The Miracle of the First Poinsettia

It is la Noche Buena, Christmas Eve, and soon festivities will be taking place in the mountain village that is Juanita’s home. But as she wanders through the colorful marketplace, Juanita feels lonely and sad. This year, her father is out of work, and their family has no pesos for parties or gifts. How can she enter the church for midnight mass with nothing—not even the tiniest present—to give to the baby Christ Child?

As her family prepares for the holiday, Juanita is embarrassed that she doesn’t have a gift to present to the baby Christ Child. However, when an angel statue speaks to Juanita, the young girl trusts the angel and plucks the weeds from around the statue. At first, Juanita was “frightened and confused. She wondered how she could bring such plain weeds to the Baby Jesus.” However, Juanita follows the angel’s instructions and takes the weeds into the church. As Juanita walks down the aisle, the weeds miraculously turn into poinsettia flowers, which today grow in abundance in Mexico.

The Miracle of the First Poinsettia explains the story behind the first Poinsettia. Each illustration uses the dark red tone of the flower to bring traditional Old-World Mexico to life. Even though the illustrations are enchanting, young readers will have a difficult time sitting still through the entire story. Because of the text-heavy pages, which have up to 15 complex sentences, parents will need to read the book to their children. To highlight Mexican culture, Spanish words are used within the text. Each Spanish word appears in italics and a glossary appears at the back of the book to aid non-Spanish speakers. 

The Miracle of the First Poinsettia is a beautiful story about the wonder of Christmas. At first, Juanita focuses on the gift-giving traditions. Even though Juanita does not have a gift to give, her mother reminds her, “Ah, mi hija, you give gifts all the time. You gave your galletas to your brothers. You sang songs for Papá. You bring such joy. To us, you are a gift!” Through her difficulties, Juanita learns that “a gift from the heart is the best gift of all.”

Sexual Content 

  • None

Violence 

  • None

Drugs and Alcohol 

  • None

Language   

  • None

Supernatural

  • None

Spiritual Content 

  • The story focuses on the Christmas season and the miracle of the first poinsettia.

The Okay Witch

Thirteen-year-old Moth loves everything witchy. She spends much of her time watching shows and reading books about witches, but she soon discovers that witches are not the stuff of spooky stories, movies, and fantasy. 

After a run-in with some eighth-grade bullies, something strange happens. Moth soon discovers she is a witch and her town, Founder’s Bluff, has a centuries-long drama with witches. If that’s not surprising enough, her family is at the center of it all. When Moth’s powers show up, things get strange. She finds a magic diary, meets a talking cat, and discovers a hidden witch world. Through these, Moth unravels more secrets from generations past, learning more about the town, her family’s history, and herself. 

The graphic novel The Okay Witch focuses on Moth, allowing the readers insight into Founder’s Bluff, the history of the witches, and how Moth acclimates to being a witch. Readers will relate to the seemingly fast and strange changes in Moth’s life. Moth is excitable, passionate, and stubborn. She butts heads with her mother occasionally. Moth’s mother doesn’t want her to get involved with “witch-stuff” because Moth’s mother thinks that “witch-stuff” is dangerous. However, by listening to her mother and her grandmother, Moth realizes her mother was trying to make her more aware of the attention her powers will bring and the weight of the responsibility in learning the history of the witches.

The drawings in this graphic novel are colorful and do an excellent job of portraying the characters’ emotions through their facial expressions. Reluctant readers may like that most pages do not have words but instead tell the story through drawings. Readers will love the switches from soft pastels to saturated colors, which not only makes the characters pop off the page but also makes it easier to tell the difference between the diary entries and the real world. 

Moth learns about her family history, her grandmother’s cohort of witches, and how Moth herself fits into it. Her grandmother and mother have figured out where they feel they belong in terms of being with or without their kind; now Moth gets to find the answer for herself. When Moth’s grandmother tells her about finding solidarity with the witches, Moth decides to watch and think about what she wants to do with her magic. Through this interaction between Moth and her grandmother, The Okay Witch shows the importance of family and legacy as well as the personal choice each person must make in order to make life fulfilling. 

Though many readers will enjoy reading the graphic novel The Okay Witch, the plot is not unique and there is too much focus on Moth’s understanding of the past and not enough focus on the present consequences of being a modern-day witch. While not unique, The Okay Witch is a good story for readers who like stories about the everyday lives of fictional witches. Readers who enjoy graphic novels about friendship should also read Stargazing by Jen Wang. Ravenous by MarcyKate Connolly tells a unique story involving a witch, and readers who want to know more about historical witches should read What Were the Salem Witch Trials by Joan Holub.

Sexual Content 

  • None

Violence 

  • Mayor Kramer kidnapped Moth’s mother. Moth goes to the Kramer residence to get her mother back. However, she badmouths Mayor Kramer’s family’s ancestors and ends up angering the ghosts living in the paintings. The ghosts are depicted grabbing Moth and holding her up against a pillar. 
  • To help her daughter, Moth’s mother distracts the ghosts and is seen whacking them with several objects, including a potted plant and a sword, to no avail. Moth and her mother use magic to eradicate the ghosts. The ghosts are seen disintegrating into tiny, green pieces that eventually disappear. This scene occurs over seven pages.
  • To attempt to defeat Moth and her mother, the ghosts try to possess Moth’s friend but fail. However, they succeed in possessing the mayor. The possessed mayor lifts Moth’s mother up to a broken window to throw her out of it, but Moth, in desperation, uses magic to get rid of the ghosts. The ghosts are seen going up in green smoke. This scene lasts for two pages. 

Drugs and Alcohol 

  • None

Language   

  • Two students call Moth “Mothball.” 
  • A bully calls Moth and her friend “mutants.”
  • A girl says “OMG.”
  • Judge Nathaniel Kramer, one of the mayor’s ancestors, calls the witches “she-devils.”

Supernatural 

  • Moth Hush is a witch, like her mother and grandmother. She spends a lot of time around her mother, who doesn’t want her to practice magic. However, Moth learns a lot of spells when her mother isn’t looking. Throughout the course of the story, she uses a lot of charms and spells. In short, she involves herself with magic whenever she can. As such, not all instances of magic will be listed here. 
  • Witches cast magic spells in many ways. The magic can be done non-verbally with intent behind the spell, incantations, gestures, or a mix of the three. For example, Moth’s grandmother levitates a few photographs by lifting her hand. 
  • There is a realm called Hecate where the witches from Moth’s grandmother’s cohort live. The witches offered a piece of themselves to Hecate, the goddess of magic, in order to seek refuge from the regular humans that were trying to hurt them. 
  • When someone dies, “their spirit may still hang around if they have unfinished business. . . Some ghosts possess bodies and objects and buildings.” For example, Mr. Laszlo is a ghost because he wanted to help Moth be the best witch she can be. He possesses a black cat and shares the body of the cat.   

Spiritual Content 

  • Moth’s grandmother tells a story about how the Sun became good. “Once the Moon was the only light in the world, and there was only night. Until the Moon was called away on business by our dear Hecate. So Moon said to her daughter Sun, ‘Keep watch over the world. Be a good girl and go around the whole thing. But forget not that you are precious, bright and fearful hot. If you get too close to the things below, you’ll burn them up in your fire.’”  

The Storyteller

Long ago, cool water from fountains and engaging tales from storytellers sustained the kingdom of Morocco despite the conditions of the surrounding desert. However, as the peoples’ fear of the desert faded, so did their memory of these stories. Storytellers began to disappear. Soon after, the fountains dried up, leaving the kingdom in a severe drought. Many years later, a young boy’s encounter with a remaining storyteller might be the only hope the kingdom has to save them from division, thirst, and a coming sandstorm.  

The Storyteller is set in a fictionalized Morocco where storytelling and weaving are significant artforms of the kingdom’s cultural history. The narrative teaches readers that well-made art has the power to preserve culture and give its listener a clearer understanding of themselves and of others. In the book, artists can literally create and sustain life, whether that be through stories that give water to its listener, or through magical threads that weave kingdoms.  

The Storyteller is distinguished by its abstract illustrations. Often spread across both pages, the story’s illustrations help the reader to believe the sheer scope of the kingdom, the allure of the glistening blue water and gold threads, and the looming threat of the massive sandstorm. Blending hurriedly pencil-drawn characters reminiscent of cave drawings with multi-layered, watercolor backgrounds and figures, the art of The Storyteller strengthens its narrative’s stance as an ode to storytelling old and new. 

Even though The Storyteller is a picture book, the story is intended to be read aloud to a child, rather than for the child to read it for the first time independently.  Each page ranges from 1 to 13 sentences and younger readers may need help understanding some of the book’s vocabulary, including “spindle,” “buoyant,” and “sapphire.” The Storyteller becomes a story within a story with each new tale the title character weaves. While the book uses different colored fonts to separate the stories, parental assistance will be needed to help younger readers follow the layered narrative.  

The Storyteller is sure to engage readers by introducing them to the world of its several tales. While the nameless protagonist of the book might lack significant personality, readers will nonetheless identify with his fascination with stories, his bravery, and his lesson of a well-told story’s power. Plus, its lesson on the importance of storytelling makes it a must-read for any reader learning storytelling and artmaking. If you’d like to read another fun book that shows the importance of storytelling, check out Octopus Stew by Eric Velasquez; it is sure to make young readers smile.   

 Sexual Content 

  • None 

 Violence 

  • The sandstorm repeatedly threatens to “destroy” the city. 

 Drugs and Alcohol 

  • None 

 Language 

  • None 

 Supernatural 

  • Stories and weaving literally create what their listeners and makers need. 
  • After being weaved, a carpet becomes “a beautiful clear pool.” 
  • In her story, the old woman says that through weaving she “birthed an entire kingdom.” In another instance, “a glorious bird awakened and emerged from the loom.” 
  • The sandstorm is personified as a “djinn.” 

 Spiritual Content 

  • None 

Dragons

Are giant, fire-breathing dragons real, or just a myth? You decide with this new book in the nonfiction series, Behind the Legend!

Behind the Legend looks at creatures and monsters throughout history and analyzes them through a scientific, myth-busting lens, debating whether the sightings and evidence provided are adequate proof of a creature’s existence. In Behind the Legend: Dragons, readers learn about the sightings and “proof” of dragons from stories throughout history. The authors explore stories of dragons terrorizing towns, the people who claim to have fought dragons—such as St. George—and dives into stories from diverse cultures such as China, Japan, and Mexico. This book discusses additional history about the monster, including how dragons became major figures in popular culture. 

If you’re interested in dragons, then Behind the Legend: Dragons is a must-read because of the plethora of facts and stories. Readers will learn about the first dragon poem, Beowulf, as well as many other ancient stories and myths. The black-and-white illustrations show what ancient people thought dragons looked like. Even though Dragons is non-fiction, it is filled with dragon stories from different cultures such as the Incas of Peru. The book explains how some cultures viewed dragons as monsters, while others believed dragons were divine. Peabody concludes with stories of the real-life dragons that still live on earth. At the back of the book, readers will find a list of books that dragon-lovers will want to add to their reading list including Eragon by Christopher Paoline. If you’re looking for more stories that feature dragons, check out Rise of the Dragon Moon by Gabrille K. Byrne, Legends of the Sky by Liz Flanagan, and Dragon Myths by Jenny Mason. 

Sexual Content 

  • None 

Violence 

  • The book tells the story of many dragons that were “fierce, cunning, and bloodthirsty. They devoured people, children, and pets—popping victims into their smoldering jaws like M&M’s.”  
  • The poem Beowulf chronicles a “stingy, gold-hoarding dragon” that is destroying a kingdom. King Beowulf and Wiglaf battle the dragon. The dragon “lunges for Beowulf’s neck. Blood spills in gushing streams. The brave king ultimately succumbs to this irreversible wound, but not before his faithful friend thrust a perfectly positioned sword into the dragon’s soft underbelly.” 
  • A dragon was destroying a town’s crops. “The villagers offered up sheep to satisfy the dragon.” When the town ran out of sheep, the “townsfolk decided that the best way to appease the crop killing dragon was to feed it children! Sadly, and horribly, multiple kids were sacrificed.” Finally, “the princess is tied to a stake” for the dragon, but before she is eaten a knight saves her. 
  • One legend tells of a town that could not get rid of a dragon. “When they sliced it into pieces, the worm reconnected itself and slithered on.”  
  • One legend tells the story of two shamans who “used tier magic to transform themselves into formidable beasts that duked it out in a nearby lake.” One of the shamans “morphed into a ferocious leech whose sharp, sucker-like mouth could latch onto something’s skin and suck out its content.”  

