attacks the bats. “Hondo whirled, did a backflip, and kicked a few of the bloodsucking beasts in midair before landing. . . Hondo swung his crowbar mightily, but he was losing. The bats attacked him claws-first, tearing at his cheeks and neck.” When it looks like someone might die, Ah-Puch helps. “Then in a whirl of shadow and dust, Ah-Puch surfaced and blindsided the one god with a massive shard of glass, driving it deep into the bat’s ribs and slicking upward with a nauseating ripppppp.” During the fighting, Ah-Puch is attacked by a god. The god “leaped at the god of death, fangs bared. His claws slashed, ripping Ah-Puch like paper. Thick blood spilled onto the dirt.”
  • During the multi-chapter battle, Zane shoots “fire bullets from my hands, aiming precisely for the guy’s eyes. His bat wings didn’t deflect them fast enough this time. He screamed, shook his head, and looked back at us with empty, scorched sockets.”
  • Zane tries to free his father by attacking the villains. Zane “went after them, shooting dozens of fire bullets from my hands and nailing them in the chest, but it didn’t stop their rage. . . Just then, Rosie appeared by my side, blue flames exploding from her mouth as Jordan swept down with ferocious speed, slicking my neck with a razor-sharp claw.” A friend saves Zane.

Drugs and Alcohol

  • Someone gives Zane a drugged candy. After he eats it, he feels terrible, and “felt a sharp pain in my back, like I’d been stabbed with an ice dagger. . . Cold sweat dripped down my face, and my insides felt like a giant fist was wringing them out. Uncontrollable shivers gripped me as my mind stumbled over all my memories. . .”
  • Zane walks through a wedding reception, where “a few guys stood in the corner doing shots and slamming their fists on the table. . .” When a waiter comes by carrying “a tray of what might have been champagne,” Zane’s uncle yells, “How about a drink?”
  • After fighting with huge bats and surviving, Ah-Puch drinks “a one-hundred-year-old bottle of tequila.”

Language

  • Crap and heck are used occasionally. For example, when Zane goes through a portal, he lands on a frozen lake. He thinks, “Crap! Crappity crap!”
  • “Oh my gods” is used as an exclamation once.
  • Zane calls people a jerk three times. Zane thinks the gods are “jerks” because “they wanted to be rid of godborns.”
  • Someone tells Zane, “Hey, wake your flojo butt up.”
  • “Holy hell” is used once.
  • Hondo refers to someone as a “moron.”
  • Several times someone calls Zane an “idiot.”

Supernatural

  • Gods and monsters from Maya mythology are real. Ixtab, the queen of the underworld, uses shadow magic to hide Zane from the other gods. However, the shadow magic also makes Zane and Brooks prisoners who cannot leave the island they are living on.
  • Brooks is a nawal (a shapeshifter) who can turn into a hawk.
  • Zane’s dog, Rosie, is a hellhound who can breathe fire. In the previous book, Rosie went to the underworld. Zane can also talk to Rosie telepathically. When Rosie licks a wound, the wound heals. Rosie can also teleport. During the adventure, Rosie sprouts wins and can fly.
  • Zane’s father is a Maya god. Zane is trying to learn how to control fire. “Ixtab had told me that my skin and anything touching it was nonflammable.”
  • Zane’s father gave him a jaguar tooth and “the amulet was fused with the most ancient and potent magic in the universe. I could use the amulet to spirit jump to the Empty, and also to grant any power to whoever I gave it to.”
  • Ren’s mother is a goddess. She can make shadow monsters appear, but she doesn’t know how to control them.
  • Ms. Cab was a Maya seer, but “ever since Ixtab had turned her into a chicken for a short time, Ms. Cab could actually speak bird, which helped them trust her.”
  • Ms. Cab tells about the first humans who were made from mud. “But the people ended up being dumb and weak, so the gods destroyed them.”
  • Ixtab takes Zane to a scrying pool, and tells him, “Souls live inside the sacred waters and help me see things.”
  • Zane must find the Fire Keeper because “the Fire Keeper can read each lick of the flame, each glimmer in the embers. He sees what no one else can—places, people, events—with perfect clarity. Choices and outcomes. He can even manipulate the future.”

Spiritual Content

  • When Zane goes into a church, he can hear people’s prayers through the candles they lit. While in the church, Zane lights a candle and “said a silent prayer.”

The Bad Guys in Intergalactic Gas

The bad news? The world is ending. The good news? The Bad Guys are back to save it! But, they might have to “borrow” a rocket, there might be something nasty in one of the spacesuits, and Mr. Piranha might have eaten too many bean burritos. Surviving this mission may only be one small step for man, but it’s one giant leap for the Bad Guys.

Younger readers will giggle their way through The Bad Guys in Intergalactic Gas. Wolf and his friends head into space in order to track down the villain Marmalade. The Bad Guys are convinced that they can keep Earth safe, but readers will never expect how bean burritos and farts help save the day. The story contains many humorous events, but also uses body humor. For example, when Wolf finds Piranha in a spacesuit, Piranha is embarrassed to admit that “I needed somewhere to poop out my burritos and I decided to do it in the spacesuit.”

The Bad Guys in Intergalactic Gas pulls readers into the text in various ways. The large text has nine or fewer sentences per page, and many of the words are huge and bold. In addition to the large text, black-and-white illustrations appear on every page. Some of the illustrations are full-page, while others appear in panels. The illustrations add to the humor by showing the story’s actions as well as the characters’ facial expressions.

Even though The Bad Guys in Intergalactic Gas is not great literature, the story will engage readers and help them build reading confidence. Readers will enjoy the silly situations, plot twists, and unique characters, including the character Piranha, who sprinkles Spanish words into his dialogue. Each book begins with news reporter Tiffany Fluffit recapping the previous book’s events; however, readers will get maximum enjoyment if the books are read in order.

The Bad Guys Series will introduce the joy of reading to younger readers and have them clamoring for the next book in the series—The Bad Guys in Aliens vs. Bad Guys. Readers who enjoy the silly humor of The Bad Guys Series may also want to try the Inspector Flytrap Series by Tom Angleberger and Cece Bell. Both series use humor and an unexpected character to show children that reading can be fun.

Sexual Content

  • Snake yells at Wolf, “If we survive, your precious Agent Fox will give you a kiss.” Shark accuses Snake of being jealous. Snake says, “What?! You think I’m jealous that Agent Fox thinks this numbskull is ‘sweet’?”

Violence

  • Wolf and his friends steal a spaceship. When they get close to the moon, beams shoot the ship, “ZAP! ZAP!” The spaceship is “trapped in some kind of tractor beam” and gets pulled to the moon’s surface.
  • Legs, Snake, and Shark are tied to the wall after the ship is pulled to the moon’s surface.
  • The villain threatens Legs, saying, “Keep quiet, Legs, or I’ll pull off all your furry little digits and they’ll have to start calling you Body instead.”
  • Piranha’s farts touch the flames from a jetpack and cause an explosion. After the explosion, the “poisonous gas” causes the villain to faint.

Drugs and Alcohol

  • None

Language

  • Snake gets upset and begins yelling, “I get the feeling the international league of heroes is just a big load of . . .”
  • Characters call each other names, including idiot, monster, coward, poop burglar, and maniac.
  • Shark calls the villain an “evil lunatic.”
  • The villain turns into an alien that has tentacles “with a butt on the end of it.” There are several illustrations and references to the tentacles’ butts.

Supernatural

  • None

Spiritual Content

  • None

Dragon Captives

Identical twins Fifer and Thisbe have amazing, uncontrollable magical abilities. They want to learn more about magic, but their brother Alex is the head mage of Artimé and he doesn’t think the girls are ready. Alex knows the girls are more gifted than anyone else, including himself. In order to keep the girls from learning any magical spells, Alex orders everyone in Artimé not to do magic in front of Fifer and Thisbe.

On the Day of Remembrance, an ice blue dragon named Hux shows up with terrible news. His siblings have been enslaved by the notoriously evil Revinir, the ruler of the dragon land. In order to survive, Hux needs someone to return to the dragon’s land to make the dragons new wings. Without Alex’s help, Hux’s sibling will die. Although Alex feels bad for Hux, Alex refuses to leave Artimé.

When Thisbe and Fifer discover Hux’s need, they decide to help the dragons themselves. The girls want to show Alex they are ready to be taught how to use their magic. Thisbe, Fifer, and their friend Seth sneak away to rescue the dragons. Will their untrained abilities be enough to save the dragons—and themselves—when they come face-to-face with Revinir?

Readers will quickly connect to Thisbe, Fifer, and Seth, who want to prove that they can do something good. When the children take off on their journey, they don’t expect to find a hostile land where they will be imprisoned. Despite being in a strange new land, the three spend most of their time trapped in a prison. Because of their plight, each of the characters discover the importance of perseverance.

Dragon Captives is set ten years after the great battle that left Thisbe and Fifer without parents, which will cause confusion for those who haven’t read The Unwanteds Series. The first part of Dragon Captives has many of the same characters as The Unwanteds Series. Even though the story tries to recount the important events from the previous series, readers will have an extremely tough time learning about the magical world and keeping track of the many characters that were developed in The Unwanteds Series.

Even though readers may struggle with the beginning of the book, readers will not regret staying with the story. Once the children make it to the dragon’s land, the story shows interesting cultural differences between the two worlds. Magical spells, chase scenes, and betrayal all come together to make Dragon Captives a fast-paced, exciting story. The action-packed scenes are not gory; however, some readers may be upset by the idea of humans being sold to the highest bidder. Dragon Captives does not have a feel good ending. Instead, the story ends with a scary cliffhanger that will have readers reaching for the next book in the series, Dragon Ghost.

Sexual Content

  • None

Violence

  • A magical creature in the shape of a scorpion chases Thisbe and Fifer. The girls try to escape by climbing a tree, but “the scorpion slid to a stop below them. It gripped the tree with one of its pinchers. Then it snapped the trunk in two, sending the top portion with the girls in it falling through the air and crashing to the jungle floor.” Thisbe’s ankle is caught under the tree, and the “scorpion, moving steadily towards her with its poisonous tail raised, knocked her flat with its pincher. Then it pinned both girls to the ground with its spindly front legs.” A magical Panther appears, and the frightened Thisbe uses a magic spell. “Sparks flew from the girl’s fingertips and slammed into Panther’s flank. The creature’s scream stopped abruptly. With a loud crack and a horrible thud, the black stone beast hit the ground. Slit completely in two.” The girls escape and someone is able to fix the Panther. The scene is described over five pages.
  • Thisbe has strong, uncontrollable magic. When she was two years old, she killed someone—“an actual human.” “She’s also nearly killed others in her younger years, including Alex, with almost effortless magic that was beyond her control.”
  • Fifer and Thisbe go into a town when a man grabs them. “Thisbe whirled around in surprise, she felt a strong calloused hand reaching over her mouth, then a scratchy cloth placed over her nose that had a sickly sweet smell. She tried to scream. . . She gasped for breath, the horrible sweetness from the cloth permeating her nose and throat, and traveling to her brain. She felt a strange fuzziness creep in and take over her. . .” She passes out and wakes up a captive.
  • A snake tries to bite a boy named Dev. “Thisbe pointed at it (the snake). ‘Boom!’ she cried. As Dev twisted and spun around, trying to get away, the snake’s head froze in midair. For a split second it hung there. Everyone held their breath. And then the snake exploded into dozens of pieces that went flying far and wide.”
  • When Thisbe, Fifer, Seth, and the dragon Hux get to the castle, they are taken prisoner. “The soldiers forced the children to one side, taking their supplies for the wings and throwing them to the ground. Then they whipped poor Hux until he backed into the empty stall and they continued whipping him even though he was doing exactly what they told him to do.”
  • Thisbe yells at a guard, and “immediately the soldier pushed Thisbe against the wall. He pulled a dagger from his belt and pressed the point to Thisbe’s chest.” Seth and Fifer try to help, but “the other soldier grabbed Fifer and Seth and pulled them back while the two holding Thisbe dragged her to the ramp and began to ascend it.” Thisbe is taken deeper into the prison and locked in a cell.
  • As the soldiers were forcing Thisbe to leave her friends, Thisbe “flicked her fingers the best she could, hoping something else would happen. Fiery sparks flew out of them, hitting the soldiers in the face. . . the head soldier held her, kicking and screaming. Next to her, Seth landed a well-placed kick and managed to break loose from his captor. . . He pulled out a few scatterclips and sent them flying. They snagged one soldier, dragging him backward and stacking another behind the first, and pinned them to the wall.” In the end, Seth and Fifer are separated from Thisbe.
  • Seth tries to look for Thisbe, but a soldier “stuck out his leg, tripping the boy. Seth went sprawling hands first and landed on his stomach. The head soldier grabbed him by the back of his vest and brought him to his feet, then pulled his dagger and held the point to Seth’s neck.”
  • While trying to escape, one of the dragons “torched anyone who got in his way.” When the dragons got close to the door, “the dragons roared and dove for the exit, dodging spears and swords, spewing fire from their mouths with reckless abandon, caring only about their freedom now. . .”
  • Simber and Seth try to find Thisbe, but soldiers stop them. “A valiant soldier stood fast in front of Simber, holding a spear pointed at the cheetah’s eye. Simber ducked and plowed into him. The soldier and his spear flew up in the air and landed hard in the path of dust and rubble Simber left behind him. One by one Simber clobbered all the men and women who stood in his way.”
  • Seth uses the glass spell. “This time a sheet of glass appeared between him and the soldiers, cutting them off. They slammed into it. The last thing Seth saw was four faces pressing against it before he turned and vaulted onto Simber’s back once more.
  • When Simba and his friends were trying to escape the prison, “soldiers charged, but Simber batted at them with his wings or butted them with his head and didn’t slow down. Before long, he was trampling the ones who wouldn’t get out of the way. As soon as the Artiméans came to the entryway, Simber spread his wings wide, knocking more soldiers down, and began flapping.”
  • When Simber and his friends were running from the guards, someone began lowering the gate. One of the stakes “caught the collar of Thatcher’s shirt. Thatcher was violently yanked off Simber’s back and thrown to the ground under the portcullis. . . The sharp iron points were about to run him through. He screamed and rolled away, his shirt ripping down the back.” Thatcher is able to escape unharmed.
  • Thisbe and Fifer were tied up and taken to the market to be sold. During the ride, “their wrists were tied down.” When they arrive at the market, the soldiers “shackled the girls to two wooden posts.”
  • Simber tries to save Thisbe and Fifer, but he didn’t notice the glass barrier. “Before anyone could warn him, Simber smashed right through the invisible glass barrier that Thisbe had cast in front of Fifer. The girls screamed. Shards of glass flew everywhere. . . Fifer’s face, at first joyous at seeing Simber coming toward them, turned to shock at the impact, and then horror afterwards as she glanced down at her body. Bright red bloodstains spread over her clothing. And then, without a word, she slumped unconscious, only her shackles keeping her from falling face-first to the stage.” Fifer is wounded and Thisbe is kidnapped.