Drugs and Alcohol 

  • None 

Language   

  • None 

Supernatural 

  • John goes to a wise witch to discover how to destroy a “worm.” In order to get the advice, John promises that “once the worm was dead, John would have to kill the next person he saw.” Later John refuses to kill anyone. “Instead, he would have to endure the worm’s bitter curse: For the next nine generations, all heirs to the Lambton estate would die an early death.” 

Spiritual Content 

  • A knight named George defeats a dragon that is terrorizing the town. “George delivered the wounded beast to the king, promising to finish it off if the people in the kingdom converted to Christianity.” 
  • In one legend, Saint Marta of Bethan, a biblical figure from the New Testament, helps defeat a dragon. “With a few prayers and humans, she entranced the dragon, which was later killed by the townspeople.” 
  • Christianity vilified dragons. The Old Testament tells the story of how a “twisted serpent” temps Eve with an apple. “When the beast becomes too wild and unruly, it is slain by the archangel Gabriel and then fed to the people.”  
  • The dragon Quetzalcóatl “was an important god to people living in early Mexico and Central America. It’s quite possible, too, that the Quetzalcóatl was a real person. This Aztec leader was said to help civilize his people by denouncing barbaric practices such as human sacrifice.”  
  • Quetzalcóatl’s enemy was Tezcatlipoca, “a god known for darkness and trickery.” 
  • A Swiss naturalist found a skeleton that he believed was “of a ‘wicked’ man. . . who God had punished and drowned during the Great Flood.” 

Gargantis

Herbie Lemon and Violet Parma team up once again to solve another Lost-and-Foundery mystery. This time, the outcome of the case has implications on the entire island. Eerie-on-Sea is under attack as a violent storm, nicknamed Gargantis, tears through town, destroying buildings and causing stormquakes (earthquakes caused by the storm).

Amid the chaos, another case presents itself to Herbie. Mrs. Fossil has found a mysterious bottle on the beach. It seems to move on its own and has indecipherable ancient writing on its side. Everyone claims to be the bottle’s rightful owner. Dr. Thalassi and Mrs. Fossil want it for their respective collections. The town’s fishermen say it is theirs due to the presence of their own ancient language on the side. However, a frightening man in a hood makes it clear that he wants the bottle more than anyone and he is willing to sacrifice everyone in Eerie-on-Sea to get it.

Some want to discover what the writing on the bottle means, what fairy-like creature is living inside, and why the man in the hood wants it so badly. They seek the help of Blaze Westerley, a young, outcasted fisherman. Blaze’s uncle was recently lost at sea while investigating the ancient legends of the Eerie fishermen. Soon, Herbie and Violet realize the legends may be more relevant to the case than they initially believed. In fact, if they can crack the case of the fish-shaped bottle, they may be able to save Eerie rock from the terrible Gargantis.

Gargantis shows off the charming relationship between Herbie and Violet as they take on the town’s adults. Blaze Westerley is a welcome addition as he diversifies the group. Blaze is a little unsure of himself, but confident in his uncle’s mission. He, too, is a bit of a “lost thing” like Violet and Herbie were before him. The trio works well together, and each person has skills and knowledge that contribute to solving the mystery.

The book dives a bit deeper into Herbie’s backstory. He must reconcile his fear of the sea with his love of finding homes for lost things. Since the bottle came from the ocean and most of the people who want it are fishermen, Herbie spends a lot of time doing things that scare him, such as being on boats far away from shore. Herbie’s experiences develop the theme that sometimes we must do what scares us in order to help ourselves and others.

The story also highlights how a new perspective can bring the truth to light. Without Blaze’s input or Violet’s seemingly “bonkers” ideas, the mystery would not have been solved. Taylor also applies this idea to Herbie’s book from the mermonkey. Herbie believes that the cover of the book is a message that he will meet his end at the bottom of the sea. However, he never reads the contents, which say something different. In the end, the townspeople gather and give their own interpretation of the cover, none of which end with Herbie drowning. The book, therefore, reinforces the importance of perspective and the value of individuality.

The fast-paced book introduces new characters and interweaving plotlines. For this reason, it is recommended that readers not read Gargantis as a standalone. In addition, the resolution may fall flat for those who did not read the first book, Malamander. Black and white illustrations bring some added visualization to some of the scenes. Plus, the characters are just as charming and quirky as before. If readers enjoyed Malamander, they are likely to enjoy Herbie and Violet’s deep dive into the ancient fishermen’s legends.

Sexual Content

  • None

Violence

  • A mechanical shell attacks Violet and Herbie. Herbie fends it off by throwing “the bucket at [it], knocking it to the ground.” Violet “wrestles with it” trying to get it to stop.
  • Violet tells Herbie that the fishermen cannot fish in the storm. She explains, “The one motorboat that tried got its engine exploded by lightning.” She then says, “One fisherman has drowned already.”
  • Amid the argument, Herbie fears “some sort of riot is about to break out in the hotel.”
  • Herbie narrates that when Lady Kraken, the owner of the hotel, slaps him “on the back. It feels like being hit with a sock full of dry twigs.”
  • Violet shows Herbie an image in a book that depicts a large creature who “uses its giant flippers to smash the town to pieces, while lots of little medieval people run away screaming.”
  • The book Herbie receives from the mermonkey, a prophetic machination who gives customers a book, has a picture that shows “tiny figures of men and women and children writhe and twist as they sink down, down, down to the depths.” Herbie thinks this describes his fate as well as his unknown family’s. The cover also shows these bodies being received by “the white tentacles, feelers, and claws of the abyssal horrors that lurk at the cold, dark bottom of the sea.”
  • The clockwork crab makes “steel blades slide out from each of [its] four raised arms.” It aims for Herbie. Herbie wonders if there is a rule for his profession about smashing “a lost object to smithereens if it tries to pinch your stuff and then attacks you with swords.” When the clockwork crab attacks, “Herbie experiences a sudden flash of pain” and then a thin line of blood runs down the back of his hand.” Herbie gives “the blasted thing an almighty kick up the trumpet” and knows “with certainty that something has broken” after hearing it land with a “PANG!
  • Herbie keeps a sprightning, a fairy-like creature that can produce lightning, under his cap. He feels “a small explosion” at one point, followed by “smoke and the unmistakable stench of singed hair.”
  • Without a word, the man in the deep hood, nicknamed Deep Hood, threatens Mr. Mollusc, Herbie’s boss. He merely shows him what is under the hood, which is enough to make Mr. Mollusc go “so white he’s almost see-through” and agree to the Deep Hood’s terms.
  • When faced with two difficult possibilities, Herbie outlines his choices. He says he can either “get on the boat — despite the mermonkey’s warning — and run the risk of a watery end on the cold, dark bottom of the sea, or don’t get on the boat, and face the certainty of being nabbed by a bunch of angry fishermen with ropes and knives.” He chooses the boat.
  • Blaze explains that his uncle was once “swept overboard and swallowed into the swirling mouth of the Vortiss,” a whirlpool in the ocean, but he survived. His uncle told his fellow fishermen that he saw “the wrecks of all the ships the Vortiss has gobbled up over hundreds of years. And the skeletons of all the men who were gobbled with them, too.”
  • Blaze explains that his uncle wanted to return to Vortiss to investigate, so he took Deep Hood with him. However, they began to argue. Blaze remembers that his “Uncle had his ax out.” Then, Deep Hood threw something like a bomb. Blaze was “thrown to the deck.” That was the last he saw of his uncle, as the rope connecting the two men to the ship was “cut clean through.”
  • Blaze sees Deep Hood and blames him for his uncle’s fate. Blaze then “leaps forward, the wrench raised like a club.” Deep Hood uses his tentacle to ward the boy off, “smashing Blaze in the face.”
  • Herbie’s sprightning makes his cap explode, shocking Deep Hood’s hand, and causing Deep Hood to be “hurled backward.”
  • When a fisherman, named Lanky Beard, questions Deep Hood’s intentions, Deep Hood’s tentacle “shoots out and strikes Lanky Beard in the face.” It then “[grabs] his beard and [yanks] his head down onto a tabletop.” Finally, the tentacle punches the man’s feet out from under him, causing him to go “down with a sickening crunch, and [stay] down.”
  • Deep Hood is the clockwork crab’s master. He becomes disappointed in it and “kicks the shell… a strong, cruel kick, designed to punish.” Soon other fishermen join in, kicking the shell around in what Herbie describes as a “spiteful game.”
  • The sprightning defends Herbie and Violet by shooting lightning at a fisherman. “The man is thrown off his feet as electricity scorches the moldy wallpaper right down the corridor.”
  • When trying to leave the pub, Deep Hood’s tentacle yanks Violet back. Herbie frees her when he “takes the door in both hands and slams it shut with all [his] force on the tentacle,” which is followed by a “sickening, rubbery crunch—and a roar of pain from Deep Hood.”
  • The sprightning uses its lightning on Mr. Mollusc, sending it “crackling up Mr. Mollusc’s arm and down into his trousers.” This causes him to “go stiff as a board and fall over backward in a puff of smoke.”
  • Deep Hood discovers Herbie and Violet eavesdropping. Herbie sees “Violet’s terrified face as the tentacle shoves her into the open sarcophagus and slams the lid shut.” Herbie also says, “I remember the smashing of glass in the tower as I was pulled out a window and carried away into the night.” He does not remember anything other than that, as he assumes he has been “knocked out.”
  • The fishermen use a rope to restrain Herbie. Herbie narrates, “It’s pulled tight, trapping my arms, and I’m jerked off my feet and out through the metal door.”
  • The fishermen and Deep Hood launch their first attack on Gargantis, using Herbie as bait. Herbie sees the weapons the fishermen and Deep Hood plan to use on Gargantis. It is a gun, “the type once used to hunt whales” with spears as projectiles that have bombs attached. The fishermen fire multiple times at Gargantis. The fishermen continue to attack the creature and use Herbie and the sprightning as bait. Herbie describes that the boat is “struck violently,” but everyone aboard is unharmed. Herbie sees that the fishermen are now armed with “axes and spears.” Herbie observes as “Gargantis attacks” the fishermen’s boat. Herbie thinks that by now all the fishermen are “down to the ocean floor.” It is later discovered that they all survived. This first attack takes place over 22 pages.
  • Herbie, Violet, and Blaze come across a swarm of sprightnings that singe Violet’s hair.
  • Later, Deep Hood attacks Gargantis again. Herbie sees the spear land “in the neck, embedding itself deep,” followed by “a sickening ball of fire that bursts out of the storm fish’s mouth” when the bomb explodes. Gargantis “writhes and twists, shrieking with pain and spouting flame.” This wound is nearly fatal to the monster, and the characters believe she is dead.
  • In response to Gargantis’s injury, the sprightnings “swarm around the iron fishing boat, darting and zapping at the fishermen and running in hot angry arcs across its surface.” The sprightnings’ electricity causes an explosion that results in the loss of the power engines, leaving the fishermen victim to the whirlpool, Vortiss. This second attack takes place over two pages.
  • When both the sprightning and Gargantis are close to death, Deep Hood launches another attack. Deep Hood explains that he wants Gargantis’s “carcass” for his potion. The Westerleys and Deep Hood grow increasingly angry with each other. Deep Hood calls Blaze to fight. Deep Hood “punches Squint in the face” and throws an ax at Herbie and Violet, but misses. In the final moments of this encounter, Gargantis returns, and Deep Hood is swallowed by her. This final attack takes place over six pages.
  • Squint tells the story of what happened on the day he was pulled into Vortiss. He remembers that Eels “threw the bomb . . . at his boat.” That act made Squint realize that Eels “wanted to kill us, so that no one else would know he was here, or how to find the Vortiss”. Later Eels “threw another bomb, right at Gancy’s head” and “seemed desperate to kill her before she could wake.”
  • Herbie identifies the remains of Saint Dismal by the features of the skeleton. He sees that, “On the chin of the skull, attached to scraps of mummified skin, is a long dangling beard that reaches all the way to his bony toes.”

Drugs and Alcohol

  • The fishermen frequent a pub in which they drink “pints of Clammy Dodger.”
  • Blaze says his uncle was “brought . . . back to life with brandy and a slap.”
  • Herbie describes that in winter, it is normal to see the fishermen at the pub drinking beer and smoking pipes.
  • Violet refers to some “drunken sailors.”
  • Lady Kraken has a “long-stemmed glass with a little golden wine inside.”
  • Dr. Thalassi “prescribed [Lady Kraken] an ointment” for her tentacle growth.
  • Herbie explains how the fishermen’s behavior at the pub changes when the tourists leave for the colder season. He says, “Pipes are smoked once more as sea songs are sung and beer is spilled and fights erupt, and Boadicea Bates presides over it all.”

Language

  • Some of the characters are called ridiculous, crazy, annoying, a fool, and other similar terms.
  • Fishermen often say phrases like, “Bless his Beard,” and, “By Dismal’s beard.”
  • Herbie wants to know why Deep Hood “[had] to be so creepy about” turning in a lost object.
  • Herbie references Deep Hood to Mollusc, calling him one of “the strangest ones.”
  • Herbie thinks only “weirdos and crackpots” would visit Eerie-on-Sea in the winter.
  • Herbie mentally refers to the clockwork crab as a “stupid shell.”
  • Mollusc tells Dr. Thalassi to “take this frightful object away,” which turns out to be Mrs. Fossil caught in a net. He later calls her a “scruffy person.”
  • Lady Kraken calls Herbie a “dunderbrain.”
  • Herbie mishears Lady Kraken when she is brushing her teeth. She says she has yet to “[brush her] backside…the backside of [her] toosh.” She means to say tooth, but due to the foam in her mouth, the joke refers to her bottom.
  • The phrases “how on earth” and “bladderwracks” are used as exclamations.
  • Herbie occasionally uses the word “blasted” as a descriptor for frustrating objects.
  • Herbie’s narration calls Deep Hood the “awful man.”
  • Mrs. Fossil refers to Sebastian Eels as, “That rotter.”
  • Herbie sees a fisherman outside of the bathroom “doing up his fly.”
  • Deep Hood calls Blaze “dim-witted.”

Supernatural

  • Herbie encounters a clockwork crab, a machine that looks like a hermit crab. The crab seems to act autonomously. Herbie says, “I don’t see how a clockwork hermit crab, no matter how complex, can want things for itself.”
  • The book’s plot centers around the legend of Gargantis, a sea storm monster that travels through both the sky and water. The saying goes, “Gargantis sleeps, Eerie keeps . . . Gargantis wakes, Eerie quakes and falls into the sea.” Herbie describes the storm as “a vast creature—with the head of an anglerfish and dozens of fins along its sinewy body.” It also “is wreathed in storm clouds and lightning that seems to pour off its fins.”
  • The book revisits the mermonkey contraption from the first installment. The machine picks a book that it feels the customer needs to read. Herbie explains that “some people have only to touch the hat in the creature’s hand to set off the mechanism and be dispensed a book.”
  • The characters encounter a “fish-shaped bottle.” Within the bottle is a creature called a sprightning. The sprightnings are fairy-like creatures who can produce lightning, glow, and fly. Herbie sees that “two electrical arcs flicker out from the figure’s back, forming shapes that look for all the world like wings.”
  • When someone mentions the word “dismal,” “the storm spews lightning and thunder once more.” Herbie thinks the weather is “conjured by these words.”
  • Erwin, the cat, speaks again.
  • Deep Hood has a pink tentacle that he uses to attack his enemies. Deep Hood seems to have a supernatural sense of smell.
  • Lady Kraken is given a gold tincture made from the flesh of Gargantis that heals her incurable legs. Herbie watches as the “golden liquid . . . turns purple and strange.” She drinks it and temporarily can walk.
  • After the language Eerie script is decoded, Violet discovers the remainder of the saying regarding Gargantis and Eerie Rock. It continues, “Gargantis dies, Eerie dies, and all falls into the sea.” It turns out that Gargantis has “been holding [Eerie Rock] up all these years” and that Eerie’s stormquakes have been the result of Gargantis leaving her cavern to try to find her lost sprightning.
  • The sprightnings have the ability to “signal” to Gargantis to help their queen get back to them.
  • Squint explains the relationship between Gargantis and the queen sprightning. “The sprightning gives light to the storm fish, and Gargantis gives the sprightning electrical power in return, so she can breed her swarm. They bind forever and should never be separated for long.” They must reunite the two creatures to save their lives.
  • Once Deep Hood is revealed as Sebastian Eels, he shares that the tincture he offered to Lady Kraken allowed him to regrow the hand he lost in the previous book.
  • Eels has “dozens of little pink feelers” that “clutch at his lips and gums.” He also has gills.
  • Herbie narrates, “There’s a rushing sound as air is drawn into [Gargantis’s] mouth, and I sense her long body inflating and filling the cave beneath Eerie Rock completely.” She returns to her post holding Eerie Rock up.

Spiritual Content

  • The story refers to the legend of Saint Dismal, an Eerie-specific tale of the island’s “first Fisherman.” He is the “patron saint of calamitous weather and first fisherman of Eerie-on-Sea.” He is portrayed as having a “strange and holy light over his head,” which eventually is revealed to be a sprightning. They call this his “Gargantic Light.”
  • Violet reads that the people believed the sprightning to be a “miracle” because it was accompanied by an abundant catch of fish. In addition, the fishermen often use the phrase, “Bless his beard” in reference to their saint.
  • When Erwin, the cat, turns counterclockwise three times, the fishermen believe that a “bad omen” is upon them. The saying goes, “When Eerie cat turns widdershins thrice, ’tis dreary luck for men and mice.”
  • The fishermen are “extremely superstitious. When Herbie asks why the fishermen did not try to stop Erwin from turning, Violet says, “He who touches Bad Luck Cat will nary catch a cod nor sprat!”
  • Blaze explains that the whirlpool Vortiss is said to be “the place where storms are born” and has “strange lights and treacherous winds.” He also says that Saint Dismal talked of an “underwater world beneath Eerie Rock, where lie the wrecks of all the ships the Vortiss has gobbled up over hundreds of years.”
  • Gargantis is “a storm fish from the lost tales of creation” and “a creature from the beginning of the world, who should endure till its end.”

by Jennaly Nolan

Dragon Myths

They’re called drakon in Greek, azhdaha in Persian, kelekona in Hawaiian, and they have different names in numerous other cultures as well. They’re dragons. Many cultures even agree on what the giant serpents look like, though they may differ on whether these mythical creatures are benevolent or evil. This compelling volume takes readers on a tour of world cultures and dragon lore. Sometimes, the folklore is entwined with actual historical events, such as a Roman general’s supposed encounter with a water-spewing dragon on a march to Africa.

Take a trip back in time and learn how so many myths about dragons became legends. Readers will learn how different cultures preserved their dragon lore as well as why so many people fear dragons. Included in the text are different examples of dragons that have always been warned against. The book has several examples of dragons that are referred to in literature. Readers will also learn why dragons were worshiped, feared, or even considered friendly in ancient civilizations.

 Dragon Myths is visually appealing. Each page has large illustrations that include short captions. In addition, each section is broken into smaller sections that have fun headlines such as “SWOOP, SLITHER, SLASH.” Another appealing aspect of the story is the fun facts that appear in a graphic that looks like a scroll. Throughout the book, readers will encounter bolded words that may be unfamiliar; however, the words are defined within the text making the passage easy to understand.

If you want to learn more about dragons, Dragon Myths is the perfect book for you. While none of the myths are covered in detail, the book will spark readers’ curiosity and give them different topics that they may want to research. Full of colorful pictures, interesting facts, and historical information, Dragon Myths will keep readers’ attention as they learn about the dragon lore.

Sexual Content

  • None

Violence

  • Some old folktales warn about the tatzelwurm, a dwarfish dragon that “is said to gobble up travelers.”
  • In North America, legend tells of a “leech-like dragon. Get too close and the dragon might vomit foul liquid on you. Stunned, you’d fall into the raging waters. . .maybe your family would find your dead body washed ashore—nose and ears mysteriously sliced off.”
  • An Ethiopian legend tells of a dragon that “feasted on elephants!”

 Drugs and Alcohol

  • None

Language

  • None

Supernatural

  • None

Spiritual Content

  • Ancient Egyptians believed in Gods such as a dragon with “a winged snake with three heads and four clawed feet” and “the goddess Mersokar and the god Chanuphis (or Bati).”
  • In the legends of Saint George, “a Roman soldier who converted to Christianity. . . In one town, he encounters a dragon, which he was certain was really the devil in disguise. George not only killed the dragon but also convinced the townsfolk to adopt Christianity.”
  • In Asia, many dragons were worshiped. “They were said to possess magical powers that included natural events.”

The Queen of Nothing

Jude is a mortal who has grown up in Faerieland, but she has recently been exiled back to the land of her birth. Now, Jude lives in the mortal land with her siblings, Oak, a faerie, and Vivi, who is half-faerie. Jude begins to rely on odd jobs to get by. However, this all changes when Taryn, Jude’s twin sister, seeks refuge with them, telling them that she’s killed her husband. Because they’re identical, Jude and Taryn decide to swap Identities and Jude jumps at the chance to return to her home. However, when Jude returns, her husband, the High King of Elfhame, recognizes she isn’t Taryn, and tells Jude that her exile was all a farce and she could have returned at any time. Jude feels betrayed. Before the two can fully reconcile, however, Madoc, Jude’s adoptive father, swoops in, trying to save Taryn from her interrogation, but takes Jude instead not realizing she and Taryn had switched.

Jude plots against Madoc and confronts him revealing that she isn’t Taryn. The two fight, and Madoc delivers a fatal blow to Jude. Despite the severity of the wound, Jude is able to heal and return to the palace, where she is now the queen due to her marriage to Cardan. At the palace, Madoc and his allies strike, and Madoc challenges Cardan to a duel. Before the duel can take place, Cardan speaks out about the ridiculous manner of the monarchy of Elfhame and makes a show of breaking the crown in half. However, the crown is cursed and Cardan transforms into a giant serpent. It’s prophesized that “only out of his blood can a great leader rise,” so Jude kills the serpent and Cardan is reborn and accepted to be the true High King of Elfhame. Jude and Cardan then fully recognize the love that they have for each other and resume their legal rules in peace.

In the final book of The Folk and the Air Trilogy, Black creates a thrilling read full of suspense. The characters plotting against each other make a gripping story that feels impossible to put down. The ending, where Cardan turns into a snake, seems a little out of place and extremely odd given the rest of the trilogy. Despite this, Black creates a story full of characters who seem believable and relatable, with at least one character the reader will see themselves in.

The Queen of Nothing wraps up loose ends which creates a satisfying ending to Cardan and Jude’s tale. The story tells of the heroic achievements of the underdog and emphasizes the importance of remaining strong throughout adversity. The novel emphasizes the idea of finding allies in unlikely places, as well as the importance of resilience. Altogether, Black creates a series that is highly engrossing and deeply satisfying.

Sexual Content

  • Cardan and Jude kiss. She thinks, “I want him to kiss me. My weariness evaporates as his lips press against mine. Over and over, one kiss sliding into the next.”
  • Before Cardan and Jude have sex, Jude thinks, “When I was a kid, sex was a mystery, some bizarre thing people did to make babies when they got married. Once, a friend and I placed dolls in a hat and shook the hat around to indicate that they were doing it . . . But though I understand what sex is now and how it’s accomplished, I didn’t anticipate how much it would feel like losing myself.”
  • Cardan and Jude have sex. Jude fumbles “into what I think is the right position. Gasp as our bodies slide together. He holds me steady through the sharp, bright spark of pain.”