Drugs and Alcohol

  • None

Language

  • Crud is used six times. Seth tells a dragon, “go up the ramp and torch the crud out of any soldiers who come this way.”
  • Thisbe says someone is “kind of a jerk.”

Supernatural

  • Artemé is a magical island that has “creations carved from stone or molded from clay and brought to life with strong magic.”
  • People can travel through a large glass tube. When Thisbe and Fifer press the button, “the girls’ world went dark for a second or two. When it became light again, they were looking upon a completely different landscape. Indeed, they were on a completely different island, far from home—it would take several days’ journey by ship to get here.”
  • One of the characters is an octogaor, “who had an alligator head and an octopus body.”
  • When Fifer lets out a whoop, glass breaks. Fifer can also make glass disappear and reappear.
  • In the past, Artemé’s mage was killed and “Artemé had disappeared because the world couldn’t exist without a head mage running it. Every last one of the living statues and creatures. . . had immediately ceased to be alive.”
  • Alex “rarely did magic anymore, other than simple spells like flicking on a highlighter in a dark corner of the Museum of Large or sending a seek spell whenever he couldn’t find his sisters and wanted them to come home. A seek spell merely required him to hold an artistic item created by the person he was seeking.”
  • A dragon, Hux, goes to Artemé hoping someone can make him new wings so he can fly again. Later, Thisbe and Fifer sneak in to see Alex turn vines, flowers, and cloth into dragon wings. Alex “closed his eyes and concentrated for several moments, imaging the wing taking flight. He pictured it sparkling in the sun, flowing with ease, as light and free as the petals that adorned it… And finally he spoke a single wood. ‘Live.’ The wings began to move.”
  • In Artemé, “a blackboard was like a magical host in the living area of each apartment. Each personality delivered messages, kept an eye on the residence, offered help, guidance, and sometimes attitude, and some even shared gossip from the other blackboards.”
  • Thisbe can make invisible hooks. “Thisbe quirked her finger away and pointed at a wall. A spark shot out and supposedly an invisible hook attacked itself to the wall, though neither girl felt like going to feel around for it.”
  • In order to get out of a locked cell, Thisbe uses magic to make the bamboo grid come to life. “The bamboo grid began to billow, and suddenly the top right corner of it worked its way out of the stone. It waved this way and that, and with a series of little pops, the grid came loose one bar at time. . .People in the market noticed what was happening. A wave of panic spread through the area. . .the people in the marketplace ran away screaming, and the grid, filled with exuberant magical life, wiggled and tumbled and chased after them.” The girls are able to escape. As they flee, the prison door chases Seth. “A moment later one corner of the bars hooked Seth by his shirt and took him on a ride into the air. Then it slammed him into the ground and dragged him around again in the same manner as it rolled through the square.” Eventually, the girls are able to pull Seth free and “he hit the ground with a sickening thump, his face slamming into the pavement. Luckily some squashed tomatoes kept him from hitting it too hard.”

Spiritual Content

  • None

 

 

 

The Last Kids on Earth and the Midnight Blade

Surviving their first winter after the Monster Apocalypse was no easy feat, yet Jack and his buddies waste no time springing to action against some of the nastiest, most evil monsters around. When Jack discovers his Louisville Slicer has new otherworldly powers, he’s thrown into epic training to find out what kind of destruction the blade can wield. But between fighting off zombies, fleeing from strange, glowy Vine-Thingies erupting from the ground, and squeezing in a video game session or two, there’s barely time left to figure out what’s wrong with their buddy, Dirk. Dirk has been acting weird any time he’s around the undead. When an unexpected villain appears, can Jack and his friends save themselves—and the rest of the world—from cosmic domination?

The fifth installment of The Last Kids on Earth brings back some old friends and enemies. The action-packed sequences begin with Jack and his friends trying to help Dirk get over his depressed state. Younger readers will enjoy the entertaining activities that Jack plans to help Dirk. However, the fight scenes with the Vine-Thingies may be slightly confusing. In the end, Jack learns that “being different and not fitting in—that’s good sometimes.”

Like the previous books, the story will keep readers entertained with its fast pace, funny scenes, and epic battles. The easy-to-read text contains dialogue bubbles, alliteration, and onomatopoeias that make reading the story a joy. The black and white illustrations that appear on almost every page bring the kids’ world to life as well as adds humor.

At first, The Last Kids on Earth and the Midnight Blade may look like just another graphic novel. However, the characters are surprisingly well-developed and readers will come away with a valuable lesson about working together. Both the human kids and the monsters work together to defeat evil. Throughout the story, Jack realizes he has to do what’s best for his friends, even when it may be painful for him.

This story can be understood without reading the previous books in the series, but for maximum enjoyment readers should read the books in order. Readers will like The Last Kids on Earth and the Midnight Blade because the story keeps the same humorous, non-frightening format as the previous books. The story ends with a conclusion that makes it clear that Thrull will return, and it gives the possibility that Jack’s friends just might find their parents.

Sexual Content

  • Jack and Bardle need a place to keep a group of zombies. They ask a monster if the zombies can stay on her property. Warg gives her permission, but says, “there is one condition.” Jack replies, “I don’t have to watch you guys make out, do I?”

Violence

  • Jack and his friends sneak into Ghazt’s lair and are discovered. Biggun tries to help Jack and his friends by “hurling zombies right and left. June and Quint are back-to-back, battling the Cabal of the Cosmic. Crack! Ghazt’s tail smacks me, and I’m hurled across the room. I land against a half-inflated pile of bowling lane bumpers.” During the fight, “Skaelka’s razor-sharp blade slices through Ghazt’s tail! The creature SHRIEKS. His eyes go wide and his face contorts into an ‘oh no now my tail is just a nub’ face.” Ghazt eventually falls through the floor and disappears. The fight scene is described over seven pages.
  • A huge eyeball is attacked by vines. Jack and his friends try to help the eyeball by attacking the vnes. Dirk screams “MALLET MELEE!!!” and the fight begins. “Each goo-slime-covered swing melts, slices, and tears through the vines! Soon, only one titanically thick Vine-Thingy still chokes it.” The group try to help but, “Vine-Thingies burst through the pavement, like hundreds of spindly branches. They clutch Hairy Eyeball monster. The monster shrieks and struggles, but it’s no use. An instant later, the eyeball is gone—pulled, howling, into the crumbling pavement.” The battle is described over ten pages.
  • The vines try to capture Jack and his friends. Someone “uses the Gift’s Wolverine-style blade to slice through vines. Green goo splatters the ground.” The kids run for their lives.
  • In an effort to take control of the zombies, Thrull appears. When Bardle raises his sword, “Thrull lifts the war hammer and it seems to hang in the air, defying gravity, then he swings. A crashing boom. A flash of energy. And then metal crunching—Bardle slamming into a nearby car. Thrull’s blow catapulting him out of the wreckage and across the street.” After a ten page battle, Bardle dies.

Drugs and Alcohol

  • None

Language

  • Freaking is used occasionally.
  • Crud is used seven times. When June makes a joke, Jack thinks, “the teasing—it makes it all feel normal again. And I appreciate the crud out of June for it.”
  • When Bardle is hurt, Jack says, “Holy crud, that scared me!”
  • Jack calls Thrull a “DOOF! WAD!”

Supernatural

  • When Jack swings the Slicer at a zombie, Jack feels “the Slicer catch—like the blade and the zombie are connected by some strange magnetism.” Everything freezes, then “the hovering zombie is thrust down, too. Its knees buckled and it crumples to the floor in a drooling, groaning heap.”
  • A Scrapken, which is an octopus-like creature, grabs Jack’s hand, causing him pain. Jack uses the Slicer to cut off the Scrapken’s tentacle. “The Scrapken howling. Dirk stammering. Me clutching my arm and shouting up at the monster.” Jack apologizes and “the severed tentacle waves in front of me, leaking thick blue-green ooze.” The tentacle acts like a glove and allows Jack to hold the burning hot Slicer.
  • Thrull and the kids fight to get Ghazt’s tail because of its ability to control zombies. When Jack touches the tail a “big mass” of “dark other-dimension energy” courses through his glove. The “rat tail’s skin begins to bubble. It’s being pulled into the glove. . . I smell burning and I see the last bit of energy extracted from the tail. After the process is complete, Thrull’s left with a long, winding, skeletal appendage.”

Spiritual Content

  • None

The Ruins of Gorlan

Will doesn’t know who his father is, but he has always believed that his father was a knight who died in battle. Will wants to join Battleschool and be like his father. But when it’s time for the fifteen-year-old to get accepted as an apprentice, Will is disappointed that his request to join Battleschool is denied.

Will’s only choice is to become a Ranger’s apprentice. The Rangers’ shadowy ways have always made Will nervous. Will doesn’t understand that Rangers are the protectors of the kingdom who fight the battles before the battles reach the people. Halt, a gruff Ranger, begins to train Will, but neither realizes that a large battle is brewing. The exiled Morgarath, Lord of the Mountains of Rain and Night, is gathering his forces for an attack on the kingdom. This time, Morgarath is prepared to win at all costs.

The Ruins of Gorlan paints a vivid and realistic picture of medieval times. As a Ranger’s apprentice, Will learns how to blend into the background in order to gain information; he also learns how to defend himself. Horace, a Battleschool student, is the target of intense bullying. Even though he is training to become a knight and defend the kingdom, Horace falsely believes that bullying is part of Battleschool’s initiation process. The two apprentices’ friendship gradually changes. As the boys begin to understand each other, their relationship evolves into a strong friendship. The story uses a third-person omniscient point of view to focus on Will’s and Horace’s thought processes, which allows the reader to understand their actions.

 The Ruins of Gorlan has many positive aspects: well-developed characters, a believable setting, and realistic, exciting conflicts. As the apprentices learn new skills, the reader comes to understand the importance of hard work, perseverance, loyalty, and honor. The male friendships that are forged give the reader insight into the importance of respecting others and never gloating. Because of their training, both Will and Horace learn how to develop their individual strengths. In the end, Will sets his childhood dream aside because he realizes that becoming a Ranger will bring him more happiness and satisfaction.

The story’s long descriptive scenes and advanced vocabulary such as quartering, gyrate, tumult, and debilitating, make The Ruins of Gorlan perfect for strong readers. Full of action, adventure, and boy-bonding, the story will keep the reader’s attention until the very end. With fantastical monsters, honorable characters, and an epic battle at the end, The Ruins of Gorland tells an engaging story while teaching that one should never “judge a man by his position in life.”

Sexual Content

  • Someone retells a story about one of the wards letting rabbits loose in someone’s study. The person says it was disruptive because, there was “a male and a female rabbit, my lord, if you take my meaning. . . And as I said, my lord, it was spring.”
  • A boy meanly tells Horace, “Baby’s a Ward brat. Mummy ran off with a riverboat sailor.”
  • While out with his former ward mates, a girl kisses Will. “Her lips on his were incredibly, indescribably soft. Hours later before he finally feel asleep, he could still feel them.”