Violence

  • Prince Dain, Cardan’s brother, shoots a mortal with an arrow. Prince Dain “loosed the arrow . . . It struck the mortal through the throat.” The wound is not described.
  • In a three-page scene, Jude fights Grima Mog, a cannibalistic faerie general. At one point, “Jude swings a metal pipe at Grima Mog’s side with all the strength in [her] body.” Grima Mog is injured, but not severely.
  • Taryn confesses that she killed Locke, her husband. She goes on to explain his death: “There was a jeweled letter opener on the desk and—you remember all those lessons Madoc gave us? The next thing I knew, the point of it was in Locke’s throat.”
  • When Madoc invades the castle to rescue Taryn, many guards are killed. “One of [Cardan]’s guards lies dead, a polearm jutting out of her ribcage.” The fight is not described.
  • Madoc and Jude have a three-page fight, where Madoc stabs her. “His sword sinks into my side, into my stomach.” Although the wound is not described, Jude then goes on to describe when Madoc walks away. “His blade comes free, slick with my blood. My leg is wet with it. I am bleeding out.” Despite incurring such a violent injury, Jude is able to heal.
  • When Jude and Cardan reunite, she slaps him. “It’s a stinging blow, smearing the gold on his cheekbone and causing his skin to redden.”
  • One of Jude’s fellow spies tells Jude, “We caught a few courtiers speculating about assassinating the mortal queen. Their plans got blown up . . . As did they.”
  • Jude kills the serpent that Cardan becomes. “I swing Heartsworn in a shining arc at the serpent’s head. The blade falls, cutting through scales, through flesh and bone. Then the serpent’s head is at my feet.”
  • The Queen of the Undersea, Orlagh is shot by a cursed arrow. Madoc tells Cardan, “’If you will not risk the Blood Crown, the arrowhead will burrow into her heart, and she will die.’”

Drugs and Alcohol

  • Madoc drugs Jude with “a cloth smelling of cloying sweetness.” Jude “feel[s] [her] limbs go loose, and a moment later, [she] feel[s] nothing at all.”
  • At parties, there is often drinking, especially of “honey wine.”

Language

  • None

Supernatural

  • At Cardan’s birth, a prophecy is given. “Prince Cardan will be your last born child . . . He will be the destruction of the crown and the ruination of the throne.”
  • When Cardan is a child, his brother instructs him to shoot a walnut off a mortal man’s head. The mortal is described as “enchanted, of course. No one would stand like that willingly.”
  • While in exile, Jude reminisces on her time in Faerie, thinking, “It’s magic I long for, magic I miss. Maybe I even miss being afraid.”
  • There are many faeries. For example, Oak, Jude’s brother, is described with horns and hoofed feet.
  • Heather, Vivi’s girlfriend, texts her about her time in Faeire, saying, “I want to forget Faerie. I want to forget that you and Oak aren’t human. I don’t want to feel like this anymore. If I asked you to make me forget, would you?”
  • While in the mortal realm, Jude explains that “faeries in the mortal world have a different set of needs than those in Elfhame. The solitary fey, surviving at the edges of Faerie, do not concern themselves with revels and courtly machinations.”
  • Jude’s boss, who provides her with odd jobs, is described as  “a black-furred, goat-headed, and goat-hooved faerie with bowler hat in hand.”
  • Both Grima Mog (a cannibalistic faerie general), and Madoc (Jude’s father) are Redcaps, meaning “they have a cap they dip in the blood of their vanquished enemies, supposedly to grant them some stolen vitality of the slain.”
  • When Jude opens Grima Mog’s fridge to put some leftovers away, “The remains of the Folk she’s killed greet me. She’s collected arms and heads, preserved somehow, baked and broiled and put away just like leftovers after a big holiday dinner.”
  • Heather confides in Jude about her troubles. Heather says, “I have nightmares. About that place. Faerie. I can’t sleep. I look at people on the street, and I wonder if they’re glamoured. . . I don’t need to know there’s a whole other world full of monsters. . . But I also hate that [Oak] and Vee have magic, magic that she could use to win every argument that we could ever have. Magic to make me obsessed with her. Or turn me into a duck.”
  • Jude explains that she “had a geas placed on me. It protects me from glamours.”
  • Grimsen, a Faerie blacksmith, explains that he made Cardan an earring that “allowed him to overhear those speaking just outside of range.” However, “it was cursed. With a word, I could turn it into a ruby spider that would bite him until he died.”
  • Jude explains the importance of the full names of faeries. “Among the Folk, true names are closely guarded secrets. A faerie can be controlled by their true name, surer than by any vow.”
  • As the High Queen of Faerie, Jude wonders if the earth can heal her in a way similar to how the land reacts to Cardan. After sewing her wound shut, she notices that in the ground, where she had bled, “tiny white flowers [are] pushing through the snow.”
  • Nicasia, princess of the Undersea, is described as wearing “armor of iridescent scales.”
  • At Cardan’s old house, there is a magical door “carved with an enormous and sinister face” that can speak.
  • Madoc drives a sword into the floor. “A crack forms on the floor, starting where the blade punctured the ground, the fissure widening as it moves toward the dais, splitting the stone.” The throne is split, and “sap leaks from the rupture like blood from a wound.”
  • Cardan, after being cursed, turns into a giant serpent. “The monstrous thing seems to have swallowed up everything of Cardan. His mouth opens wide and then jaw-crackingly wide as long fangs sprout. Scales shroud his skin… In the place where the High King was, there is a massive serpent, covered in black scales and curved fangs. A golden sheen runs down the coils of the enormous body.”
  • Jude begs the earth to uncurse Cardan. “‘Please,’ I say to the dirt floor of the brugh, to the earth itself. ‘I will do whatever you want. I will give up the crown. I will make any bargain. Just please fix him. Help me break the curse.’”
  • There is a theory that the health of the king is tied closely to the land, so when it storms, Jude thinks, “I can only assume that Cardan, in his cursed form, is cursing the weather as well.”
  • Grimsen, a blacksmith, created a bridle that can “leash anything. In fact, it will fit itself to the creature being restrained.”
  • Jude is able to heal a poisoned man by placing her hand on his ankle and thinking, “Wake…I am your queen and I command you to wake.”
  • The astronomer on the king’s council says the stars are unclear. “When the future is obscured, it means an event will permanently reshape the future for good or ill. Nothing can be seen until the event is concluded.”
  • Once Cardan is uncursed, he heals the land that Madoc had broken, “Cardan spreads his hands, and the earth heals along the seam, rock and stone bubbling up to fill it back in. Then he twists his fingers, and the divided throne grows anew, blooming with briars.”
  • Cardan gifts the spies of his kingdom magical masks, explaining, “When you wear it, no one will be able to recall your height or the timbre of your voice. And in that mask, let no one in Elfhame turn you away. Every hearth will be open to you, including mine.”

Spiritual Content

  • None

by Sara Mansfield

 

The Madre De Aguas of Cuba

A legendary sea serpent is missing. Can the Unicorn Rescue Society find it and end Cuba’s terrible drought?

A brand-new adventure is ready to unfold as Uchenna, Elliot, and Professor Fauna fly to Havana to search for the Madre de Aguas. Is this missing creature responsible for the drought that has ravaged the island for months? And why are the Schmoke Brothers’ goons driving around Havana, dumping pink sludge into sewers? The Unicorn Rescue Society is ready to save the day—and hopefully not get eaten in the process!

Uchenna, Elliot, Professor Fauna, and a Jersey Devil come together on a fast-paced journey through Havana, where they meet several locals. The Madre De Aguas of Cuba shows how different cultures—Taino, Africans, and Spanish—have combined their traditions. Now the Cubans are like a ceiba tree, “many roots, one tree.” The story seamlessly incorporates the idea that people can have different beliefs and still live in peace.

When Uchenna, Elliot, and Professor Fauna get to Cuba, Yoenis—a Cuban American—gives a lecture on the political situation in Cuba, including commentary on the United States embargo. The history lesson is long-winded and has nothing to do with the story’s plot. Another downside of the book is that several of the characters, including Professor Fauna, speak Spanish. Some of the Spanish passages are long and there are not always enough context clues to understand what is being said.

All the characters are quirky in different ways, which adds humor and suspense. Even though the history of Cuba is introduced, young readers will still enjoy the story because of the humorous tone and the interesting characters. Black-and-white illustrations appear every 1 to 2 pages; the illustrations add humor and help the readers visualize the characters. Most of the text is easy to read because it uses short paragraphs, simple vocabulary, and dialogue.

The Unicorn Rescue Society Series will delight readers who want to learn about mythical monsters. Uchenna, Elliot, Professor Fauna, and a Jersey Devil are loveable characters who appear in each installment, and the interplay between the characters is both humorous and endearing. Readers who enjoy The Madre De Aguas of Cuba should check out Knights vs. Dinosaurs by Matt Phelan as it also mixes humor with monsters.

Sexual Content

  • None

Violence

  • Uchenna and Elliot are told some of Cuba’s history. “When Columbus first arrived in Cuba, he said it was the most beautiful place on earth, claimed it for Spain, and then he started killing the Taino, the Native People who live here.”
  • When the Europeans came to Cuba, they “began enslaving people in Africa and bringing them across the Atlantic.”
  • The Madre de Aguas uses the pipes to travel to a golden statue that is in a hotel. “Shards of gold and steel shot in every direction, hitting the ceiling and the chandelier, causing glass and plaster to mix with gold and steel to rain down on everyone.” No one is injured.
  • From the hotel window, the Madre de Aguas sees the ocean. “Her body rippled and vibrated with strength, and she tore away from the fountain and plowed through the tables, reducing them to wood chips and tatters of white fabric. . .She burst through the huge window” and escaped.

 Drugs and Alcohol

  • The Schmokes brothers use Sure-to-Choke insecticide to poison Cuba’s water supply.

Language

  • None

Supernatural

  • None

Spiritual Content

  • An older woman explains the importance of the ceiba tree. She says, “The ceiba is sacred to the Taino, the Native People on this island.” The Spanish invaded Cuba in 1519. When they arrived, they gathered under a great ceiba tree and prayed, to give thanks for arriving safely in this land.
  • The Afro-Cubans considered the ceiba tree “the holy tree of Afro-Cubans.”
  • Cuba is suffering from a drought, and many Cubans “pray to Maria and she keeps them safe.”
  • At a gathering of people who work in agriculture, people argue over who is responsible for providing Cuba’s water. Some say, “We can all thank Oshun (daughter of the river) for all the sweet waters in Cuba.” Someone else says, “Every good Catholic knows that we get fresh water from Maria, Mother of God.” Others believe that the Madre de Aguas brings water.

Tristan Strong Destroys the World

Tristan Strong has returned to his normal life, away from the mythological worlds of Alke and MidPass, where he just helped save African American and African folk heroes and gods from the malevolent King Cotton. But Tristan is suffering from PTSD, and trying to acclimate is more difficult than it looks. Unfortunately for Tristan, his troubles are far from over. A cloaked entity kidnaps Tristan’s Nana in the middle of the night, forcing Tristan to descend back into the world of Alke and MidPass while dealing with his past trauma.

United by new and old characters, Tristan Strong Destroys the World is a solid sequel to the first installment, Tristan Strong Punches a Hole in the Sky. Tristan’s adventures in this book build nicely on the historical and mythological references that Kwame Mbalia established previously. The references to King Cotton, Brer Bear, and the impending doom hanging over Alke and MidPass are meant to reflect on the real-life consequences of the effects of the Atlantic slave trade on African traditions and culture.

Tristan’s role as the Anansesem, or magical storyteller, quite literally brings these folktales to life. The book emphasizes the power of stories and story-keeping as a method of preservation and healing. Although these themes are similar to the previous book, this time Tristan must deal with a new kind of trauma. After watching many of his new friends in Alke and MidPass get injured or die in the previous book, Tristan now faces the aftermath. Tristan’s reckoning with his mental health is mirrored in the villain Brer Bear, who is also dealing with loss but in a much more destructive way than Tristan.

Kwame Mbalia does an excellent job conveying the connections between Tristan’s world and the worlds of Alke and MidPass. When Alke suffers, so does Tristan’s world. The connection emphasizes the historical and mythological links to Tristan’s life and his grandparents’ lives. Tristan’s grandparents, especially his Nana, take on a larger role in this book. When Tristan’s Nana was younger, she frequently traveled to Alke, so she knows many stories and helps Tristan collect folktales.

The events of Tristan Strong Destroys the World lead to a cliffhanger, leaving the reader wanting to discover the next part of the story. The violence shown in this book is not gory, but certain scenes may scare some younger readers. The next book, Tristan Strong Keeps Punching, should continue these adventures and Tristan’s journey through understanding his trauma. Tristan’s story may be based on the folklore and stories that people share, but there is always a seed of truth in these fictitious tales.

Sexual Content

  • None

Violence

  • Tristan practices boxing with his grandfather, who is much better than Tristan. As a result, Tristan occasionally gets “punched in the face” during bouts.
  • Through his phone, Tristan sees into Alke, the mythological land where the previous book took place. Tristan sees John Henry, one of the legendary folktales, talking to a mysterious figure, who attacks John Henry. Tristan describes, “The monster swung the hammer down in a vicious arc, and the screen went black.” Nothing else is described, and at this point, it is unknown if John Henry survives.
  • Tristan boxes a local boy named Reggie and beats Reggie. Later, Reggie and Tristan argue, and Tristan gets mad. He “shoved the larger boy in the chest with one hand.” But because Tristan is wearing John Henry’s magic boxing gloves, Reggie flies “backward across the barn . . . a dozen yards” away.
  • Tristan and his grandmother freeze time by accident. Tristan realizes that his grandmother is weaving a magical tapestry, while two large cats try to attack her and Tristan. As they are the only two that can move and defend themselves, Tristan tries to stop the cats while his grandmother finishes her tapestry. When Tristan is too late to stop one of the cats, his grandmother throws the tapestry over the cat to kill it. As a result, Tristan’s grandmother is injured. Tristan describes, “She dropped back onto the ground, sending torn pieces of quilt scattering like dead leaves as she clutched her chest.”
  • A monster known as the Shamble Man kidnaps Tristan’s grandmother. The Shamble Man “tossed her over his shoulder like she was as light as a pillow. She fought him. Somehow she’d grabbed her quilting bag and was smacking the Shamble Man upside the head with it.” Unfortunately, the Shamble Man succeeds in kidnapping Tristan’s grandmother, and Tristan must travel to save her.
  • Tristan interrupts the legendary Keelboat Annie while she’s speaking. In response, Tristan’s friend Ayanna “shut [him] up by jabbing [his] foot with her staff.”
  • Ayanna’s friend, Junior, throws a rock at Tristan’s head. Tristan describes, “Something flew through the air and beaned me in the back of the head.”
  • Tristan fights a giant vulture named Kulture Vulture. Tristan describes that he “threw a flurry of punches. Several connected. Kulture Vulture’s bald pink head snapped back, and flecks of mud went flying.” This scene lasts for a few pages.
  • Tristan, trying to distract and humiliate Kulture Vulture, “slapped the giant bird.” This scene is played as a comedic moment, as Kulture Vulture is trying to eat Tristan and Tristan switches fighting tactics. Tristan uses this moment to signal for Ayanna and Junior to throw rocks at Kulture Vulture. This scene lasts for a few pages.
  • The Shamble Man is Brer Bear in disguise. Tristan discovers this, and Brer Bear attacks Tristan. Tristan says, “The giant grizzly exploded across the dance floor, one massive paw lifting me off the ground by the throat and slamming me against the wall behind me, driving the breath out of my lungs and causing pain to shoot through the back of my skull. Ayanna screamed and Junior was knocked aside by Bear’s other paw.” A fight scene ensues for several pages.
  • A final fight ensues between Tristan and his friends against Brer Bear, who is trying to destroy MidPass, Alke, and Tristan’s world. Brer Bear has John Henry’s magical hammer and uses it to attack Tristan. At one point, Tristan “ducked, but the hammer clipped the side of [his] shoulder and sent [him] tumbling head over heels into the waves.” The fight lasts for a couple of chapters.

 Drugs and Alcohol

  • None

Language

  • Light language is used somewhat often. Language includes: loser, trash, butt, loudmouth, clown, stupid, jerk, and fool.
  • Tristan’s friend Ayanna makes a joke about Tristan’s fear of heights. Tristan replies, jokingly, with “a rude gesture.” They both laugh afterward.
  • Tristan’s favorite exclamation is, “Sweet peaches!”
  • Keelboat Annie yells for Ayanna and Tristan to hold onto their “dirt-loving derrieres.”
  • Tristan calls the Kulture Vulture a “foul-mouthed birdbrain.”
  • Tristan and his friends call various monsters names while fighting them. For instance, Tristan and Gum Baby fight a giant called Big Big. Tristan yells at Big Big and calls him “Butt Butt.” Gum Baby has a slew of nicknames for Big Big, including “Bing Bong.”
  • Ayanna calls Brer Bear a “mangy-furred cretin.”
  • Gum Baby spends lots of her time yelling creative insults at her companions. Gum Baby calls Tristan and the others “bumbletongues” and “dunderheads,” for instance.

Supernatural

  • Tristan explains that in the previous book, he punched a hole into a different realm where “Black folktale heroes and African gods walk around like you and me . . . I accidentally brought a diabolical haunt with me, stirring up an even more ancient evil . . . I caught Anansi trying to use all the confusion to gain power for himself instead of helping the people, and this was his punishment.” Many of the folk heroes and gods from the previous book return in this installment, including legends such as John Henry.
  • Tristan explains his role as an Anansesem, “a carrier and spreader of stories,” which is his magic power. Tristan can bring stories to life.
  • Anansi, the mythological spider, makes ghosts appear in Tristan’s grandparents’ barn. All the spirits are from Alke, the mythological land where Tristan’s adventures in the previous book took place. Tristan explains that Alke is “the realm of stories where Black folk heroes and African gods coexisted—peacefully now, I hoped.”
  • Tristan returns to the lands of Alke and MidPass. In these worlds, Tristan is surrounded by magic creatures and magic itself. For instance, Tristan reunites with the “winged goddesses,” Aunt Sarah and Aunt Rose.
  • Tristan’s Nana tells him a story about boo hags, who are “creatures who slip their skin off at night” and “sit on your chest and suck the air from your lungs” while you sleep. Tristan discovers that boo hags exist in Alke and MidPass, and he helps one named Lady Night steal her skin back from a giant named Big Big. Nana also tells Tristan that one way to keep away a boo hag is to call upon a root witch to make a ward to keep boo hags away.
  • Lady Night turns Big Big into a “large wrinkly-skinned weasel” with her magic.
  • Mami Wata, a water goddess, shows Tristan a vision. Mami Wata shows Tristan MidPass as it once was and declares, “It is as it should be.” The vision lasts for a couple of pages.
  • The malicious entity fueling Brer Bear’s hatred is King Cotton’s mask, from the previous installment in the series. It’s a magical mask that “glows green” and feeds on negative emotions already within the being.

Spiritual Content

  • Tristan remembers the words to an “old spiritual” tune as he faces Brer Bear in a final showdown. The song goes, “Who’s that young girl dressed in blue?/ You don’t believe I’ve been redeemed/ Just so the whole lake goes looking for me . . .” These are the lines that Tristan tells the reader.

by Alli Kestler

Malamander

Twelve-year-old Herbie Lemon has always been fond of lost things. After all, as an infant, he was a “lost thing.” Herbie was found and given a home in the town of Eerie-on-Sea, where he was eventually put in charge of the Lost-and-Foundery at the Grand Nautilus Hotel. His job now is to keep track of every lost item in the hotel and, when possible, find its home.

One day, a new kind of lost thing arrives, inspiring quite an eventful case for the young detective-of-sorts. Violet Parma puts Herbie in charge of helping her track down her missing parents, who became “lost” when she was an infant while staying at the Grand Nautilus. Herbie reluctantly takes the case, and the pair works together, discovering that one legend from the town’s past may have more to do with the Parmas’ disappearance than they could have imagined.

The Parma mystery leads the duo to the malamander, a mythic creature that supposedly lives in the water surrounding Eerie-on-Sea. The malamander only comes inland once a year to lay its wish-granting egg. The power of the egg draws a variety of characters into the fray, including a gruff man with a boat hook for a hand. Herbie and Violet must consult the eclectic townspeople and watch their backs as they work to uncover the mysteries which are hidden in the mist of Eerie-on-Sea.

Taylor wonderfully builds the world of Eerie-on-Sea. From the very first chapter, it is clear Eerie-on-Sea is no ordinary island. It is home to ancient legends regarding the existence of sea monsters, which Herbie and Violet discover to be more fact than fiction. The legends– and the people who tell them– are enthralling, and each person is essential to the story being told. By the end of the novel, readers will feel as if they were on the island themselves.

Herbie is a loveable narrator who provides much needed information about the culture of Eerie-on-Sea. Herbie’s friendship with Violet also helps readers understand the mysteries of such a place. She is new to the island, as is the audience, allowing readers to identify with Violet as they learn about the stories which the townspeople know well. The balance between Herbie and Violet is engaging from their first meeting. Violet is a go-getter, who thinks quickly and is strong-willed. Herbie, while confident in some moments, is much quieter and cautious.

The malamander’s egg is central to many of the characters’ motivations, and Taylor’s story touches on the harmful nature of greed that has lasting effects it can have on others. For example, the legend of Captain K demonstrates how the captain’s desire for the egg causes his entire crew to be lost to the malamander. Captain K wishes for eternal life, and while he gets what he wished for, he becomes a shell of a man. Consequently, Captain K’s family spends generations trying to fix his mistakes. On the other hand, Herbie acts as a counter to this greed. Herbie’s job is dedicated to helping others find what they have lost. His decision to help Violet as well as his concern for the townspeople teach readers that selflessness and caring for others can lead to happiness.

The author occasionally uses advanced vocabulary, but the context clues provided make Malamander a good option for children looking to learn new words. Black and white illustrations bring the quirky characters to life; the illustrations are used periodically to aid in the visualization of some of the more significant moments in the story. Young readers who love mysteries and myths will enjoy Malamander as the story creates an interesting setting that has endearing characters and a gripping plot.

Sexual Content

  • Mrs. Fossil, a beachcomber, thinks she has some “beach finds” which would “suit a young man looking for something for that special someone in his life.” She assumes Violet and Herbie are romantically involved.
  • After hugging Herbie, Violet “looks a bit embarrassed and tries to hide it by punching [Herbie] on the arm.”