Violence

  • As part of the world-building, an old battle is described. The armies fought, and “with attack and counterattack and massive loss of life. The Slipsunder was a shallow river, but its treacherous reaches of quicksand and soft mud had formed an impossible barrier. . .” The losing army retreated.
  • When the cook saw Will steal some cakes, the cook hit him “on the head with his wooden spoon. Will grinned and rubbed his head thoughtfully. He could still hear the CRACK! made by the spoon hitting his head.”
  • Three bullies force Horace to do pushups. As one of the boys insults him, “His foot shoved viciously into Horace’s back, siding him sprawling on the floor.”
  • Horace becomes angry and “he turned back to George and gave him a heavy shove in the chest.” Then Will tricks Horace into riding a horse. The horse quickly bucks him off and then the two boys fight. “In an instant, Horace scrambled to his feet, his face dark with rage. He looked around, saw a fallen branch from the apple tree and grabbed it, brandishing it over his head as he rushed at Tug [the horse].” When Horace again tries to hit Tug, “Will was on him. He landed on Horace’s back and his weight and the force of his leap drove them both to the ground. They rolled there grappling with each other, each trying to gain an advantage. . . Blood ran down the bigger boy’s face. Will’s arms were hard and well muscled after his three months’ training with Halt. . .[Horace] drove a fist into Will’s stomach and Will gasped as the air was driven out of him.” An adult finally breaks up the fight.
  • A wild boar attacks “with an infuriated scream, he threw off one of the dogs that still clung to him, paused a moment, then charged at the hunters with blinding speed.” A knight was ready with his spear. “The boar had no chance to turn. His own rush carried him onto the spear head. He plunged upward, screaming in pain and fury, trying to dislodge the killing piece of steal. . . With one last screaming roar, the huge boar toppled sideways and lay dead.”
  • After the boar is dead, another one attacks. Will shoots arrows at it. “The arrows stuck out of the boar’s thick hide like needles in a pin cushion. They did no serious harm, but the pain of them burned through the animal like a hot knife.” The boar goes after Will. “Screaming in fury, the huge animal spun in its tracks, skidding in the snow, and came at him again. . . The boar came at a trot, fury in its red eyes, tusks slashing from side to side, its hot breath steaming in the freezing winter air.” Will’s horse, Tug, goes after the boar. “Tug’s hooves caught the pig n the ribs and, with all the force of the pony’s upper legs behind it, sent the boar rolling sideways in the snow.” Finally, Halt shoots an arrow at the boar. “The boar reared up in midstride, twisting in sudden agony, and fell, dead as a stone, in the snow.” The scene is described over three pages.
  • The three bullies are upset that Horace “made a fool of the entire Battleschool” because Will had to help him during the boar hunt. “Jerome shoved him against the shoulder as he spoke, pushing him back against the rough stone of the wall.” One of the boys puts a “heavy hessian sack over Horace’s head before he could resist, pulling a drawcord tight so that he was contained from the wait up, blinded and helpless.” The bullies continue to hit Horace. “On and on it went as he writhed on the ground, trying in vain to escape the blows. . . they continued until, gradually, mercifully, he fell still, semiconscious. . . He ached and hurt viciously in every part of his body.” The scene is described over two pages.
  • After the bullies beat up Horace, they go to find Will. They tried to put a sock over Will’s head, but Will “dived forward toward Alda, rolling in a somersault that took him under the sack, then letting his legs sweep around, scything Alda’s legs from under him so that the bigger boy went sprawling. . . Jerome brought his cane around in a ringing crack across the back of his shoulders. With a cry of pain and shock, Will staggered forward, as Bryn now brought his cane around and hit him across the side. . . Instantly, the three Battleschool apprentices crowded forward, ringing him, trapping him between them, the heavy canes raised to continue the beating.” Horace appears to help Will.
  • Halt sees the boys fighting and stops the fight. However, one of the bullies, Alda, is defiant and disrespectful to Halt. Alda “felt a searing pain as Halt stamped backward with the edge of his boot, catching the apprentice’s foot between the arch and ankle and driving into it. As Alda doubled over to clasp his injured foot, the Ranger pivoted on his left heel and his right elbow slammed upward into Alda’s nose, jerking him upright again and sending him sprawling back, eyes streaming with the pain. . . Halt’s larger knife, razor edged and needle pointed, was just under his chin, pressing lightly into the soft flesh of this throat. . . The knife pricked a little harder against his throat and he felt a warm trickle of blood sliding down under his collar.”
  • After Halt takes care of Alda, he makes the other two bullies face Horace, individually. “Then, as he [Horace] blocked Bryn’s fourth stroke, he flicked his wooden blade down the length of the other boy’s cane in the instant before the two weapons disengaged. There was no crosspiece to protect Bryn’s hand from the movement and the hardwood drill sword slammed painfully into his finger. With a cry of agony, he dropped the heavy stick, leaping back and wringing his injured hand painful under his arm.” When Bryn tries to stop fighting, Hale says “If he’s going to be a baby, I suppose you’ll just have to paddle him.” Horace likes the idea and, “then he proceeded to whack the older boy’s backside with the flat of the drill sword, over and over again, following him around the clearing as Bryn tried to pull away from the remorseless punishment.”
  • Next, Horace faces Jerome. “Jerome was driven back by a whirlwind of forehands, backhands, side and overhead cuts. He managed to block some of the stokes, but the blistering speed of Horace’s attack defeated him. Blows rained on his shins, elbows, and shoulders almost at will.” When Jerome drops to the ground, and covers his head, “his backside was raised invitingly in the air. . .” Will kicks him in the butt.
  • Halt then throws the cane to the injured bully, Alda. During the fight, Alda drops his weapon and “stood defenseless before Horace.” Horace then hits Alda in the jaw. “Will’s eyes widened slightly as Alda came off his feet and hurtled backward, to come crashing down in the cold snow beside his two friends.” The bullies are exiled from the fief. The bullying and fighting scenes are described over 10 pages.
  • A group of men which includes Will, travel to find Halt and the Kalkara. When they see the creature, it has a “cluster of arrows that protruded from its chest. There must have been eight of them, all placed within a hand’s breadth from each other.” The injured Kalkara went after the men. “The sharp iron penetrated, smashing through the matted hair. The force of the charge drove the Kalkara from its feet and hurled it backward, into the flames of the fire behind it. . . Then there was a blinding flash, and a pillar of red flame that reached ten meters into the night sky. And quite simply, the Kalkara disappeared.”
  • Halt was injured and his “leg, numb where the Kalkara had clawed him, was beginning to throb painfully and he could feel the blood seeping past the rough bandage he had thrown around it. . . He was wounded and unarmed. His bow was gone, smashed in that first terrifying charge when he had fired arrow after arrow into the first of the two monsters.”
  • Halt comes out of his hiding place to warn the men about the Kalkara. Halt “brought his knife hand up, back and forward in one smooth, instinctive memory throw, seeing the target moving in his mind’s eye, mentally aligning the throw and the spin of the knife. . . It took the Kalkara in its right eye and the beast screamed in pain and fury as it stopped to clutch at the sudden lance of agony that began in its eye and seared all the way to the pain sensors of its brain.” As Halt ran towards the men, “screaming a blood curling challenge, it leapt after him. . . The massive arm swung, catching Halt a glancing blow and sending him rolling forward, unconscious.” The baron steps between the beast and Halt, but the monster “slammed its talons into Arald’s exposed back before he could recover from the stroke. . . Arald grunted in pain and surprise as the force of the blow drove him to his knees. . . blood streaming from half a dozen deep slashes in his back.”
  • Will dips an arrow in a flammable substance, sets it on fire, then shoots the Kalkara. “The monster beat at the flames on its chest with its paws but that served only to spread the fires to its arms. There was a sudden rush of red flame and in seconds the Kalkara was engulfed, burring from head to toe, rushing blindly in circles in a vain attempt to escape. . . Then the screaming stopped and the creature was dead.” The fight with the Kalkara is described over 10 pages.
  • Halt describes the battle that Will’s father fought in. Will’s father “killed one [creature] with the spear, then another smashed the head of the spear, leaving Daniel with only a spear shaft. So he used it like a quarterstaff and knocked down the others—left, right! Just like that!”

Drugs and Alcohol

  • While cooking, “a generous dash of red wine” was added to the vegetables.
  • While talking to Sir Rodney, “Karel reached across and poured himself another tankard from the jug of beer that was on the table between them. . . He finished the last of his beer in two quick drafts. . .”

Language

  • Three boys continuously bully Horace and call him “baby.”
  • Damn is used eight times. Halt says that Will is “a damn good shot already.” However, most of the time damn is used to describe the Kalkara as the “damn thing.”
  • When a boy compliments Jenny, she tells him, “You are a complete idiot.”
  • When Will shows up at the castle with an urgent message, the men-at-arms, stop him from entering. When Sir Rodney sees this, he yells, “What the hell do you think you’re doing, you idiot! Don’t you recognize a King’s Ranger when you see one?”
  • When he hears a Kalkara’s “hellish” scream, the baron exclaims, “Good God, what is that?”
  • When the Kalkara bursts into flame, someone asks, “What the devil was that?”

Supernatural

  • A group of Kalkara are on the hunt. Halt describes them. “Think about a creature somewhere between an ape and a bear, that walks upright, and you’ll have an idea of what a Kalkara looks like.” The creature has red eyes and “if you look into its eyes, you are frozen helpless—the way a snake freezes a bird with its gaze before it kills it.”

Spiritual Content

  • When trade masters were choosing new apprentices, Will prayed “that one of them would relent and accept him.”

 

Scorch Dragons

After a battle between Ice Wolves and Scorch Dragons, Anders and his twin sister have finally been reunited. But some still doubt that the twins are truly siblings. While the dragons have embraced Rayna, many want the wolves Anders and Lisabeth to leave the mountain stronghold of Drekhelm, because dragons think all wolves are a threat.

For now, Lief, the leader of the dragons, has promised to keep the two wolves safe. But when the wolf pack begins to use the Snowstone, the temperature starts to drop all over Vallen. With the use of the Snowstone, the wolves can weaken the dragons before they attack. Every dragon is in danger. As the dragons debate on the best course of action, Anders and his friends decide they must act in the hopes of bringing peace.

Anders enlists the help of a few new flame-breathing friends to stop the wolves’ plan of attack. Together the group must go on a quest to find the pieces of the Sun Scepter, the only artifact that can counteract the Snowstone. In the search for the Sun Scepter, Anders and his friends will not only have to hunt for clues, but they must also keep the dragons in the dark. The only way to bring peace is to find the Sun Scepter, but keep it out of the dragons’ hands. Can Anders and his friends find the Sun Scepter and use it to stop the wolves? Or will they cause the next great battle?

The second book in the Elemental series still focuses on Anders but adds new, interesting characters. As Anders learns about the dragons’ world, he discovers that the stories of the dragons were not completely true. Instead, the wolves’ stories only focused on facts that portrayed the Ice Wolves in a positive light, and they left out important information that would have helped people understand why the dragons “attacked.” Throughout the story, Anders and his friends learn to put away past misconceptions and work together for the good of all—dragons and wolves.

Scorch Dragons introduces the dragon’s world and gives Anders a new perspective. However, much of the story focuses on Anders and Rayna proving that they are truly siblings and using this knowledge to find the pieces of the Sun Scepter, which has been hidden in four different places. The search lacks suspense due to overly long descriptions of scenery as well as the easy manner in which the pieces are found.

Readers who enjoyed Ice Wolves will already have a connection with the characters and will want to know the outcome. Because of the advanced vocabulary, long descriptions, and a large cast of characters, Scorch Dragons is best suited for strong readers. This character-driven story shows how unlikely friends can work together for the good of all. Although the story ends with an epic battle between the Ice Wolves and the Scorch Dragons, readers will have to work to make it through the slower middle part of the story. Still, fantasy fans will love flying into a book where dragons, wolves, and magic meld in a world of constant danger.

Sexual Content

  • None

Violence

  • Anders, Rayna, and their friends take the Sun Scepter to Holbard. The dragons try to stop them and throw “pure white dragonfire” at the group. Ander uses the Sun Septer and “a wave of warmth washed over him like a real wave of water, sending all the dragons scrambling to stay steady.” The dragons follow the group into town when suddenly “ice spears were flying up from the walls, along with huge clouds of cold cast by the most powerful of the wolves, and the dragons were staggering, tossed about by the cold wind.”
  • When the wolves use the Snowstone, everything freezes. The cold “reached the harbor, and icy fingers snaked out into the water, freezing the surface solid and squeezing the hulls of the ships until they began to crack with bang Anders could hear even above the city.”
  • During a battle, the Sun Scepter gives of a wave of heat. “A huge crack was opening up right through the middle of Holbart, running straight through the courtyard and outbuildings of Ulfar Academy itself! Stonework crumbled, walls collapsed, and a jagged trench cut the ground in two.”
  • During the battle, Leif tried to protect the students but “a sudden volley of ice spears soared toward Ellukka and Rayna, it was Valerius who threw himself into their path to protect his daughter, roaring his defiance. Ellukka shrieked as a wave of gray cold started at her father’s foreleg, racing along his side. One wing paralyzed, he began to fall, fall, fall toward the ground.” Other dragons come to help Valerius.
  • During the final battle, both Anders and Rayna use icefire. “Flames billowed out, consuming the dragons’ fire and the wolves’ ice, swallowing them whole before they could touch the twins.” The epic battle is described over 20 pages. Most of the destruction happens to buildings, and injuries are not described.

Drugs and Alcohol

  • None

Language

  • None

Supernatural

  • None

Spiritual Content

  • Leif wants to see if Rayne and Anders are truly siblings. He brings a purse to Anders and tells him the purse “will bond to the next person who touches it. . . It will require just the smallest drop of blood. Artifacts linked to family often do, among others. The blood of the most powerful wolves and dragon can achieve a great deal.” After Anders puts blood on the clasp, the purse will only open to those who are related to him. As Rayna takes the purse, Leif tells her, “If it doesn’t recognize you, it will scream an alarm. If it opens, that’s all we need to know.”
  • One of the characters in Ice Wolves explains how Elementals change. “Essence is the magic that’s found all around us. In nature, in the earth itself. When we transform from human to wolf, we channel it instinctively so we can make the change…Elementals always have gifts linked to nature, because nature is where we find the essence that gives us our power.”
  • In the past, dragons and wolves crafted magical objects with runes. Many of the objects are magical and the “runes are what channeled the essence—the power that came from nature, from the earth itself—into artifacts.”
  • Anders discovers that he can create icefire—blue-and-silver fire. When he uses the fire, “the white fire and the ice spear both vanished into nothing as they connected with his blue-and-silver flames.”
  • Anders and Rayna’s mother was rumored to have a thunder lion as a father. Thunder lions “are elementals who control the wind and air.”
  • One of the wolves has a mirror that “allows two-way communication.”
  • Anders and Rayne are given a map that used to be their mother’s. When Rayna puts blood on the compass of the map, “the beautifully drawn border was writing, changing, rearranging itself.” The map makes letters, which give them a clue to find the Sun Scepter, which can change the weather.
  • The wolves use the Snowstone to make the weather colder, which weakens the dragons’ power.
  • When Anders, Rayna, and their friends get to Cloudhaven, they are able to enter the building by using pins with runes on them. When they enter, Anders tells Cloudhaven what they are looking for “and then, just as it had before, the glow out in the hallway faded. When it returned a moment later, the path of runes led down the stairs again. . . the new glowing path led an entirely new direction.” Cloudhaven lights a path showing Anders and Rayna where they need to go.
  • Anders and Rayna are given two pendants. When Anders placed a pendant onto Rayna’s dragon form, “the necklace simply melted into her skin, vanishing, perhaps to the same place her clothes and the contents of her pockets had gone when she transformed.”

Attack of the Ninja Frogs

Danny Dragonbreath knows girls are nothing but trouble. And the new foreign exchange student, Suki the Salamander, is the worst: she’s reduced his best friend, Wendell, to a blithering, lovesick tadpole. But when a group of ninja frogs attempt to kidnap her, Danny knows he must step in. Danny and Wendell have watched lots of kung fu movies and can totally take on a bunch of ninja frogs. Or, um, so Danny hopes . . .

Readers will be able to relate to Danny who is a daydreaming, comic-loving dragon who longs for adventure and pizza. The friendship between Danny and Wendell is one of the best and funniest parts of the story. Danny and Wendell are complete opposites, and yet they are amazing friends who always help each other. For example, when Wendell walked towards the school bully, “Danny, realizing that Wendell was about to do something profoundly stupid, hurried after him. (He wasn’t quite clear on whether he was going to stop Wendell doing something stupid, or help him do something stupid, but after all, that’s what friends are for.)”

Attack of the Ninja Frogs will entertain and delight readers who want a fun adventure with plenty of surprises. Even though some of the story revolves around girl stereotypes, such as girls having cooties, Suki’s smarts and skills are what eventually save the three friends. The frog ninjas want Suki to be their leader, which upsets Suki because she wants to be a veterinarian.

The humorous story has black and green illustrations that appear on almost every page. Drawings with dialogue balloons help break up the text and keep the action moving. Cool ninja facts and information about the Japanese culture are woven into the story. Even though the majority of the book is easy to read, the story does have some advanced sentence structure and vocabulary. Dragonbreath will get even the most reluctant readers engaged in a suspenseful story about ninjas, dragons, and friendship.

Sexual Content

  • Danny thinks that Wendell has a girlfriend. “Wendell and Suki both glared at him, then sighed simultaneously. As horrible as the notion of losing his best friend to love’s saccharine clutches was, Danny was starting to think they were made for each other. How revolting.”
  • Before Suki returns to Japan, she gives Wendell and Danny a hug. Danny thinks, “I suppose now I’ve got cooties.” Wendell is illustrated with a dazed expression and hearts dance around his head.

Violence

  • The school bully blocks Suki’s path. Wendell and Danny come to her aid. The bully leaves when Danny tells him, “Did you know somebody wrote something rude about you in the second-floor bathroom?”
  • Frog Ninjas attack Suki. “Suki was hanging between two creatures, kicking at them and slapping furiously with her tail. . . Suki’s attackers were identical. They wore black suits that covered everything but their eyes, and they had broad, sticky pads on their fingers.
  • The three friends walk into a trap and are caught up in a net. A frog ninja cuts them out, and “the trio of kids crashed to the ground with a thud.” The frogs tie their hands and lead them to their hideout.
  • Frog ninjas tie Danny and Wendell and swing them out to the center of a volcano. “A blast of hot air roared off the volcano, like standing in front of an oven, only a lot worse.” As the two argue, Danny cuts the rope holding them. Before they can hit the lava, a crane catches them and flies them to safety.
  • A fight between the salamanders and the ninja frogs appears on two pages. The three friends escape and return home.

Drugs and Alcohol

  • None

Language

  • Wendell calls Danny an idiot three times; Suki calls Danny an idiot once; Danny calls Wendell an idiot once.
  • When Wendell and Danny see ninja frogs, Danny exclaims OMG, which is used multiple times.

Supernatural

  • In order to get advice, the friends go to Danny’s great-grandfather who tells Suki that, “I will need to look into your past lives.” Danny’s great-grandfather touches her head with his hands. After a few minutes, he tells Danny, “Your little friend is the reincarnation of the great warrior Leaping Sword, who used to rule the Spurtongue Clan of ninja frogs a few years ago.” Because of her past life, the frog ninjas want Suki to lead them.

Spiritual Content

  • None

Dragonbreath

Danny Dragonbreath is the only dragon in his school, and he isn’t the best student. He waited until he was on the bus to complete his writing assignment. Because his best friend Wendell, who is a great student, couldn’t help Danny with his assignment, Danny decided to make up some facts. Danny is filled with “righteous indignation” when his teacher gives him an F and tells him he must redo his writing assignment. Danny decides to go see his uncle, who is a sea serpent, for help. And of course, Danny takes Wendell along for the swim.

Even though Danny learns some cool facts about the ocean creatures, the facts are interwoven with fantasy, which may make it hard for readers to determine what is real information and what is fiction. For example, octopi can change their color to blend in with their surroundings, but the octopus Danny meets becomes stripped and then plaid.

Danny’s predicament leads to some hilarious and surprising events. Danny’s story is told in a unique style that blends a graphic novel and fiction. The text is broken up with illustrations and also has several graphic novel scenes with speech balloons. The blend of text and pictures will help keep reluctant readers engaged in the story. The comic-style illustrations are mostly black and white, but also have a pop of green.

Readers will relate to Danny, who fearlessly takes Wendell on a crazy adventure. The story is written in a conversational, humorous tone that is funny and engaging. Although the vocabulary is easy to read, the author uses some complex sentences as well as amazing descriptive language. Dragonbreath deals with bullying, friendship, and the importance of completing schoolwork correctly. Dragonbreath is an imaginative story that will make readers laugh. Those who enjoyed ridiculous, humorous, adventurous stories like Dragonbreath should also try The Yeti Files by Kevin Sherry.

Sexual Content

  • None

Violence

  • When a school bully takes Danny’s potato salad, the potato salad attacks him. “After a few minutes, there was a scream from across the lunchroom. It was the exact sound that a young Komodo dragon might make when he had just been stabbed in the hand with a plastic fork by a plate of recalcitrant potato salad.”
  • Danny’s uncle will not let him go near Atlantis because the mermen “want to make sure we don’t get any closer. As soon as somebody shows up and puts them in danger of being the found city of Atlantis, they throw him in the dungeon and feed him to the lobsters.”
  • A giant octopus grabs Wendell. Danny bites the octopus, who then lets go of Wendell.
  • A huge squid captures Danny and Wendell. “Danny felt terrible. Mostly because the giant tentacle wrapped around him was making his rips creak with strain, but there was definitely some guilt in there too. He’d dragged his best friend off on a wild adventure, and now they were going to get hideously smooshed and eaten, possibly in that order. . . Wendell saw the beak moving toward him, and his scream promptly climbed up the register until bats could probably hear [it].” In order to free the two, Danny tries to breathe fire, and “a massive bubble of steam boiled out of Danny’s mouth and smacked the squid directly in the eye.” The squid lets go of the two boys, and then a whale rams into the squid, causing the squid to swim away.

Drugs and Alcohol

  • None

Language

  • A bully calls Danny a “dorkbreath” and Wendell a “nerd.”
  • Wendell calls the bully a “festering pustule.”
  • Wendell calls Danny an “idiot.”

Supernatural

  • Danny’s potato salad has human qualities, and when Danny tries to eat it, “the potato salad transferred its attention to what is perceived as a new threat, and shook the form menacingly.” Later the potato salad “flattened itself stealthily against the plate, fork at the ready.”
  • Danny and Wendell eat a mint that allows them to breathe underwater. The mint “tasted fizzy. He (Danny) felt as if spiders were dancing inside his lungs, wearing mint-flavored tap shoes.”

Spiritual Content

  • None

 

 

Lair of the Beast

Wily Snare spent most of his life below ground creating clever tricks to ensnare treasure-seekers. Once he escaped from the dungeon, he was able to befriend a group of adventurers. Stalag, the mage who once kept Wily locked away, wants revenge. He plans to build an army of stone soldiers and take over Wily’s kingdom.

Even though Wily has sworn to keep his kingdom safe, he isn’t prepared for the pressures that come with being a prince. In order to stop Stalag, Wily will need the help of all of his friends. They must travel to find an oracle, find passage into the Below, and fight frightening beasts. The only way that Wily and his friends will succeed is if they work together to quell a creature that is as big as a castle and more dangerous than the deadliest dungeon.

Wily Snare is an imperfect protagonist that genuinely cares about the people of his kingdom. Even though Wily knows how to be a great trapsmith, he has no idea how to be a good king. Wily is afraid of failure, but others remind him that “You don’t need to be perfect. You can’t get everything right. In fact, most things you will get wrong. And that’s okay. That’s part of life.” Despite his fears, Willy uses his brains to get out of difficult situations. Readers will be able to cheer for Wily as he fights beasts, guides his companions, and fights for his kingdom.

Snared: Lair of the Beast is the second book in a fantasy adventure series. Reading the first book in the series, Snared: Escape to the Above, is essential because most of the characters appear in the first book and the second installment does not explain important events that took place in book 1. Wily and his misfit treasure-seeking friends are interesting and are willing to face danger to help others. Even though Wily and his friends face many different types of magical creatures, the battle scenes are not scary. Readers will enjoy seeing how the oracle’s prophecy comes true, as well as how Wily uses his mind to defeat evil.

Advanced elementary and junior high readers will enjoy the quirky characters and the interesting monsters that Wily encounters. The story continually reinforces the idea that everyone makes mistakes. In the end, Wily doesn’t need to prove that he is perfect, he just needs to do the best that he can. Snared: Lair of the Beast is an entertaining fantasy that teaches a positive message about friendship, forgiveness, and perseverance.

Sexual Content

  • Someone sings the following song: “My sister kissed a troll down by the river. She thought that a kiss would break a cursed spell. But the troll was just a troll down by the river. Still, she married him and now they’re doing well.”