Violence

  • A man has a “large iron boat hook, ending in a long gleaming spike” for a hand. He is called “Boat Hook Man.”
  • When the Boat Hook Man comes looking for Violet in Herbie’s Lost-and-Foundery, he “shoves [Herbie] against the wall as he pushes past.”
  • Boat Hook Man uses his hook to break into the chest where Violet is hiding. “He raises his spike and brings it down with a sickening thud, driving it deep into the lid of the chest.” When he cannot find her, Herbie says the Boat Hook Man “[goes] berserk.” Herbie narrates, “He starts ransacking my cellar, sweeping his massive arms from side to side.”
  • Violet’s history becomes a large part of the story. She was “found abandoned” as a baby. Her parents left behind only “two pairs of shoes . . . left neatly on the harbor wall.” There were also “footprints in the sand, leading from the harbor wall to the sea.”
  • Herbie’s cap almost never cooperates when he tries to put it on his head. At one point he narrates “the elastic strap pings and nearly takes [his] eye out.”
  • Violet tells Herbie that “a fork bounced off the wall behind [her]” when she ran out of the hotel kitchen, where she was not supposed to be. Herbie knows that these were the actions of the head chef who “guards his kitchen like a fortress.”
  • In Herbie’s lost and found system, if red lines are crossing out a name, that means “the owners were declared dead.” Violet’s parents’ entry is crossed out in red, and Herbie apologizes while giving Violet her parents’ lost belongings.
  • Herbie teases his boss, Mr. Mollusc, to the point that he “is close to bursting a blood vessel.”
  • While walking with Violet, Herbie mentally describes how “the snow is like a swarm of icy bees—stinging [their] eyes and trying to get up [their] noses.”
  • Herbie fears he may have seen “a shadow stepping back into a doorway” when he checks to see if he and Violet are being followed.
  • While eating at the diner, Herbie notes, “Outside, where the sea mist is gathering, someone screams.” Herbie and Violet see Boat Hook Man head for the beach, “his long, hooked spike dangling like a weapon.” However, they never find out where he was going, because instead they find Mrs. Fossil, a townsperson, “clutching one arm and sobbing with pain.” Her clothes are “torn to shreds” and “there are angry red marks on her skin.” She had been bit by something with what she calls “teeth like needles.” She passes out.
  • Boat Hook Man sees Violet on the beach and “grabs Violet by her collar, lifting her in the air.” She has a hard time speaking because of where he grabbed her. She is left “clutching her throat.”
  • Herbie says, “I need to get some work done, or Mollusc will have me stewed and served up as today’s special.”
  • Mrs. Fossil receives treatment for her wound and reports that she “can already move [her] fingers again.”
  • Mrs. Fossil tells the children about the legend of the malamander. She says the creature lays an egg and then “devours it.” Since the egg has the power to grant wishes, she explains, many people have sought it. However, she tells them, “Every single one of them . . . gobbled up by the beastie!”
  • Herbie points out “all that’s left of the battleship Leviathan” is in the sea. He says, “It was wrecked years ago.”
  • Boat Hook Man corners Herbie and Violet in the fish shed. They try to escape using a rope, by jumping from the window to a suspended fishing net. Herbie misses the first opportunity for release and is left “dangling, four stories up.” He thinks, “At this point, I can let go of the rope and probably break both my legs, or I can stay dangling where I am and be filleted like a small lemon-flavored herring in a Lost-and-Foundery’s cap.”
  • Just before Boat Hook Man can use his hook to capture Herbie, Violet “strikes Boat Hook Man in the eye” with her book. Violet and Herbie manage to escape, but they fall before they get all the way to the ground. Herbie notes “the air escaping from [his] lungs with an OOF.” Violet hurts her ankle on impact and needs help running away. This event is described over four pages.
  • Jenny, the bookstore owner, explains how Sebastian Eels and Violet’s father knew each other. They were both authors interested in the malamander, and at one point “they went monster hunting together.”
  • The malamander comes to the museum when Herbie and Violet are there. It “slaps the window right in front of us with such force that it shatters.” Herbie feels “points of pain on my hands and face as the pieces cut in.” Then, the creature tries to “throw itself over the edge” of the museum walls, but Violet grabs its tail. Herbie thinks, “All I can see is that if Violet doesn’t let go, she’ll be pulled over the ramparts too, down onto the toothlike steeples of Maw Rocks, far below.”
  • When trying to save Violet, Herbie is dragged hard against the wall.” He cannot yell, because he feels “the air being crushed out of [his] lungs.” When the creature strikes Violet with its tail, they let go and the malamander falls. Herbie expects “to hear a thud, and maybe the crunch of breaking bone” but the creature simply slithers back to the ocean. This encounter is described over two pages.
  • When Herbie and Violet are caught in the museum by its owner, Dr. Thalassi, Herbie notices, “The folded umbrella [the owner] brandished as a weapon is on the desk, too, like a polite threat.”
  • In anger, Dr. Thalassi attempts to justify his luring of the malamander, which caused the attack on Violet. Herbie exclaims, “An experiment that just slashed off half of Vi’s face!” Herbie knows it’s “an exaggeration” but she was injured by the creature.
  • The museum owner tells the story of the Leviathan and its Captain. The captain led his crew into a cavern where “they found a great stinking mound of seaweed, bones, and shipwreck salvage.” They found the malamander and took its egg, causing it to attack the ship. Dr. Thalassi says, “Many lives were lost defending Leviathan against the creature.” Despite the crew’s use of weapons, the monster kept attacking. Dr. Thalassi explains, “Bullets sparked off its scales, leaving scarcely a mark, and its claws could rend iron.”
  • While the Captain was holding the egg, the malamander “delivered a . . . good, hard bite, which injected stinging venom” that numbed the captain. Then, the creature “with a single snap of its jaws tore his right hand—the hand that held the malamander egg—clean off and swallowed it whole.” The story is recounted in seven pages.
  • Herbie notices in the museum, “Above us the skeleton of a whale hangs suspended, and in the cabinets all around, stuffed and desiccated sea creatures peer out at us through glass eyes.”
  • The hotel’s owner, Lady Kraken, says, “I have no doubt [Violet’s dad] wanted the egg, too, and no doubt that the malamander devoured him for his trouble.”
  • Sebastian Eels plans to carry a weapon to confront the malamander. He claims it “will be for protection only, to scare it away if I’m seen.”
  • When Boat Hook Man is arguing with Eels, Eels says, “Don’t you wave that hook at me.” Boat Hook Man then warns Eels that the malamander will kill him if he goes after its egg. Later, Herbie watches as “Eels brings his fist down on the desk.”
  • Sebastian Eels’ plan for the malamander is to “put a dozen harpoons through its stinking fish guts before it can even spit.” If people come to stop him, he will do the same to them. Eels says, “the sea will quickly dispose of the bodies.”
  • While hiding from Sebastian Eels and Boat Hook Man in Eels’ home, Herbie and Violet are caught. Boat Hook Man goes after them, using his hook as a weapon, though he misses Herbie by inches. Erwin the cat protects them by “attacking the old mariner’s head ferociously, raking at [Boat Hook Man] with his claws.” Herbie watches as “instead of blood, only water spouts from the wounds.”
  • Herbie narrates, “the poor cat is flung to one side” by Boat Hook Man. When trying to escape the building, Sebastian Eels uses his harpoon gun multiple times on the children with one missing and “ricocheting back . . . and clonking Boat Hook Man in the face” causing him to fall. He is not fully human, though, so he is not injured when he hits the ground. Another harpoon makes its target, Violet. The harpoon hit the book in Violet’s pocket, narrowly saving her life. The incident occurs over six pages.
  • Herbie says of Eels, “hopefully the big bully will get himself eaten by the monster.”
  • Eels steals an important paper from Violet. When she tries to fight back, “he picks her up with one hand and throws her out of his way.” Erwin comes to the rescue, “hissing as he claws up [Eels’] legs and sinks his teeth into the man’s hand, making him drop the paper.”
  • Eels throws the cat away, and the cat “hits the corner of a bookshelf and . . . falls limply to the ground.” Eels then “brings his fist down on [Herbie’s] head.” This event is described in one page.
  • Eels retells the story of Achilles and the “arrow in the heel that brought about his death.”
  • Violet says to Eels, “I hope the malamander bites your head off.”
  • Eels promises to “wipe [Violet] out of existence and end [her] misery for good” with the power of the malamander egg.
  • Violet discusses the legend of the malamander, including its annual move “near the town to hunt” and lay its egg, which it then “devours.”
  • Aboard the Leviathan, Herbie thinks, “I shrink back into the darkness, still pulled by Violet, desperately hoping it is Violet pulling me and not some flubbery faceless horror from the deep.” Later, he sees actual sea creatures around him and kicks them off.
  • Herbie observes the malamander open “its cavernous tooth-needle mouth and roars an earsplitting, soul-tearing, nightmarish cry of saurian fury.” This is followed by the creature charging the pair. Herbie wonders “if it’s worth fighting for a moment or two of extra life, or if it’s better to just fall down into the water and hope the end comes quickly.” He then remembers Eels’ comment about bodies being disposed by the sea and thinks it could be true, “especially if the bodies are quite small — and devoured by a folkloric fish man in the belly of a sunken warship.” The malamander passes them over in its search for Eels.
  • Herbie sees “human bones” in the malamander’s nest.
  • Eels threatens to shoot Violet with the harpoon gun but does not.
  • In a flashback to Violet’s parents’ disappearance, her dad comes to believe that Eels could be responsible for the infant Violet’s disappearance. He says to his wife, “He said I’d pay a heavy price if I kept my discoveries from him. But surely he wouldn’t . . .”
  • Eels tries to get the egg from Violet. Eels “grabs the egg with one hand and punches Violet in the face with the other.” She falls into the cold water. Herbie dives in after her and wonders “for a moment if I’ve died without noticing” due to the “cold and dark.” When he finds her, “she gasps and coughs.”
  • The malamander resurfaces. “In its claws it is holding the broken body of Boat Hook Man.” Herbie recognizes Boat Hook Man is not dead, but “he has clearly lost the fight with the monster” as his “face is white and awful”.
  • The malamander tries to get its egg back from Eels, but he “shoots it” first. He repeatedly fires and Herbie hears the “th-TOUM” sound the gun makes. Herbie then sees that “the harpoon has buried itself deep between two of the monster’s scales, where — now that we look closely — a slim opening in its armor can be seen.” This opening is the only way the malamander can be killed. The malamander has been shot “straight through its heart” and “with a gurgling sigh, the malamander twitches one last time and then goes still.”
  • After Boat Hook Man was attacked by the malamander, Herbie describes that the creature’s victim “looks awful, his twisted body half submerged, his skin raked over with great gashes and slashes.”
  • Boat Hook Man tells Eels about his pursuit of the egg. He says, “I lost everything — my ship, my fine men, even my family, in the end.”
  • Eels uses the egg to transform malamander into a tentacle-ridden sea creature to restrain Boat Hook Man. “As we watch, the scaly corpse of the monster quivers and splits, and dozens of fleshy tendrils shoot up from it.” Eels then magically replaces Boat Hook Man’s hook with a crab pincer. Boat Hook Man uses it “to cut through one of the tentacles holding him by using his new claw.” In response, Eels turns Boat Hook Man “into a mass of squid and jellyfish and sea slime.”
  • Trying to get the egg away from Eels, Violet shoves him. She then “lands a kick in the man’s face.” Eels tries to shoot Violet at “point-blank range” but there are no harpoons, so it only makes a “fut! Fut!” sound. When Violet gets the egg, Eels pulls “his knife from its sheath.”
  • Eels gets the egg back, but the malamander’s “mouth, lined as before with tooth needles, closes with a sickening crunch over the hand that holds the egg.” The monster drags him under the water and “there’s a ripple or two . . . then there’s nothing”. The entire fight between the malamander, Herbie, Violet, Eels, and Boat Hook Man aboard the Leviathan takes place over 30 pages.
  • Herbie thinks he has drowned aboard the Leviathan. He thinks, “It’s not cold, though, so I guess being as dead as driftwood has an upside.” However, Herbie is warm because he was rescued. He feels the effects of nearly drowning, his “chest and throat feel as if they’re on fire”.

Drugs and Alcohol

  • Mrs. Fossil explains that the town doctor has prevented her from “languishing in a hospital bed somewhere, pumped full of goodness-knows-what.”
  • Violet’s cut is treated with “a wad of cotton, soaked in disinfectant.”
  • In Eels’ house, Herbie sees “an empty bottle of whiskey” on the floor near Violet. She insists she did not drink it and asks him, “Do you think I drink whiskey?”

Language

  • Many of the characters use names such as weasel, fool, stupid, and creep. For example, Herbie calls Mollusc a horrible, hideous man, though not to his face.
  • Herbie narrates that “Lady Kraken is almost a recluse.” Herbie thinks, “The way her wrinkly head emerges from her sumptuous silky gown reminds me of a turtle.” He watches her “clawlike hand” and “wizened eye.”
  • Lady Kraken calls Herbie an “incorrigible dunderbrain.” She also asks if he has “cloth for brains.”
  • Lady Kraken exclaims, “Curse the clouds!”
  • Violet refers to the mermonkey cards as “freaky” and “weird.”
  • Herbie mentally describes the mermonkey as “grotesque” and “ugly.”
  • Violet thinks Eels looks “booky” and he gives her the creeps. Herbie calls him “a bit full of himself.”
  • Mrs. Fossil collects “coprolite” which she explains is “doodah…dino turd…petrified poo.”
  • Herbie thinks Boat Hook Man is an “awful man” and “freaky.”
  • Herbie calls Mollusc “old Mollusc breath.” He then refers to him as “that whiny old whinge-bag.”
  • The characters occasionally “swear” to show honesty. Jenny says Violet’s father “swore blind that he saw things” that were supposed to be only legend, not real.
  • Herbie often internally describes the museum owner as having a “Julius Caesar nose” or a “beaky nose.”
  • Mrs. Fossil uses the expression “goodness-knows-what.”
  • Herbie uses the expression “bladderwracks” occasionally.
  • Eels calls himself “just an old daydreamer” in a disparaging way.
  • Eels uses the expression, “Goodness me.”
  • Herbie calls Eels “Eel Face” in conversation with Violet.
  • Violet asks Herbie if he thought Jenny was a bit “shifty.”
  • Herbie calls himself a “ninny.”
  • Herbie says that he and Violet are “freezing [their] cockles off.”
  • In the story of Captain K, the captain calls his men “cowards” for wanting “to turn back.” They later plead, “for the love of grog, give it back its egg!”
  • The captain calls the malamander “just a dumb animal” and a “fiendish creature.”
  • Herbie calls an action in the story of Captain K “bonkers.” The museum owner agrees and says the captain was “drunk with power.”
  • After his encounter with the malamander, the captain is described as becoming “a ruin of a man, ranting and raving.”
  • Herbie asks himself, “How could I have been so stupid?”
  • Lady Kraken calls the museum owner “sly” and Violet “that sneaky little friend of yours.”
  • Damned is used occasionally. For example, Eels says, “I’ll be damned if I’m going to let that bleeding-heart Peter stand in my way, even from beyond the grave.”
  • Eels tells Boat Hook Man, “It’s not my fault you didn’t have the wit or the will to use the egg properly.”
  • Eels calls the behavior of the malamander “pathetic” and asks, “doesn’t it just make you want to puke?” He also adds, “But also, how very unsurprising that a softy like Peter Parma would be the one to discover such a ridiculous fact.”
  • Herbie assumes Eels believes “no one in their right mind would crawl into such a small and dismal hole.”
  • Hell is used several times. For example, Herbie calls the shipwreck “watery hell.”
  • Violet’s dad uses the expression “dear gods.”
  • Eels calls Violet “wretched, unimaginative child” and “as weak and pathetic as [her] father.”