Violence

  • Wily and his companions enter an underground chamber. They meet a monster who shows them a map. “As he put his tiny eyes up to the etched map, Odette smashed him in the face with the back of the shield. The boarcus collapsed to the floor.”
  • When Wiley is stealing treasure, he “looked up to see faceless humanoids emerging from the slime around the small island on which he was standing. The bodies and outstretched arms dripped with viscous green ooze. One of the strange creatures lunged at Wily.” Wily and his companions run from the humanoids, because “legend says they can melt metal with a single touch.” As they run, they meet a quill grizzler, who “shot a series of sharp needles at the fleeing adventurers. . . the quill grizzler grabs Wily, who “felt the quill grizzler’s claws snap closed around him. The fanged bear lifted him off his feet and began to squeeze. The pressure was intense . . .” Wily and his companions are able to escape uninjured. The chase scene is described over seven pages.
  • Two golem’s try to capture Wily and his companions. When Moshul, a moss golem, charges, “the bearded stone golem swung his arm. The back of his hand struck Moshul in the chest. Wily watched as the moss golem was knocked to the ground as easily as a straw man. . . The bearded golem reached out and grabbed Moshul by the shoulder. He lifted him into the air and threw him—off the side of the mountain.” Moshul is not injured.
  • After Moshul is thrown off a mountain, “Pryvyd and Odette, both rage-filled, charged them. The quartz-fingered golem punched Pryvyd’s shield so hard that every metal spike that had been sticking out from it was snapped clean off. Pryvyd tumbled backward, his brass armor clattering and clanging.” Wily and his companions flee.
  • Slither trolls invade a town. “The slither troll was about to swing the rake at the terrified woman when Righteous flew across and blocked the blow with a sword.” In order to defeat the trolls, Wily creates a slingshot and his companions throw tomatoes. “The soft projectiles soared through the air and struck the trolls on their legs and bellies. The trolls both let out pained yelps. ‘Oh that burns!’ one screamed. ‘Ouch. Ouch. Ouchie.’” The trolls run away. The scene takes place over four pages.
  • A monsoonondom is a “giant furry beast with long tusks that spark like lightning bolts. Their footsteps churn the wind into a fury. A shake of their fur causes torrential downpours.” Wily and his companions flee from a monsoonondom, but before they get away “the powerful gusts blowing off the beast knocked her [Wily’s mother] off her feet and into a tree.” A group of animals and people made a barricade, but the monsoonondom “hit the moss golem straight in the back. Moshul was knocked off his feet and Roveeka went flying off his shoulders. But Moshul caught her in his mud hands before she struck the ground.” Wily’s mother is injured. The scene takes place over six pages.
  • Wily tries to quell a manticorn, which is a two-headed beast with six clawed legs. “it had the body and tail of a giant panther. . . One head resembled an eagle with a giant horn sticking out from between its eyes. The other looked as if it had been taken from a goat, except that it had dagger-sharp fangs where its teeth should be.” Wiley jumps on the manticorn’s back, and “the manticorn shook its back with such force that Wily went flying into a bolder on the edge of the Web’s jagged cliff. All the air went out of him, and when he was finally able to breathe again and looked up, the manticorn was practically on top of him.” Someone helps Wily, who is uninjured.
  • A group of people throws arrows at Moshul, the moss golem. “Pryvyd blocked one with his shield while Righteous plucked another from the air. Moshul was struck with four in his chest and a fifth in his arm. The moss golem stumbled backward. . .” When the group finds out that Moshul was not a stone golem, they stop shooting arrows.
  • While in an underground chamber, Wily and his companions see a mold-ogre. Wily “walked straight up to the mold-ogre and kicked one of its big hairy toes.” Wily discovers that the mold-ogre is not real.
  • When an elf tries to keep Wily and his friend Valor prisoners, “Valor seized the opportunity to give the haggard elf a kick to the stomach, sending her tumbling backward.” The two are able to escape.
  • While in the underground tunnels, Wily and his friend are attacked by “ants the size of wolves. . . They snapped their pincers as their antennae waved wildly in the air.” When Wily tries to escape, “the first group of ants skittered toward Wily, attempting to bite his legs and waist. Balor came to his defense, slicking the air with her wooden hand claws. Her right-hand blade slicked off the antennae of three of the ambush ants. With her other hand, she punched the head of a snapping ant.” When Valor smacks another ant, the “ants bit down on Valor’s ankle, breaking the skin. Wily grabbed a hammer from his tool belt and smashed the ant attacking Valor on the side of the head. The ant crumpled as another took its place.” Wily’s others companions find them and help defeat the ants. The ant battle is described over four pages.
  • In a battle against good and evil, two golems attack. Before they could hit anyone, “the lair beast swung its spiked tail in a wide arc. The ball at the end hit the quartz-gingered golem in the chest, sending chips of stone flying as he was knocked off his feet.” During the battle, a giant Infernal Golem appears. The lair beast “flapped toward the sun before diving, heading straight for the Infernal Golem. . . The Infernal Golem grabbed the lair beast by the tail, plucking it out of the air. Then, with what seemed like no little effort at all, he tossed the mighty lair beast back into the sky. . .” The golems are defeated when they sink in the mud, but no one else is injured. The battle is described over ten pages.

Drugs and Alcohol

  • None

Language

  • Someone calls a person an idiot.
  • Darn is used once.

Supernatural

  • A knight has an enchanted floating arm that helps him in battle.
  • People can create golems out of stone or earth and bring them alive by magic.
  • The group passes the Archway of Many Eyes; the archway has eyes that send an alert when it sees someone.
  • Someone cast a spell to make oglodyte minions look like children.
  • A levitating skull tells jokes.
  • Wily and his companions go to see the Oracle of Oak, who uses acorns to predict the future. When Wily asks her questions, she “swept her hand around a bowl of acorns, stirring them as if cooling a bowl of soup. She stared at the patterns that were forming.” The oracle makes predictions based on the patterns.
  • When inside a mountain, Wily sees a cavern mage who “lifted her frail hands and pointed at the mouth of the tunnel. Suddenly, a pair of giant spectral hands formed. They grabbed the rock walls and pulled them wider as easily as if the walls were made out of clay, adding several feet on either side.”
  • Someone cast a spell that makes a cave cricket grow until it was so big a man could ride it.

Spiritual Content

  • None

Ice Wolves

Twelve-year-old orphans Anders and Rayna don’t know who their parents are, and they have always relied on each other to get through each day. The pair know all of the back streets of Vallen and they know to avoid the Wolf Guard as much as possible. When Anders is almost caught stealing, the twins join a group of twelve-year-olds who are in line to discover if they are elementals—humans that can transform into wolves.

When Anders takes the form of a wolf and his sister Rayna takes the form of a dragon, Anders wonders if they are related at all. Everyone knows that a wolf and a dragon cannot come from the same family. Even worse, after Rayna transforms two dragons appear and claim her as one of them. The only thing that Anders knows for certain is that Ice Wolves and Scorch Dragons are enemies. But despite the feud between the wolves and dragons, Anders is determined to find his sister.

To rescue Rayna, Anders must find the dragon’s hidden capital city. The only way to get the information he needs is to enlist at the foreboding Ulfar Academy, a school for young wolves. Anders only wants to find the dragons and save his sister; he wasn’t expecting to find friends. Will Anders have to betray his new friends in order to save his sister? And what will Anders do if he finds his sister only to discover that Rayna has become just like the cruel dragons that took her?

Ice Wolves begins with a heart-stopping surprise and plenty of action, but the story starts to drag when the main character enters Ulfar Academy to learn about Ice Wolves. Because Anders doesn’t understand the elementals or the Ice Wolves, the reader gets to learn along with him. However, when the story ends there are still many unanswered questions that will nag readers.

Anders is not a unique character, but middle school readers may relate to his insecurities and his desire to find a place to fit in. As the story progresses, Ander not only builds confidence in his abilities, he also begins to understand what it means to have friends “who’d back you up without needing to know the reason why.” Even though Anders clearly cares for his pack, he never loses sight of his ultimate goal to find his sister.

Amie Kaufman has created a world with multicultural, diverse people who live in peace—people who fear the Scorch Dragons, but the reason for this fear is never explained. Although the threat of dragons brings suspense, the dragons only appear at the very beginning and end of the book. Kaufman includes many diverse characters in the story, however, at times it felt as if she was trying too hard to incorporate every type of person. One character is referred to using the pronoun “they.” The use of the pronoun is never explained, which may cause readers some confusion. One positive aspect of the story is Lisbeth, a strong female who isn’t content with following orders. Lisbeth spends much of her time engrossed in books, and it is through her that Anders begins to understand friendship. Lisbeth is curious, loyal, and determined to do the right thing no matter what.

Fans of fantasy will enjoy Ice Wolves even though the plot is not fast-paced. Even though the characters are not unique, the story of friendship and family will entertain strong readers. The conclusion contains a surprise, a battle, and a cliffhanger that sets up the second book in the series—Scorch Dragons. Readers will love how Anders learns that bravery is “doing what you must” even when you are afraid. Readers interested in Ice Wolves will also want to read the Simon Thorn series, which also has shape-shifting characters, but has much more action.

Sexual Content

  • While telling Anders about a female professor, a girl says that the professor has a wife.
  • Lisbeth’s father “was a mercher from Baseyda who was back on a ship before I was born. I’m not sure he even knows I exist.”

Violence

  • During a celebration, a dragon appears in Holbard. The dragon “had breathed fire as it circled above the city, then vanished into the darkness. An hour later, a set of stables in the north of the city was ablaze with the ferocious, white-and-gold dragonfire that was almost impossible to put out. . .” No one was injured.
  • When Rayna turns into a dragon, the Wolf Guard attacks her. An ice wolf “reared onto its hind legs, then crashed back down to earth. As its front paws hit the cobblestone, two long spears of ice burst from the ground, sharp and jagged, flying straight at the dragon’s gleaming side. They were like huge, deadly icicles with razor-sharp points. . . When they struck Rayna, her scales instantly turned gray with cold. She screamed, spreading her wings, and more wolves brought down their front paws on the ground, launching ice spears at her. . .” When Anders tries to help her, he grabs the staff and turns into a wolf.
  • Rayna again turns into a dragon and “when she thrashed her tail, a shop front flew to pieces like a house of cards.” Ice wolves run towards Rayna, while “everyone else in the street was turning to run now.” When the wolves attack Rayna, two other dragons appear and lead her out of the city. The scene takes place over three pages.
  • The wolves believe that the dragons take children and “sacrifice them on the day of the equinox.”
  • A fire begins in the city and the Wolf Guard helps put out the fire. “With a great hissing the spears immediately began to melt, sending up steam, creating billows of white smoke against the night sky as golden sparks rained down on the cobblestone of the square. . . Many people have to escape through windows and some of the street children are trapped on a roof. A scream came from above as the flames licked higher, clouds of smoke enveloping the children.” Anders helps the children and everyone escapes unharmed. The fire scene takes place over three pages.
  • When Lisbeth and Anders go to the dragons’ city, the wolves follow them and attack. “Those dragons in human form were fighting however they could, swinging chairs, a few brandishing knives—they had overturned the huge table, which must have been the crash he heard, and some were fighting from behind it. The wolves were fighting with teeth and ice spears, his classmates acting with trained precision.” Several dragons and wolves are injured. Ander’s friend pauses, and “it was all the chance the human he was fighting needed—she swung the pastry pole hard at him, connecting with his head and shoulders and sending him flying backward.” Ander’s sister is hit with an ice spear that “caught her shoulder, knocking her back into the crowd, and she hit the ground.” The wolves eventually retreat. No one is seriously injured. The battle scene takes place over ten pages.

Drugs and Alcohol

  • None

Language

  • None

Supernatural

  • One of the characters explains how elementals change. “Essence is the magic that’s found all around us. In nature, in the earth itself. When we transform from human to wolf, we channel it instinctively so we can make the change. Wherever they’re from in the wolf, elementals always have gifts linked to nature, because nature is where we find the essence that gives us our power.”
  • When elementals touch the Staff of Hadda, they turn into wolves or dragons. When Rayna touched the staff, “Rayna rolled onto her back, arms out flung. Her face darkened to a deep, unnatural burgundy, then shifted to shades of bright crimson, as if all her skin was bleeding at once. . . her arms and legs seemed to stretch impossibly long, and the arms of her coat stretched and slit. . . The fabric shredded and vanished in seconds as Rayna’s body grew, doubling in size, then tripling, her neck lengthening, her mouth open in a hoarse, unending scream.” Rayna turns into a fifteen-foot-long dragon and flies away.
  • The first time Anders transforms into a wolf, his clothes are shredded. The Ice Wolves use an amulet that keep makes the clothes transform with them. The amulet “helps your shirt stay where it belongs when you change. Helps you control when you change at all.”
  • In the past, dragons and wolves crafted magical objects with runes. Many of the objects are magical and the “runes are what channeled the essence—the power that came from nature, from the earth itself—into artifacts.” For example, “high above the entrance to the port were the huge, metal arches of the wind guards, the biggest artifacts in all of Vallen. . . The arches were marked with runes forged all along their length—the runes were the sign of an artifact—and were big enough for even the largest ship to pass under it.” The arches keep out the wind, making the harbor always peaceful.
  • While picking pockets, Anders almost “reached for a thiefcatcher. If he’d laid his hands on the zips to open her pockets, the charms would have started blaring a quick, high alarm, turning every face in the square toward him.”
  • One of the wolves has a mirror that “allows two-way communication.”
  • Anders discovers that he can create icefire—blue-and-silver fire. When he uses the fire, “the white fire and the ice spear both vanished into nothing as they connected with his blue-and-silver flames.”

Spiritual Content

  • None

 

The Princess in Black and the Science Fair Scare

Princess Magnolia is excited. Excited and nervous. She’s going to the Interkingdom Science Fair today to present her poster about seeds and plants. Even better, when she arrives, she sees that her friends are there too! Princess Honeysuckle made a mole habitat, Princess Sneezewort has built a blanket fort, and Tommy Wigtower has a talking volcano that’s saying “EAAAAT!” Wait, what?

Instead of a volcano that spews lava, Tommy’s volcano has a goo monster living inside. But every time the goo monster tries to eat or find a new home, the goo monster gets yelled out. The goo monster needs a new home and the Princess in Black is willing to help. Will the Princess in Black be able to defeat the goo monster?

Although the science fair is the scene of the story, the story only has a smattering of science. In one part, in order to carry the goo monster, the princesses must figure out how to distribute the weight. The science portion introduces some basic concepts but does not go into confusing detail. This story also highlights the importance of working together.

Readers will love the princesses who are prim and proper when they need to be, but they are also a little bit awkward. Even though the Goat Avenger only makes a small appearance, he adds humor to the story. The Goat Avenger loves to “wage battle.” When the Goat Avenger “wages battle,” he uses a duster to tickle a monster back to his home.

The Princess in Black and the Science Fair Scare is an excellent book for beginning readers. Colorful illustrations appear on almost every page to help readers visualize the story’s actions. The chapters are short with easy-to-understand language. Each page has eight or fewer sentences that appear in large font. The monster of the story is more humorous than scary. Even though The Princess in Black and the Science Fair Scare is the sixth installment of the series, readers do not have to read the previous books to understand and appreciate the story.

The easy text and the detailed illustrations will make younger readers want to read the story over and over. The illustrations are sometimes funny, but they always do an excellent job of capturing the character’s emotions. If you’re looking for a high-energy, enjoyable book with strong female characters, then The Princess in Black series should be added to your reading list.

Sexual Content

  • None

Violence

  • The hungry goo monster eats Princess Mongolia’s poster. Then “the goo monster and the Princess in Black waged battle. Volcano Rumble. Bucket Bash! Twinkle Twinkle Little Smash.”
  • The goo monster jumps into a mole habitat, but “the moles and the goo monster couldn’t all fit in there. The moles felt jammed. The moles felt crammed. The moles bit the goo monster. It yelped. It leaped out of the mole habitat.”

Drugs and Alcohol

  • None

Language

  • None

Supernatural

  • Tommy accidentally makes a goo monster. The goo monster hides in Tommy’s volcano.

Spiritual Content

  • None

Guardians of the Taiga

Stacy doesn’t remember her human family. She has been raised by wolves who taught her how to survive in the wild. Stacy and her wolf family rely on each other for all their needs. The powerful, playful wolves—Addison, Basil, Everest, Noah, Tucker, and Wink—are the only family Stacy has ever needed.

As much as possible, Stacy and her pack avoid humans and try to keep the other forest animals safe. Full of courage, Stacy and the wolves are able to accomplish risky rescue missions. But Stacy soon finds that humans pose a risk to their home. Developers want to change the landscape, destroying the animal’s habitat and forcing them to leave the forest. Powerful businessmen are determined to make their resort a reality. How can Stacy and her pack face the dangers that threaten them?

Stacy takes precarious risks to care for animals in need. From the first page, readers see Stacy jumping into danger and relying on her wolf family to protect her. The Guardians of the Taiga’s non-stop action will have readers eager to turn each page. The story is not only entertaining, but it also teaches about animals, the dangers that humans pose to wildlife, and how developers can encroach on animal’s habitats. The story never feels like a lecture or a textbook, but instead teaches lessons through the characters’ experiences. For example, Stacy talks about an electric company that destroyed the beauty of nature when they “leveled a great swath of the forest for the electrical substation, and then shot at the wild creatures for trespassing on ‘their land.’ And the worst part was they acted entitled—as if the forest belonged to them more than it did to the wolves and the deer and the rabbits and even the bats.”

Even though Stacy is a unique character, readers will relate to her daring attitude, her concern for her wolf family, and her awkwardness around humans. Each wolf has a distinct personality, and although they do not talk, the reader is still able to connect with the animals. Even though Stacy is being raised by wolves, the wolves make sure Stacy has an education. For example, Stacy reads books such as Physics for Dummies, and at one point, Stacy uses physics in order to save a dog’s life. The physics is described in kid-friendly terms.

Readers will love the story because of the non-stop action, the danger, and the unique plot. Parents and teachers will appreciate Guardians of the Taiga because of the educational value. Not only does the story highlight the need to care for nature, but it also helps readers gain new vocabulary skills. The book contains some difficult vocabulary such as pelage, crepuscular, biomes, and satiated; however, many of these words appear in the glossary in the back of the book. Another positive aspect of the story is the black and white pictures that are scattered throughout the book.

The only negative aspect of the story is the abrupt conclusion that leaves many unanswered questions. Instead of wrapping up the story, the author sets up the sequel—Escape to the Mesa. The book ends with a selection of other reading material—an author interview, the inspiration for one of the characters, and an interview with a wolf researcher. Guardians of the Taiga will appeal to a wide range of readers including those who love animals, daring characters, and action. Readers who enjoy this series should add the Simon Thorn series to their list of must-read books.

Sexual Content

  • None

Violence

  • During a fire, a tree “cracked in two and toppled over, flames licking at its branches. It fell right in the middle of the wild pack, crushing several of its members. Stacy screamed, unsure of how many wolves had just been killed right in front of her.” Stacy tries to convince the wolves to follow her but Dusty, who was the alpha, wouldn’t move. Dusty “was illuminated by the flames, and Stacy could see a large patch of dark red on the wolf’s hindquarters. . . blood. Dusty wasn’t placing any weight on her back left leg. She’d been shot!” Stacy couldn’t help Dusty and eventually “the flames enveloped what was left of the den and consumed Dusty.”
  • Lightning strikes a wolf. “The wolf had a jagged, bloody strike down the left side of her body. . . Basil was stunned but alive.”

Drugs and Alcohol

  • None

Language

  • Stacy wonders, “why are there so many dang bats here?”

Supernatural

  • Stacy and the wolves are able to communicate, and the wolves can perform some human-like tasks.
  • A dog can communicate with bats through echolocation and is also able to understand Stacy’s words.

Spiritual Content

  • None

Spark

In Algorria, storm beasts and their guardians create perfect weather every day, bringing prosperity and peace to Algorria. Twelve-year-old Mina has been carefully tending a storm beast egg, and is eager for the egg to hatch. Everyone is surprised when a lightning beast hatches from Mina’s egg. Mina’s family thinks that their quiet, shy daughter should not be paired up with a lightning beast, a creature of fire and chaos.

Unlike her family, Mina is sure that she, her storm beast, and Pixit are perfect for each other. Mina and Pixit are enrolled in lightning school and begin to learn the skills of lightning guardians. Even though Mina has always dreamed of completing daring acts, she struggles at school. She is unable to learn the basic skills and often feels as if she doesn’t fit in anywhere.

When Mina accidentally learns that Alorria’s perfect weather comes at a devastating cost, she discovers that powerful people are willing to do anything to hide the truth. Mina has never been able to speak out, but now without her help people will die. Mina and Pixit both dream of being like storybook heroes that change the world for the better. Is there any way that Mina can find her voice?

Readers will pick up Spark because of the beautiful cover of a storm beast, but they will keep turning the pages until the very end because of the beautiful relationship between Mina and Pixit. Anyone who has been afraid to speak up will relate to Mina, who is happy to let others take over the conversation. Yet within the quiet girl’s heart is the dream of making a positive impact in the world. Mina often struggles with feelings of insecurity, but with Pixit’s help Mina learns that being “different isn’t wrong.” In order to help others, Mina does not need to change herself. Instead, she only needs to use her own unique talents.

This engaging story uses a unique setting to bring modern-day problems to the forefront. As part of Mina’s studies, she is introduced to the idea of isolationism which is explained as follows: “Isolationism—defined as caring only about your own country—had the benefit of limiting the area that the early storm beast and guardians had to protect. Here’s the important bit to understand: all the world’s weather is connected, and more complex than you can comprehend.”

As Mina learns more about her country, she gets a lesson in false propaganda and how the political leaders are willing to suppress the truth because they fear change. However, the message is clear: “you can’t dismiss the facts just because you don’t like where they lead.” Even though Mina is quiet, she finds a way to become a leader. However, becoming a leader was not an easy choice for Mina. Her self-doubt and worry come through because Pixit can hear Mina’s thoughts. The relationship between Mina and her storm beast is so endearing that it will leave readers wishing they had a storm beast of their own.

Not only is Spark an exceptional story, but it also teaches readers that it is possible to change the world for the better. By the end of the story, Mina and Pixit feel like friends who have made a positive impact on you. Spark is an unforgettable story that will resonate with children and leave them wanting to be kinder, better people who do good in the world.

Sexual Content

  • None

Violence

  • A fight broke out in the school’s dining hall. A student “launched herself across the tables, and dozens of her friends joined her. . . dozens of other students threw themselves into the battle. . . Mina, unable to run, unable to move, stared as students and beasts fought in front of her, over the tables, and up on the metal ladders, chains, and other obstacles.” Pixit joins the fight, and Mina “felt pain shoot through her arm as another beast bit into him.” Some students began throwing potatoes. A teacher breaks up the fight, which lasts for two pages.

Drugs and Alcohol

  • None

Language

  • One of the students tells Min, “Mina, tell him he’s an idiot. He doesn’t believe me when I say it.”

Supernatural

  • Storm beasts and their guardians create perfect weather every day. Wind beasts blow the clouds away, sun beasts produce balmy temperatures, rain beasts water the crops, and so on.
  • When a person is chosen to care for a storm beast’s egg, the person must spend time each day with skin-to-egg contact. When the egg hatches, the person and the storm beast are linked. Mina’s brother “Gaton had told her what it felt like to be linked mind-to-mind to a storm beast: he couldn’t hear all of Arde’s thoughts the way he heard his own, and Arde couldn’t always hear his, but he could always feel Arde’s emotions like a constant hum in the back of his mind. . . And when he wanted to talk to Arde, all he had to do was concentrate on both the words and his beast. It was like shouting. But quietly.”
  • Mina and Pixit can feel each other’s emotions. For example, when Mina and Pixit were about to fly into a storm, Mina “felt Pixit’s nervousness, like bubbles in her veins.”
  • Lightning beasts can store lightning, and the guardians can then discharge the lightning’s energy. During a storm, Mina “rose in her seat, and she reached her arms up, hands high over her head, fingers spread. . . Roaring, Pixit flew into the lightning. Mina felt it hit her fingers and rattle down her arms. She brought her hands together, holding the lightning steady above her. . . Mina opened her hands and released the electricity. Some of it spread through the air and slammed down, harmlessly, on the blackened hills below. But most of the energy was absorbed into Pixit, causing him to glow an even more brilliant yellow.”

Spiritual Content

  • None

Ghostopolis

Garth Hale is going to die, but he is still surprised when he is accidentally zapped into the ghost world by Frank Gallows, a washed-up Ghost wrangler. Frank doesn’t believe in himself, but he’s determined to fix his mistake and bring Garth home. But getting Garth home isn’t going to be easy. The power-hungry, evil ruler of Ghostopolis wants to trap Garth. With Garth under his control, the evil ruler can tighten his grip on the spirit world. While in the ghost world, Garth meets his grandfather, who promises to help Garth return home. With the help of a bone horse, his grandfather, Frank Gallows and others, Garth may just find a way out of the ghost world.

TenNapel creates a complex, interesting ghost world using comic-style illustrations that do an exceptional job showing the character’s emotions. Younger readers will enjoy the many multi-paged, action-packed panels that contain onomatopoeias like “shink, hack, putt, snuff.” The story contains surprising pockets of humor that will make the reader laugh out loud. However, many younger readers may not understand the historical reference to Benedict Arnold, which adds to the story’s humor.

The plot is not necessarily original, but the ghost world does have frightening, fantastic creatures. Integrated into the plot are lessons about not giving up, using your imagination, as well as the fact that children do not need to make the same mistakes as their parents. Garth meets his grandfather, who illustrates the idea that it’s never too late for second chances, even if you’re a ghost.

A man named Joe created Ghostopolis. Joe is similar to Christ, and although he is portrayed in a positive manner, his appearance in the story is random and does nothing to advance the plot. The story does contain a love triangle, and although the relationship happened before the story began, one of the characters comes to realize that, “Love is in the acts, not in the feels.”

Ghostopolis uses a creative story about the afterlife to focus on relationships. Younger readers will enjoy the spooky adventure that allows a boy to be friends with a bone horse. Older readers will appreciate the story as it explores family relationships. Ghostopolis will engage readers because of the easy-to-read text, spooky spirit world, and protagonist that they can root for.

Sexual Content

  • Claire, who broke up with her boyfriend, tells him, “If I had known what a slime you were, I’d have left you even sooner!”

Violence

  • A dog bites Frank on the nose.
  • When Garth gets to the afterlife, dinosaur skeletons chase him. The scene is illustrated over nine pages.
  • Bugs on four-wheelers chase Garth and his grandfather, but they are able to hide.
  • Bugs try to capture Garth, who uses his power to get away. During the fight, Frank tries to help Garth, but an old woman hits him. Then Frank’s friend hits the old woman, and a brawl begins in the street. The fight is illustrated over eight pages.
  • In order to save the boy from the bugs, Frank grabs him out of a flying vehicle. Grandpa hits the bug in the face. Garth eventually uses his power to whap the bug. The scene is illustrated over four pages.
  • A skeleton holds a sword against a woman’s throat and leads her away. Garth and Frank follow. The woman is not injured.
  • The story ends with an epic battle over 54 pages. The bugs attack and kill the bone king. The villain pulls a gun on Garth’s friends. In the end, Garth uses his power to defeat the evil villain, who flees and then comes back. The villain grows large and throws a man. He is defeated in the end.

Drugs and Alcohol

  • Garth’s mother tells him, “Grandpa was a drunk.”

Language

  • Heck and crud are used once.
  • Frank calls Benedict Arnold a jerk.

Supernatural

  • Garth is accidentally zapped into the afterlife.

Spiritual Content

  • When people die and go to the afterlife, they go to a city called Ghostopolis, which was created by “A mysterious Tuskegee airman named Joe. He made every mountain you see, laying one chunk of sand at a time. He stacked every brick in Ghostopolis so that ghosts would have a place to live. . . Joe is a mysterious guy. Most of us have never even seen him. We only know him by the work he’s done.”
  • Garth meets Joe, who is helping people leave Ghostopolis through a crack in the wall. He helps the children, the widows, and the infirm go first. Joe will not take Garth through the crack, because “it’s not for you. . . yet.” Joe tells Garth, “I know a lot of things about you, Garth. And I’m rooting for you anyway.”
  • The afterlife has seven kingdoms—the bone kingdom, the mummies, the specters, the wisps, the zombies, and the boogeymen.
  • In the afterlife, people “get put back to our internal age. It gives us a chance to take care of unfinished business.”
  • After the villain throws a man, and when someone saves him, the man says, “Thank God!”