Supernatural

  • The legend of the malamander is central to the story. According to the townspeople’s beliefs, “It’s a monstrous creature — half man, half fish, half goodness-knows-what” with “rows of quivering spines.” The creature lays a “magical egg” once a year. The egg’s abilities are described as the “grants-you-your-dearest-wish kind.”
  • The malamander can climb walls and swim very well, as well as survive long falls. The malamander “was not invincible . . . it could be killed” by attacking the small opening to its heart. Eels says, “the monster opens its heart when it lays its egg. Quite literally — the armored plates over its heart fold back so that its beatings can be heard in the ocean. That’s how it calls its mate.”
  • The book dispensary has an animatronic mermonkey, a monkey that “has the lower body of a fish” and dispenses the identification code for a book that it feels the reader needs. Jenny, who owns the dispensary says, “It’s the book that chooses you.” Herbie also tells Violet that many believe the machine to have “a sense of humor, too” because Herbie “met a man once who swears he belched in front of the mermonkey and got dispensed a copy of Gone with the Wind.
  • Lady Kraken, the hotel owner, has a mechanism called a “cameraluna” which uses the moon to project “a moving image of the pier at Eerie-on-Sea, seen from above.” She uses it to spy on the townspeople in real time. She can also reverse the recordings, making the “little figures of the townsfolk dart around, walking backward at high speed, as if [Herbie and Lady Kraken] are going back in time.”
  • Herbie explains that the rumor is that the diner owner “came here as a young man and saw a mermaid from the end of the pier. Heard her sing. No one ever recovers from that.”
  • The cat, Erwin, speaks occasionally.
  • The egg can vaguely communicate telepathically with its holder. “In the captain’s wondering mind, a thousand voices seemed to whisper as one: I can make your dreams come true.”
  • Captain K, also known as Boat Hook Man, wished to “live forever” and the egg granted that wish. The egg responds, “But if you lose [the egg], your wish shall become your curse.” Captain K’s “wounds closed up as soon as they opened, and his injuries healed.”
  • Boat Hook Man exists today as half-man, half-water. He arrives in the form of a “cloud of mist” which gathers into a shape.
  • The egg’s power is used multiple times by Eels and Violet. Violet uses it to see her parents’ disappearance in a mist “like a tornado,” which displays images and sound. In addition, the mist “encircles” Boat Hook Man and transforms him into his former self, Captain K. “The boat hook on the end of his right arm evaporates, and a new hand appears there, pink and perfect.”
  • Eels uses the egg to replace Captain K’s hook with a “red crab pincer” and then turns the malamander body into multiple sea creatures. “Captain Kraken’s body trembles and ripples, then collapses into a mass of squid and jellyfish and sea slime.”
  • Violet then uses the egg to make the malamander “miraculously whole again,” raising it from the dead.

Spiritual Content

  • The diner owner says, “In my country, we leave gifts for beings like this, for spirits. Offerings. At night, when I close up, I, too, leave gifts — the fried fish that is left over — outside on the pier. In the morning, it is gone.”

by Jennaly Nolan

Artemis Fowl #1

Captain Holly Short is a highly skilled elf. However, as the first female officer assigned to her unit in LEP (Lower Elements Police), she has a lot to prove. But with the short-tempered Commander Root breathing down her neck, Holly wonders if she’ll ever be given a fair chance to succeed. If only the fairy folk still lived above ground and had never been driven into hiding by the Mud Men.

Artemis Fowl is a twelve-year-old human genius. His family has a long history of illegal activity, though Artemis’ father had tried to legitimize the family fortune. But when Artemis’ father’s ship sank—along with most of the family fortune—Artemis decides to return to his family’s illegal roots in order to regain his father’s lost wealth. Luckily for Artemis, he is in a unique position. His youth means he still believes in magic, while his genius may allow him to become the first human in history to succeed in stealing fairy gold.

Artemis Fowl is told in the third person with the main points of view being Artemis’s and Holly’s; however, the story often jumps to other characters’ points of view, which helps develop smaller characters and flush out the actions of the large cast of characters. While Holly and Artemis are on opposite sides of his gold-stealing scheme, they are both likable characters. Holly is impulsive, clever, and confident. Artemis is brilliant, socially stunted, and he never goes anywhere without his bodyguard Butler. While Artemis is a criminal mastermind, he learns from his mistakes and grows to realize that kidnapping Holly was wrong (though he still keeps the money).

This first installment of the Artemis Fowl series is fast-paced, hilarious, and action packed. Colfer does an effortless job introducing a myriad of fairy folk in a way that does not feel overwhelming. Each chapter leaves readers on the edge of their seats, as they wonder what will happen next. While there is violence, it is not graphically described. There is also potty humor. For instance, dwarves tunnel much like worms, with dirt going in one end and coming out the other, which allows for plenty of bathroom-related humor. But for readers ready for action and excitement, Artemis Fowl is a delightful read that will leave them reaching for the next book, Artemis Fowl and the Arctic Incident.

Sexual Content

  • None

Violence

  • While walking through a city, “an unfortunate pickpocket attempted to steal Butler’s wallet. The manservant broke the man’s fingers without looking down.”
  • When Holly sees a dwarf picking pockets, she “gave him a swipe in the backside with her buzz baton. The electric charge singed the seat of his leather pants.”
  • A troll eats a couple of cows. “It was not a pretty sight. Without going into details, let’s just say that there wasn’t much left besides horns and hooves.”
  • Holly stuns a troll before it can kill anyone. “Aiming for the weak point at the base of the skull, she let the troll have a long burst of the concentrated ion ray . . . The troll picked up a table . . . He pulled back a shaggy arm and let fly.” Holly’s gas tank is hit. It “burst into flames like some deadly firework. Most of the gas landed on the troll. So did Holly.” The struggle is described over three pages.
  • Butler picks a fight in order to cause a diversion. “Butler dropped the first with a round house punch. Two more had their heads clapped together, cartoon style. The fourth was, to Butler’s eternal shame, dispatched with a spinning kick.”
  • Artemis lures Commander Root into a trap, then sets off an explosion. Commander Root, “made it. Barely. He could feel the explosion rattling his torso as he threw himself into a reverse loop. Flames latched on to his jumpsuit, licking along his legs. Root continued his maneuver, crashing directly into the icy water.”
  • Butler fights off a squad of LEP officers. “Captain Kelp was the first casualty, a titanium-tipped dart puncturing the neck of his suit . . . Butler continued the swinging motion, driving punishing punches into the chests of two more fairies.” The fight takes place over three pages.
  • A goblin tries to blow a fireball out his nose and hit Mulch. Mulch stuffs his thumbs up the goblin’s nose. “The fireball had nowhere to go. It rebounded on the balls of Mulch’s thumbs and ricocheted back into the goblin’s head. The tear ducts provided the path of least resistance, so the flames compressed into pressurized streams, erupting just below the goblin’s eyes.”
  • When Mulch starts to burrow, Foaly tries to watch. However, “a blob of recently swallowed and even more recently recycled limestone whacked him in the face.”
  • There are several other times where characters are either hit with earth or gas that Mulch ejects from his derriere. For instance, “the constrained wind had built itself up to minicyclone intensity and could not be constrained. And so it exited. Rather abrasively. Blowing open Mulch’s back flap, and slamming into the rather large gentlemen who had been sneaking up behind him.”
  • During her escape, Holly punches her kidnapper, Artemis. “Holly put an extra few pounds of spring in her elbow and whacked her abductor right on the nose.”
  • Butler and Holly fight a troll. Trolls are primal hunters; they have little brain power and kill anything that gets in their path. Butler “squeezed the trigger as rapidly as the Sig Sauer’s mechanism would allow. Two in the chest, three between the eyes . . . scything tusks ducked below Butler’s guard. They coiled around his trunk, slicing through his Kevlar reinforced jacket . . . he knew immediately that the wound was fatal. His breath came hard. That was a lung gone, and gouts of blood were matting the troll’s fur.” Holly joins the fight with the troll. “Her heels caught the beast square on the crown of its head. At that speed, there was at least half a ton of G-force behind the contact. Only the reinforced ribbing in her suit prevented Holly’s leg bones from shattering. Even so, she heard her knee pop. The pain clawed its way to her forehead.” Later, “The human twirled the mace as though it were a cheerleader’s baton, ramming it home between the troll’s shoulder blades. . . Butler planted his foot just above the creature’s haunches and tugged the weapon free. It relinquished its grip with a sickly sucking sound.” Butler defeats the troll but does not end its life, at Holly’s request. The fight takes place over seventeen pages.
  • The fairies send in a blue-rise bomb, which kills all life forms but doesn’t harm anything else. However, Artemis and his friends had already escaped, so the only thing killed are bugs and rats.

Drugs and Alcohol

  • Artemis meets a fairy hooked on alcohol. He gives her “a virus that feeds on alcohol,” to purge it from her system. He also mixed a “slight amnesiac” into the injection, so she won’t remember ever meeting him.
  • Artemis secretly slips a fairy holy water, which would have killed her. Then he offers her the antidote as part of a deal.
  • Artemis’ mother is ill. “Nervous tension, the physicians said. Nothing for it but rest and sleeping pills.”
  • Holly is tranquilized with a dart. “Holly felt the dart puncture the suit’s toughened material, depositing its load of curare and succinylcholine chloride-based tranquilizer into her shoulder. The world instantly dissolved into a series of technicolored bubbles.”
  • Root smokes cigars often.
  • Mulch burrows through the earth, into a wine cellar. “Over the centuries, residue seeped through the floor, infusing the land beneath with the wine’s personality. This one was somber, nothing daring here. A touch of fruit, but not enough to lighten the flavor. Definitely an occasion wine on the bottom rack.”
  • Artemis, Butler, and Butler’s sister drink champagne, to celebrate when the ransom is paid. However, Artemis secretly spiked the champagne with a tranquilizer.

Language

  • Holly thinks another officer is “a bimbo. An airhead.”
  • Idiot is used once.
  • D’Arvit is a fairy curse word that is used several times.
  • Two fairy coworkers call each other “half-wit” and “cave fairy.”
  • Mulch says “Oh, gods above” when surprised by something.
  • Damn and hell are used a few times. For example, a sprite says, “Blow the door off its damn hinges.” Holly asks, “What the hell is going on here?”

Supernatural

  • The fairy folk live underground, where they hide from the Mud Men (humans). There are pixies, sprites, centaurs, dwarves, goblins, etc. The first fairy Artemis meets is a sprite. “The fairy’s nose was long and hooked under two slitted golden eyes. Her ears were pointed, and the alcohol addiction had melted her skin like putty.”
  • “A lot of the magic attributed to [fairies] is just superstition. But [faries] do have certain powers. Healing, the Mesmer, and shielding being among them . . . What fairies actually do is vibrate at such a high frequency that they are never in one place long enough to be seen.”
  • Fairies can use their magic to heal. Holly heals Butler during a fight with a troll. “Butler could actually feel his bones knitting and the blood retreating from semicongealed scabs.”
  • Fairies can temporarily stop time over a small area. “Five elfin warlocks would form a pentagram around the target and spread a magic shield over it, temporarily stopping time inside the enchanted enclosure.”
  • Dwarves “can unhinge their jaws, allowing them to ingest several pounds of earth a second. The material is processed by a super-efficient metabolism, stripped of any useful minerals and . . . ejected at the other end.”