Bad Island

Reese doesn’t want to go on a boating trip with his family. He doesn’t understand why he can’t just stay home alone. When the family heads out to sea, a surprise storm wrecks their ship, and they end up on a strange island. The island has weird plants, weirder animals, and lethal inhabitants.

The castaways must find a way to escape the island’s inhabitants. But they have few resources, and there are strange creatures swarming the island. When the family finds an artifact, they follow the clues trying to unlock the island’s secrets. Is there any way Reese and his family can survive on this bad island?

Bad Island is an action-packed story that combines two stories. Giant aliens are at war with another empire, and some of the aliens eventually come to Earth. The family, who just wanted to take a boating trip, ends up on the same island with the aliens. The beginning of the story is a bit confusing because the illustrations have very little text to explain the alien conflict. More information about the aliens, the war, and the conflict would have been helpful. Even though the story and the characters are underdeveloped, Bad Island still has many positive aspects.

The comic style illustrations bring the bad island’s creepy inhabitants to life. Much of the fighting is illustrated in kid-friendly pictures and contains bold onomatopoeias such as “Fling! Blaaarrr! Swack! Chomp! Whomp!” The action-packed sequences and character’s expressions give the story an added depth of emotion. As the book weaves the two stories together, the readers will see the parallels between the stories that focus on the father and son relationship.

Younger readers will be drawn to Bad Island because of the amazing illustrations, and they will also relate to the characters in the story. Anyone who has an annoying little sister will have empathy for Reese, who has to try to save his sister even while she drives him crazy. The story clearly shows the importance of family love. Bad Island contains little bits of text scattered throughout the story, a simple plot, and a positive message that is perfect for younger readers who are reluctant to dive into books.

Sexual Content

  • None

Violence

  • The story shows aliens at war; the pictures show the fighting in non-gory, kid-friendly detail over seven pages.
  • When the family captures an alien and ties it up, a huge tree-like creature chases the family. In order to escape, the dad cuts the vines of the tree.
  • Strange creatures attack the family; the kids are able to run away, but the parents are captured. As the kids run, Reese shoots a creature with a flare gun. The creature catches on fire. The parents are tied up and put in a hole. The scene takes place over 12 pages.
  • When the parents are captured, the creatures try to put the parents in a pit of acid. Reese throws rocks at the creatures, and the parents escape. Some of the creatures are thrown into the acid. The chase scene takes place over many, many pages.
  • Reese kicks a creature.
  • While exploring the inside of an alien robot, the robot awakens and snaps Janie in its teeth.
  • In another world, the aliens are fighting a war, and an alien is stabbed in the stomach; he is put in cryo-sleep.
  • Another alien attacks the family and uses some type of power to stop the dad from moving. Another alien helps the family escape.

Drugs and Alcohol

  • None

Language

  • Heck is used twice.
  • When Reece was born, he stopped breathing, and his dad said, “On that day, I was scared as hell.”
  • When Reece sees a monster-alien, he says “Oh, crud.”
  • The dad calls an alien a jerk.

Supernatural

  • A skeleton comes to life and is being controlled by an alien being.
  • When the kids touch a rock with a symbol on it, they turn invisible.
  • Janie’s pet snake comes back to life.

Spiritual Content

  • When the family’s boat crashes and no one is injured except a pet snake, the mom says, “Oh, Thank God it’s just the snake.”
  • When Janie’s snake dies, she asks her father, “Do you think he went to heaven?” The dad replies, “I don’t know, Janie. . .But if there is a snake heaven, I’m sure Pickles will be the first one to slither through that door.”

Simon Thorn and the Shark’s Cave

Simon Thorn is just learning the rules of the Animalgam, a secret race of people who can shift into animals. After years of being bullied, he has finally found a group of friends. They attend the secret Animalgam academy, which is hidden beneath New York’s Central Park Zoo. Simon and his friends are looking for the pieces of a terrible weapon—the predator. They are determined to destroy the weapon before Simon’s grandfather, Orion, can use it to take over the Animalgam kingdom.

When Simon’s dolphin friend Jam is summoned home to the underwater kingdom, Simon decides it is the perfect time for him to search for a missing piece of the predator. Simon soon discovers that finding the piece will be harder than he thinks. There is a traitor among the underwater kingdom and Jam’s family has strict rules that cannot be broken. Can Simon and his friends find the piece before Orion?

The third book in the Simon Thorn series takes the reader on a fast-paced ride through the underwater world where sharks rule. Even though Simon is still looking for a piece of the predator, Simon Thorn and the Shark’s Cave doesn’t simply repeat the events of previous books. Instead, the story focuses on Jam’s strict, military family and the dangers that lurk underwater. Even though the story has many of the same characters, Jam’s family is introduced, and with that come new complications.

Simon Thorn’s world is unique, dangerous, and utterly captivating. The characters are distinct, well-developed, and interesting. Simon is surrounded by a host of Animalgam with questionable intentions as well as two villains who are willing to kill him to gain power. The story highlights the dangers of one person having too much power. Simon thinks that even if someone wants peace, tyranny is not the way to gain it because “there will always be good people who rise up against tyrants and murderers regardless of what it cost them.”

The story highlights the importance of learning from mistakes as well as forgiveness. While in the underwater world, Simon gets a glimpse of the negative aspects of sexism, especially how it affects Jam’s sisters. Simon’s friend Felix points out that Simon is unique because, “You meet someone and you see who they are, not what they are. You got any idea how rare that is, kid?”

The Simon Thorn series must be read in order because the plot builds on previous books. However, readers who have read the first two books in the series will not be disappointed in this installment. New characters, new adventures, and new dangers arise in Simon Thorn and the Shark’s Cave. The fast-paced action and plot twists will keep readers engaged until the very end. The Simon Thorn series gives readers a relatable hero who will do whatever it takes to keep his family and friends safe.

Sexual Content

  • None

Violence

  • A group of falcons chases after Nolan and Simon, who were flying in bird form. A falcon catches Simon’s wing and “Burning pain tore through his shoulder, and Simon cried out as his body spun wildly, careening toward a nearby window. . .” Simon “pushed his wing directly into the falcon’s path, throwing his opponent off balance as it tried to avoid a direct collision. Simon caught the falcon by the tail feathers and, using the golden eagle’s strength to his advantage, he spun the falcon toward the nearest roof as hard as he could.” When a falcon goes after Nolan, Simon “Caught up to it, and he grabbed it by the wings and pulled up with all his strength, throwing the smaller bird into the empty sky and away from the struggling golden eagle.”
  • Winter and another girl, Nixie, get into a fight. “Nixie let out a shriek that echoed throughout the cavern, and she shoved Winter backward. Simon caught her before she could fall. . . Winter screeched and charged straight for Nixie, tackling her.” The girls fall into shallow water.
  • Sharks attack a group of dolphin Animalgams. Simon watched as “a tiger shark nearly took a chunk out of Jam’s tail, and only then did he pull himself out of his stupor and rush toward the action, letting out a fierce cry. . .” Simon barreled “though a group of sharks like a bowling ball crashing through pins. . . He chomped down on a bull shark first, and while he’d only grabbed a fin, the shark squealed and swam out of the fight.” A great white goes after Jam, and the General enters the fight. “The great white’s teeth sank into the General’s dolphin body instead, and the General let out a scream that chilled Simon to the bode.” A jellyfish squirts ink into the water, and the fight ends. The fight lasts three pages.
  • An underwater soldier arrests Simon and “in one swift motion, she caught Simon’s wrists and bound them together with a zip tie. . .” Jam helps Simon escape. “One second she was slipping the zip tie over Jam’s wrists, and the next, he lurched forward, shoving her into the wall. . . when Jam backed away, her hands were bound together, not his. . .” Simon and Nolan escape.
  • When Simon tries to leave the underwater compound, the sharks Al and Floyd decide Simon will make a good snack and try to eat him. “Al rammed into him, knocking his smaller dolphin body off course. Simon’s side exploded in pain, and he spun around wildly until he wasn’t sure which way was up . . .” Floyd caught “Simon by the tail and flinging him back toward Al. His sharp teeth dug into Simon’s dolphin skin, but it was a scratch at best. . . Al’s tail made contact with his head. Dizzy and disoriented, Simon floated in water without moving, his thoughts scrambled and pain pouring through him in every direction.” Simon begins sinking to the seafloor unconscious, and then someone rescues him. The shark fight scene takes place over two pages.
  • While scuba diving in the ocean, a shark Animalgam sees Simon and hits him. “Simon flew backwards. His mouthpiece fell out, and he tried to reach for it, only to be yanked back by his oxygen tank a second time.” A second great white shark appears and helps Simon when “It chomped down on the first shark’s tail, and she let out a bloodcurdling shriek. . . the second shark sinking its teeth into her twice more, and during those precious seconds while she wasn’t paying attention, Simone used the last of his energy to propel himself toward the mouthpiece.” The attacking shark is chased away.
  • Orion killed an Animalgam, but the death is not described. Simon sees Orion with “his hands clasped around the delicate neck of a dead peregrine falcon.”
  • Simon snuck into Orion’s camp to talk to his mother. While he was there, “suddenly two large human hands grabbed him, pinning his wings to his side. Instinctively Simon struggled against the grip, squawking and snapping his beak at the strong fingers around his feathered body, but there was no give.” Orion threatens to kill Simon’s mother, who is chained up so she can’t escape. At one point, Orion lifts “the knife threateningly, the tip pointed toward Simon’s mother.” Ariana in spider form bites Orion, and they are able to escape. Before they leave, Ariana gives Orion an antidote so he doesn’t die. The scene takes place over five pages.

Drugs and Alcohol

  • None

Language

  • Simon tells his brother, “You’re an idiot.”
  • Simon calls shouts at some falcons, “Hey, birdbrains!” Later a student called Simon “birdbrain.”
  • Winter calls the general of the underwater kingdom a jerk. Later Simon tells one of Jam’s sisters that “You should think about not being such a jerk to him all of the time.”

Supernatural

  • None

Spiritual Content

  • The story revolves around Animalgams, “human[s] who could not only talk to animals, but developed the ability to turn into one, too.” This ability is passed down by family. “Nearly all Animalgams could only shift into a single animal, and they belonged to one of the five Animalgam kingdoms: mammals, birds, insects, reptiles, or underwater creatures.” Nolan and Simon are special; they can shift into any animal.

The Knight Who Took All Day

The Knight wants to impress the golden-haired princess. He wants to show the princess his skill with a shield and a sword. The Knight searches for a dragon, but doesn’t find one. When a dragon suddenly appears in the village breathing fire, the knight is worried more about his appearance than slaying the dragon. The Knight sends his squire up and down the stairs, getting his fashionable armor. The princess takes matters into her own hands, but will she be able to conquer the dragon?

The illustrations show the dragon in and around the village in soft water-colored illustrations, which do not portray the dragon’s destruction in a scary manner. The princess is in many of the illustrations, but because the illustrations are busy, readers may miss the princess’s reaction to the knight, which is important to the knight. Parents may want to make a game out of finding the princess and talking about her facial expressions. Although the illustrations are interesting and engaging, the character’s lack diversity and the two main characters—the squire and the princess—are blonde.

The Knight Who Took All Day is a cautionary tale that highlights the danger of pride and showing off. The Knight is more concerned with having the perfect outfit than saving the town from destruction. The story may lead to a great discussion on gender roles and stereotypes. In the end, the princess finds a way to tame the dragon. The blond-haired beauty marries the squire and lives happily ever after. In the end, the princess shows her bravery and doesn’t have to rely on someone else to save her.

The story’s text has repetition and different types of font to highlight important words and add interest to the page. Even though The Knight Who Took All Day is a picture book, the story will need to be read aloud, because the text is too difficult for a child to read independently. The Knight Who Took All Day takes a humorous, unique look at the traditional fairy tale that is best suited for those who are interested in knights, dragons, and princesses.

Sexual Content

  • None

Violence

  • A dragon “rampaged across farms, scattering cows and sheep.”

Drugs and Alcohol

  • None

Language

  • The knight calls his squire a fool.

Supernatural

  • None

Spiritual Content

  • None

Knights vs. Monsters

A group of knights has fought dinosaurs, but now they are searching for the holy grail. Sirs Erec, Bors, Hector, the fearsome Black Knight Magdalena, and Mel the archer are all ready for a real adventure. So, when an enchanted ship appears, they do the only thing that makes sense—they board it.

The ship takes them to the Orkney Isles, where Queen Morgause plans their demise. Once the knights are out of the way, she can dethrone King Arthur. With the help of her children, Queen Morgause puts her plan into action. Each night when the sun sets, a mist will bring a hoard of monsters. As the knights face the monsters and try to keep the village safe, they must defeat a vampire, werewolves, ogres, and a host of other strange and terrible creatures.

The exploits of the knights began in Knights vs. Dinosaurs, but the tone of Knights vs. Monster is darker and more sinister. In order to kill the knights, Queen Morgause uses her black magic to conjure deadly monsters. While the first book in the series focused on the knights learning the importance of working together, Knights vs. Monster highlights the gloomy Scottish island, and a mother who is willing to sacrifice her children in order to gain more power. Adding Queen Morgause to the plot kills the humorous banter of the knights which helped make Knights vs. Dinosaurs so enjoyable.

Like the first book in the series, Knights vs. Dinosaurs blends graphic-style illustrations with a unique adventure. Black-and-white illustrations are scattered throughout the pages, and there are several graphic-novel style battles that are illustrated over multiple pages. The story is fast-paced, gloomy, and full of surprises. However, some of the monsters seem out of place. For example, a vampire appears and bites a woman and Erec then conveniently steps in a sunbeam and disintegrates. Once the vampire disappears, there is no mention of what happens to the people who were bitten. The story arch ends abruptly, leaving the reader to wonder how the scenes fit into the overall story.

The knights engage in battle after battle, but unlike Knights vs. Dinosaurs, the characters do not learn from their experiences. The story ends with an epic battle that brings the villagers, the knights, and most of Queen Morgause’s children together to defeat evil. The introduction of the Scottish mythological creature the nuggle adds interest to the end battle. Knights vs. Dinosaurs should be read first, because it introduces all of the main characters, and understanding the characters’ backgrounds will increase the reader’s enjoyment. Even though Knights vs. Monsters has a darker tone, readers will still enjoy the action-packed scenes and the fight between good and evil. Anyone interested in King Arthur or the battle between good and evil should pick up Knights vs. Monsters; the unique story will not disappoint.

Sexual Content

  • None

Violence

  • While on a boat looking for the holy grail, monsters appear out of the mist. “An enormous hairy arm with fiendish claws burst from the mist and sliced Erec’s garment. . .”
  • As the Black Knight was searching, “an enormous tentacle whipped through the mist and wrapped around her legs, knocking her to the ground. She dropped her sword but still held the knife. The Black Knight slashed at the tentacle but could not quite reach it. . . An arrow pierced the tentacle. The mysterious beast roared.”
  • While at sea, a kraken attacks the ship. “The crew held on to whatever they could grab as the kraken pitched the ship through the air. It landed hard in the water, splintering on impact.”
  • After landing on an island, a brute kicked Erec.
  • Monsters attack a village, and the group of knights go to the village to help. “Screams, yells, gasps, and various breaking noises filled the thick air. They approached the village gate, and the strange mist swallowed them. Cries for help seemed to come from every direction.”
  • When Mordred tries to stop Mel from joining her friend in the fight, she shoots an arrow at him. “Mel’s arrow pinned Mordred’s sleeve to the oak wardrobe behind him.”
  • While helping the village, “Hundreds of small, big-eyed, biting creatures swarmed Erec, pulling his clothes, nibbling his ears, and dragging him backwards until he tumbled over the wall. . . Erec thrashed, tossing several beasties against the wall. But more came. More always came.”
  • A monster attacks Magdalena. “The monster growled, struggled to its feet, and swung its ax.” Bors joins the fight and “he buried his sword in the monster a second before its ax reached the Black Knight.”
  • During a conversation, Gareth calls Magdalena a traitor. Then, “Magdalena’s leg swiped out so fast no one was sure what happened. But Gareth was flat on his back in the road with Magdalena standing over him.”
  • Monsters take over the village at nighttime, and the knights try to defend the city. “Erec chased a nasty-looking goblin through the village, finally cornering it by a wall and slaying it. . .” As Erec walked towards a house with a lit candle, he saw Greer sleeping. “And a rail-thin, pale figure with a bald high-domed head, pointed ears, and wide eyes was leaning over her. Its lips parted, exposing two long, sharp fangs. With a rat-like squeak, the fiend bit Greer on the neck. . . Erec lunged, but the monster held up one hand, its long, spidery fingers outstretched. An invisible force threw Erec back.” The monster uses his magic to drag Erec around until Eric is able to break the spell. “It squealed as they scuffled. Erec got a few good punches in.” The fiend changed into a bat, bit Erec, and was eventually defeated when a sunbeam touched it. “The fiend disintegrated into a small pile of dust.” The scene takes place over five pages.
  • A man pressed a dagger against Erec’s throat.
  • The bi-clops wakes up and “its mighty hand shot out and grabbed Bors by the throat. Mel rolled out of the way as the bi-clops tossed Bors against the rocks. It stood and the monstrous head roared. . . The bi-clops lifted Bors off the ground, held him high above its heads, and prepared to throw him over the cliffs.” Mel shoots the bi-clops, and “the creature gasped, dropping Bors to the ground. For a moment it wavered, then fell by the rocks.” The battle takes place over three pages and when it is finished, Bors is back to himself.
  • A giant appears and threw a man over a hill. “More monsters came. They were all sizes and shapes. Some had flaming heads. Some had no heads at all. . . All stood frozen as the colossal, unspeakable horror oozed out of the rubble, tentacles flailing, the din of a thousand screams blasting out. . . The Horror rose to full height and then paused suddenly. . .The blade of a sword slicked out from inside the belly of the beast. The Black Knight emerged, covered in slime but victorious.” The battle takes place over three pages.
  • Using magic Queen Morgause “pointed at Gorp and flicked her wrist. Mist engulfed him in an instant, lifted him from the ground, and blew him over the cliff’s edge to the sea below. . . Morgause snapped her fingers. A galloping sound echoed from the moors. . .” Nuggles appear and when Queen Morgause runs, the knights climb on the nuggles’ backs and give chase. The scene takes place over seven pages.
  • When the knights chase Queen Morgause, a ship appears. When Mel tried to board the ship, “the nuggle dove under the waves. Mel slipped from its back, but the nuggle’s seaweed tail wrapped around her leg and dragged her down into the darkness.” Merlin appears and helps the knights.
  • Morgause creates a whirlpool, but Merlin “leapt from the boat. A great whale surfaced and Merlin landed upon its back, riding the whale toward Morgause and the whirlpool. . . the whale’s mighty tail slapping the water and knocking the nuggle over. Morgause and Mordred hung on. Merlin and the whale attacked again. As they fought, both the nuggle and the whale were sucked into the center of the whirlpool. It swirled and churned around them.”

Drugs and Alcohol

  • None

Language

  • Bors calls one of his companions a “dunderhead.”
  • Bors tells Erec, “But you’re out as leader if you make any boneheaded decisions.”

Supernatural

  • The group of knights takes a ride on an enchanted ship.
  • A man transforms into a beast. “The man’s tunic was, in fact, ripping open, his body contorting, fur sprouting all over him. His nose had grown long like a snout, his eyes turned golden, his teeth sharpened into fangs.”
  • Some of the monsters include a vampire, sword-wielding skeletons, and winged harpies. Mordred makes a potion that turns Hector into a bi-clops, which is a two-headed cyclops.
  • Queen Morgause goes into the center of the circle of stones and uses magic. “She raised her arms slightly, and the stones began to glow with a sickly green light. Mist swirled at her feet, rising slowly from the ground.”
  • Queen Morgause conjured nuggles, which are like horses but “its hooves were webbed and clawed. But it was the eyes that most set the creature apart. The eyes of the beast were not at all the kind, thoughtful eyes of a horse. They were black, empty, remorseless eyes of a shark.”

Spiritual Content

  • None

 

Spy Runner

Jake McCauley is proud to be an American. He’s proud of his country because America is a country where liberty, justice, and truth prevail. Everyone must do their part to keep America free from communists. Everyone—his classmates, his teachers, and the adults around him—are on the lookout for communist and Russian spies.

But Jake has another reason to fear Russia. His father went missing 12 years ago during World War II. Jake is convinced that the Russians took his dad to a secret facility. Every morning, when his class says the pledge of allegiance, Jake secretly says another pledge— “I pledge to save my dad from the Russians and bring him home so my dad and mom and I can be a regular family like we’re supposed to be in America.”

From the very first page, Spy Runner captures the reader’s attention and takes them on a heart-stopping, action-packed journey where no one can be trusted—not even those closest to Jake. When Jake’s mom takes in a Russian boarder, Jake is determined to prove the man is a spy. Jake uses all the knowledge he’s gained from the Spy Runner comic books to stalk his target and accidentally finds himself caught up in a world of intrigue—a world he doesn’t understand. Soon the Russian spy, G-men, and a fat man with gold teeth are all hot on Jake’s trail. Jake must face unexpected enemies, men who are willing to kill, and even his own classmates.

Through Jake’s eyes, readers will gain a new understanding of the Cold War and the paranoia that surrounded communism. As Jake is persecuted by his own classmates, he comes to understand that anyone can be considered a communist; even those who have the audacity to discuss the constitution. Although Spy Runner shows the atmosphere of the time, the story is light on historical details that would help younger readers fully understand the Cold War. Though a highly entertaining story, Yelchin’s story parallels the current political climate and highlights the dangers of having a divided country.

Spy Runner moves quickly, and throughout Jake’s journey, he is beaten, battered, and almost killed several times. Jake continues to run from the adults who are trying to help him—mostly because he believes everything that he has read in spy comics and he had no idea who to trust. Younger readers will relate to Jake’s inability to know what to do, and his desire to do what is right. Spy Runner is an action-packed story that has more suspense than violence and will keep readers guessing until the very end. Because the story details the paranoia and propaganda of the cold war, Spy Runner is best suited for middle-grade readers.

 Sexual Content

  • None

Violence

  • After a Russian man moves into Jake’s house, his classmates think Jake is a “dirty communist” and beat him up. “Duane was on his back, flailing his arms, and Jake straddling his chest, leaned away so as not to be hit in the face. . . Duane yanked his hand from Jake and when he let it go, Duane’s fist bounced back, whacking himself hard on the nose.” During the fight, “Jake thrashed under the blows of the boys’ sharp fists and knees and elbows. . . The boys scattered, leaving Jake rolled into a quivering ball in the aisle.”
  • When the Russian man, Shubin, leans back in a rocking chair, Jake “slid his foot below the rocker blade nearer to him, and gave it a slight push upward. He missed seeing Shubin go down because he was shooting back to where he sat before, but he did hear the crash.
  • Men in a Buick chase Jake. When Jake hides in an alley, someone “yanked him toward the wall. A large hand slapped over his mouth, stifling his scream. The Buick burst into the alley. The person squashed Jake against his body and stepped into the shadows. The Buick roared by.”
  • Jake snatches an envelope from a man named Bull. “Then all at once a sharp pain shot through Jake’s chest. Somehow he was not standing anymore but lying on the sidewalk, and Bull was looming over him, and the envelope was under his arm again.” The contents of the envelope fall out and both Jake and Bull tried to pick them up. “Bull’s left hand did something to Jake again. Sharp pain shooting through Jake’s chest made him blackout, and when he opened his eyes, he was ten feet way from Bull, flat on his back, wedged between the trash can and the lamppost.”
  • While his friend is in a parade, Jake tries to get his attention, but “a trombone slide bashed him from behind and he dropped the baton and went down. . .” A float almost runs over him, but he isn’t injured.
  • After a man overhears Shubin talking about the constitution, the man “accidentally” shoves a hot bowl of beans into his lap.
  • Someone smacks Jake over the head and kidnaps him. When Jake wakes up, “The left side of his face was throbbing with pain. He tried to rub at his temple, but could not lift his arms. A thick rope twined around his arms, chest, thighs, and shins, bounding them to the folding chair.” When agents arrive, shots are fired, and “Jake’s eyes darted from the window toward Bull’s thick, stubby fingers, bleeding from the shattered glass, and watched in horror as they closed around [Jake’s] neck. Bull’s thumbs kneaded the front of Jake’s throat, feeling for something, found it, and began pressing down on his windpipe, first lightly then harder and harder.” There are more gunshots before the agents are able to free Jake.
  • Jake causes the car he’s riding in to crash. “The Cadillac careened across the center lane. . . The windshield buckled, sagged inward, and exploded into a million sparking fragments. Another vehicle smashed into the Cadillac from the rear. The Cadillac spun in place, flinging shards of glass in all directions.” When help arrives, Jake sees the man’s body being passed through the gaping windshield.”
  • While at his house, Bull breaks in. “Startled, Jake peered at the enormous white potbelly sagging over the handle of a gun stuck behind the trousers’ belt. Before he could scream, Bull snatched Jake by the shirtfront, yanked him into the room, whooshed him round, and squashed his neck in the crook of his arm. . . Jake thrashed wildly in Bull’s iron grip. A flash. A loud blast. The ceiling globe exploded. Bull crushed Jake’s neck harder. . . Choking, Jake grasped Bull’s forearm with both hands, trying to push the gun away from his mother. The gun went off again.” As others try to help Jake, “rapid gunfire popped from several directions. A bullet whizzed by and slugged into the wall above Jake’s head, spraying plaster in all directions.” Bull is eventually handcuffed and taken away. No one is seriously injured. The scene takes place over five pages.

Drugs and Alcohol

  • When Jake is kidnapped, he sees “drained beer bottles” in the place he is being held.
  • A person tells Jake about a conversation he had with Jake’s father “over a cold beer.”

Language

  • Heck is used three times; damn, darn, and crap are all used once.
  • Jake’s mom and a man were carrying a trunk. When the trunk slips out of Jake’s mom’s hand, the man says, “What the hell?”
  • Jake thinks the Russian man is “clearly a jerk.” Later, the Russian says that some of the kids that hit Jake were “jerks.”
  • Jake calls his friend a fool.
  • When Jake’s mom sees Jake injured, she asks, “My God, who did this to you?”
  • A man tells Jake, “aircrafts are better than people. Better than those morons who are supposed to protect them, that’s for damn sure.”

Supernatural

  • None

Spiritual Content

  • None

 

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