Spiritual Content

  • Every fairy carries a book that contains all the rules the fairy folk live by. “It was their Bible, containing . . . the history of their race and the commandments that governed their extended lives.”
  • Sprites are the only fairies with wings, and male sprites are very arrogant about that. It’s said in passing, “Give a fairy a pair of wings and he thinks he’s God’s gift to women.”

by Morgan Lynn

 

 

 

Golden Threads

When a storm sweeps Emi’s beloved stuffed fox away from their mountain home, he ends up tattered and alone on a distant shore. A kind old man finds the fox and gives it to his granddaughter, Kiko. As she recovers from an injury of her own, Kiko mends the fox lovingly with golden thread.

As the seasons pass, Kiko cares for the fox as her own. While the fox is with his new friend, Kiko sews him with golden thread. After discovering his origins, she sets out with her grandfather’s help to bring the fox back to its original home. Once together, Emi and Kiko piece together the fox’s journey and find delight in their newly forged connections.

Told from the stuffed fox’s point of view, readers will relate to the fox who is lost and misses his friend, Emi. The fox worries that because of his “tattered paws and matted fur” that Emi will no longer want him. The illustrations depict Kiki’s injury and imply that both Kiki and the fox will be better than before after they heal. The story shows how the fox brings Emi and Kiki together and helps them form a friendship.

Golden Threads is inspired by the Japanese art form of kintsugi, or golden joinery, where broken pottery is repaired with resin painted gold. Kintsugi values repairing, rather than replacing, believing that the cracks give the broken item its story. This book is also a warm celebration of wabi-sabi, the Japanese idea that there is beauty in things that may be incomplete or imperfect.

Any child who has a favorite stuffed animal will love Golden Threads and understand the themes of getting lost, healing, and coming home. The sweet story has beautiful paper-cut illustrations with depth and warmth. Even though Golden Threads is a picture book, the story is intended to be read aloud to a child, rather than for the child to read it for the first time independently. The alliterations and descriptions make the story fun to read aloud. However, younger readers may have difficulty with the complex sentence structure and the vocabulary. Each page has 1-4 sentences, which makes Golden Threads perfect to read aloud. Golden Threads beautifully conveys the message that people and stuffed animals do not need to be perfect in order to be loved.

Sexual Content

  • None

Violence

  • None

 Drugs and Alcohol

  • None

Language

  • None

Supernatural

  • None

Spiritual Content

  • None

The Old Woman and Her Pig

Based on a traditional Appalachian folktale, an old woman goes into town to buy a pig for a penny. As she walks the pig home, the pig refuses to go over a bridge. The old woman pushes and pulls, cries and cajoles, with no luck. The old woman asks a dog, a pig, and a cat to help but they all refuse. In the end, everyone crosses the bridge, the old woman makes it home by nightfall and is able to dance a jig with her little boy.

Bright and colorful cartoon-like pictures give the story a cheerful feeling. The text is told using various font sizes, which allows the author to emphasize some lines. Each page uses repetition and onomatopoeia sounds, which younger children will enjoy. The friendly animals have funny facial expressions that add humor to the story.

Despite the cheerful pictures, this silly story falls flat. Unlike most folklore, Old Woman and Her Pig has little action. Instead of leaving the reader with a moral, the story leaves the reader wondering what the point of the story was. With so many books to choose from, readers may want to skip reading Old Woman and Her Pig. If you’re looking for a humorous book featuring a pig, the Mercy Watson Series by Kate DiCamill would be a better choice.

Sexual Content

  • None

Violence

  • None

 Drugs and Alcohol

  • None

Language

  • None

Supernatural

  • None

Spiritual Content

  • None

 

Monsters on the Run

Vanessa, the Loch Ness monster, doesn’t like being alone. In the lake where she lives, everyone seems to have another friend just like them—the turtles, the fish, the frogs, and even the seaweed. Vanessa wants a friend just like her. When Vanessa calls on Blizz Richards, he’s willing to help out. His team travels 65 million years into the past to find another sea monster. But when they get there, they realize there are other jagged-toothed creatures that want to snap them up.

Monsters on the Run has a variety of interesting characters including a bigfoot, goblins, leprechauns, arctic foxes, and more. All of the creatures work together to help Vanessa find a friend that looks like her. The story is a bit random and jumps from topic to topic, but is still enjoyable.

Each page has black and white illustrations with googly-eyed monsters and cartoonish dinosaur predators. Most pages have one to two sentences, while a few pages have up to six sentences. This is a fast-paced, silly story that will engage readers who are just beginning to pick up chapter books.

Sexual Content

  • None

Violence

  • After someone accidentally sits on a dinosaur’s tail, the dinosaur chases him.
  • While swimming, a predator tries to eat Nessie.

Drugs and Alcohol

  • None

Language

  • None

Supernatural

  • To time travel, a leprechaun takes “strands of the rainbow and separates them, picking out two colors to combine.”

Spiritual Content

  • None

 

 

 

Meet the Bigfeet

Blizz Richards is a loyal friend with a gigantic heart—he’s also a Yeti. Blizz and others like him have vowed to never be seen by the outside world, which makes it really difficult to have a family reunion. Blizz’s cousin decides to have a big party so the family can get together. The only problem is that an evil man with a camera is determined to prove that Bigfoot really does exist. Will Blizz and his friends be able to stay hidden or will the evil man be able to snap a photo of Bigfoot?

Each page of the story contains full-page black and white illustrations that introduce the many mysterious creatures that Blizz Richard knows. Readers will love the silly illustrations and enjoy the comical plot that pits a man with a camera against a group of creatures including a goatman, a goblin, and a skunk ape.

Meet the Bigfeet’s plot is at times random, and much of the story revolves around introducing characters. Even though the story’s conflict is weak, readers will enjoy the easily understood plot and the interesting characters. Each page has 2-4 sentences, which makes the story accessible to struggling readers. Meet the Bigfeet includes gags, jokes, and silly situations to entertain readers and take them into an imaginary world where Yetis and unicorns do exist.

Sexual Content

  • None

Violence

  • None

Drugs and Alcohol

  • None

Language

  • OMG is used once.

Supernatural

  • None

Spiritual Content

  • None

 

 

 

Enchantment

As a child, Ivan stumbled across a slumbering princess in a forest clearing. Terrified by the beast that guarded her, he fled. But years later he is compelled to return by the need to determine if his princess was a childhood fantasy. Unfortunately for him, she was not.

Ivan is thrown into a world a thousand years in the past. Despite the fact that he is already engaged to a simple American girl, Ivan discovers that he is expected to marry the princess. If he fails to do so, the kingdom will become forfeit to the evil witch, Baba Yaga. However, Ivan must prove to himself and to the kingdom’s subjects that he truly is worthy of their princess.

Filled with culture, magic, and an interesting look into how modern people would fare in ancient times, Enchantment is a joy to read. However, some adult themes make this novel appropriate for a more mature audience than Card’s most famous book, Ender’s Game. Nevertheless, this is an intriguing story that will draw you in for an enjoyable tale.

Sexual Content

  • When Katerina meets Ivan and knows they are destined to get married, she thinks, “And in the marriage bed, wouldn’t he lie more lightly upon her than any of the hulking knights who had looked at her with covert desire?”
  • When the king meets Ivan, the king makes, “a reference to the presumed consummation of their marriage.”
  • Baba Yaga thinks about her husband, who is also a god. “He was the only male she’d ever slept with that she couldn’t kill no matter how much she sometimes wanted to.”
  • Baba Yaga tells a bear that if he betrays her with another woman, “your balls fall off.” She then tells him to, “Stick to swans and heifers or whatever it was that Zeus had a taste for. Or she-bears. But as far as humans go, you’re mine.”
  • When Ivan and Katerina are married, Ivan thinks that he had hoped to marry out of love. When he thinks of his marriage night he is concerned. “To bed a woman who was only doing it because her people were being held hostage. How is this going to be distinguishable from rape?” In a book that Ivan had tried to read, the author “had written that ‘all women love semi-rape . . . But the idea seemed so loathsome to him that even if it were true, he did not want to know it . . . To sleep with an unwilling woman—Ivan was not even sure he would be able to perform.”
  • At the wedding, Ivan is unsure what to make of the guest’s behavior. “The crude comments about how he was going to keep the princess turning on the spit longer than a suckling pig gave him a new appreciation for the Jewish ban on pork. And the children who asked if they could come play in the tent that his erection would make of the bedcovers left him speechless.”
  • When Ivan’s fiancé finds out that he married Katrina, she is upset. One of the reasons she is upset is because she and Ivan never had sex and people teased her saying he was gay or had a childhood injury. “They kept thinking up some new malady to explain his lack of sexual drive. ‘He has elephantiasis of the testicles’—that was a favorite—‘his balls weigh thirty pounds each.’”
  • When Ivan and Katerina consummate their marriage, the act is not described in detail, but Katerina thinks about what she had been told. The advice is told over a page and includes,  “Most of them spoke of the casual brutality of men, like dogs that mounted bitches, boars on sows. It will hurt. . . One took her aside warned her not to cry out in pain—some men will think it should always be like that, they’ll come back for more of your pain instead of for your love . . . If you don’t make him welcome, he’ll find someone else who will. Other told her to be grateful when he found someone else, because then he’d only bother her when it was time to make babies.”

Violence

  • Baba Yaga used magic to turn her husband into a bear. “Yaga found her husband tearing at a human thigh. It was disgusting, the way he let blood drool onto his fur, making a mess of everything. One the other hand, the ligaments and tendons and veins stretched and popped in interesting ways.”

Drugs and Alcohol

  • None

Language

  • Profanity is used rarely throughout the book, including bitch, damn, and shit.
  • Katerina tells Ivan, “Not everyone is as tall as you. . . I don’t imagine you could even lie down straight in a regular house. Not without sticking your head out the door and your ass in the fire.”
  • The king calls the witch a “great bitch.”
  • Shit is used several times. One example is when the bear tells Baba Yaga that when he kills men, he doesn’t need a sword, “I roar at them and they shit themselves and run stinking into the woods.”
  • Ivan thinks he wasn’t worthy of Katerina and that, “the only men who tried to date such women were the arrogant assholes who thought every woman wanted them to drop trou and let the poor bitch have a glimpse of Dr. Love.”

Supernatural

  • Time travel, magic, witches, and old Russian gods are integral parts of the storyline.
  • Baba Yaga is an evil witch who uses magic and spells to try to gain a kingdom.
  • Mikola Mozhaiski is the bear god. Some people thought Mikola Mozhaiski kept Baba Yaga in check.
  • A magical bear, who is a god, was watching over Katerina as she slept.

Spiritual Content

  • Katerina is a Christian. She believes in Mikola Mozhasiski and the Holy trinity. “. . . unlike God, you couldn’t pray to Mikola Mozhaiski, you couldn’t curry favor with him, he asked of you neither baptism nor mass.”
  • Ivan is a Jew who practices his religion. When Katerina first meets him she wonders why a wolf hasn’t sent him on to heaven. Then she thinks, “Well, not heaven. He was a Jew.”
  • Katerina’s father would like her to choose another husband, even if it means they will have to fight to keep the kingdom. Katerina said, “Father, I am a Christian . . . But the armies of Rome have been defeated many times since they converted to Christianity. Maybe when God has some great purpose, like converting an empire, he gives victory to is follows. But Christians can die.”
  • Katerina prays. “And in that moment, she had prayed, O Mikola, O Tetka Tila, O Lord Jesus, O Holy Mother. . . then she realized that she had prayed to Jesus third, not first, and when she spoke to the Holy Mother, it was not so much the Blessed Virgin as her own dead mother to whom she prayed. No doubt this was damnation, and she sank down into sleep, into despair.”
  • Baba Yaga asked the bear to kill someone and she reminds him that he is immortal. Baba Yaga mocks him saying, “You’ve lost faith in yourself. Isn’t that rich? A good who has become a self-atheist!”
  • When Baba Yaga told bear he should have remained a weather god, he said, “Weather god was never my option. This people didn’t need a sky god. They needed a god to keep winter under control. Like any good king, we respond to the needs of the people. We become what they need us to be.”
  • One of the characters, Dimitri, has a dream and thinks the Winter Bear has determined that he should marry the princess. Even though the priest has forbidden him to perform the old rites, Dimitri still performs them because the “Christian God had not replaced the old gods. Father Lukas was full of lies. And the Winter Bear was full of promises.”

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