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“Zelli didn’t know what to feel in that moment, charging into battle with her friends—her dungeon-monster-creature friends—rushing in to help her human adventurer mother. None of it made sense, but then, she thought, not much of her life ever had.” –Dungeon Academy: No Humans Allowed!

Dungeon Academy: No Humans Allowed!

Dungeons & Dragons #1

by Madeleine Roux
AR Test, LGBTQ


At A Glance
Interest Level

8+
Entertainment
Score
Reading Level
6.5
Number of Pages
208

Welcome to Dungeon Academy, where monsters and creatures train for the dark world that awaits just beyond the dungeon walls! But Zellidora “Zelli” Stormclash is a bit—different. She’s the one thing monsters and creatures of the Forgotten Realms fear the most: Zelli is a human!  

Knowing she’ll never be accepted, Zelli’s parents disguise her as a minotaur in hopes she’ll blend with the academy’s monstrous surroundings. Zelli does her work, keeps to herself, and becomes “invisible” to everyone.  

While in History of Horrible Humans class, Zelli learns of the great human adventurer, Allidora Steelstrike, who oddly resembles her. Could Zelli also be a Steelstrike? Seeking answers to her true lineage, Zelli embarks on a dangerous adventure.  

But she won’t be alone. A vegan owlbear, a cowardly kobold, and a shapeshifting mimic will join Zelli on her quest for truth in a world that holds no place for them. And who knows? Perhaps these monstrous misfits may discover some truths of their own.  

Dungeon Academy: No Humans Allowed! is told from Zelli’s point of view. Like many middle-grade readers, Zelli wonders where she belongs. At first, she tries to isolate herself from others. But when she stops a bully, Zelli gains a group of unlikely friends. Each creature in the friend group goes against the usual stereotype for their species. For example, Hugo is an owlbear who is kind and has no desire to use his strength to defeat others. This allows the author to reinforce the importance of embracing each other’s differences.  

Readers who are not familiar with the world of Dungeons & Dragons may have difficulty understanding Zelli’s world. In addition, some readers will struggle with the book’s advanced vocabulary such as rudimentary, vambrace, begrudgingly, baldric, surreptitiously, and necromancy. The book also uses made-up words which at times can be confusing. For example, “The goblins ate with goblins, the oozes slorped with the oozes, and the myconids multiplied with the other myconids.” 

Since the story takes place in a fantasy world full of strange monsters and creatures, the book includes illustrations that are black and white with pops of orange. The illustrations, which appear every two to five pages, give readers a visual of all of the strange creatures as well as the battle scenes. Even though the battle scenes are described in detail, the illustrations do not show any gory details.  

Dungeon Academy: No Humans Allowed! is best suited for readers who are already familiar with Dungeons & Dragons. The unique characters highlight the importance of accepting yourself, even if you’re different than others. In addition, the story makes it clear that everyone makes mistakes—the important part is to learn from those mistakes. While the story has positive life lessons, the book’s long descriptions slow down the book’s pacing which breaks up the action and suspense. In addition, most of the action begins in chapter 11, which makes some of the adventure unexciting. Despite this, readers who are familiar with Dungeons & Dragons will enjoy entering the world where monsters, creatures, and humans come together to defeat evil. Readers who enjoy Dungeon Academy: No Humans Allowed! should also read the Dungeoneer Adventures Series by Ben Costa & James Parks. 

Sexual Content 

  • None 

Violence 

  • While in the forest, Zelli and her friends are surrounded by a pack of wolves. The group believes they are doomed, but Zelli’s friend Bauble transforms into a tambourine. “Zelli couldn’t believe what she was seeing—the banging and the noise actually worked. The wolves shied, showing their teeth, yellow eyes glowing with hungry intent, but gradually their shaggy gray heads bowed. . .slinking back toward the edge of the forest. . .” 
  • Zelli’s classmates are put under a spell and walk mindlessly into a deep cave. Zelli and her friends follow and discover a human, Allidora Steelstrike, fighting a necromancer. Steelstrike is cornered and “five skeletal warriors dove at Allidora Steelstike, overwhelming her, slamming her to the ground . . . Steelstrike’s sword tumbled out of her grip, spinning away uselessly, lost under a tide of skeletal feet.” The battle is described over four chapters. 
  • Zelli and her friends jump in to help Steelstrike. Zelli’s “sword collided with the nearest skeleton, and the impact hit her not as a human, but as a minotaur. Swinging her weapon, throwing her weight around, she felt strong and sturdy. . . she bowled [the skeletons] over easily while [Zelli’s friend] lashed out with his shield at any that managed to get by.” 
  • Soon, Zelli and her friends are surrounded by skeletons. Then Bauble [a mimic] turns into a ball and bounces through the skeletons. “Flash [a blink dog] popped out of Hugo’s bag, appearing the next instant inside the rib cage of the skeleton. . . making the skeletal minion explode in a shower of bone fragments.” The fight against the skeletons continues for a page.  
  • A necromancer, Lord Carrion, creates a fire, but Zelli’s friend, Snabla, who is a kobold, uses his shield to get through the flames. “Lord Carrion turned on the kobold, striking with the end of his staff. . . the heavy wooden weapon connected hard with Snabla’s shield, sending him flying to the floor. Dazed, Snabla tried to rise again, but Lord Carrion’s skeletons descended. . .”  
  • Lord Carrion uses a spell to freeze Steelstrike and others. Then, Lord Carrion puts the owlbear, Hugo, under his spell. Hugo’s eyes, “Suddenly filled with hatred. . . Hugo gnashed his beak and lashed out at [Nelli and her friends] with lethal claws, gouging a long scratch into Snabla’s mighty shield. His eyes flashed purple, his claws elongating, glowing like otherworldly dangers. . . Again and again, Hugo’s glowing claws beat against the shield, and Snabla did his best, but he was just a young kobold . . .”  
  • Zelli attacks Hugo with her sword, but “the owlbear’s crushing grip landed around her upper arm and with ease, he hoisted her into the air, opening his beak wide to tear out her throat. Zelli kicked and punched but to no avail . . . She thrashed and hoped he would at least miss her neck and land somewhere less vital.” 
  • When Hugo attacks Zelli, his “sharpened beak came down with a snap on her shoulder joint, and she heard the crunch of bones and felt the hot splatter of blood against her chin as the owlbear took the first bite.” The taste of flesh brings Hugo to his senses and he stops his attack on Zelli. 
  • The fight with the skeletons continues. “Hugo, now enraged in his own right, bashed [the skeletons] with his heavy fists . . . Minion after minion flew across the cave, crumbling as their frail bodies hit the stone.” The blink dog “popped up just in time to catch a broken leg bone before it could reach the floor.” 
  • Once the skeletons are defeated, Snabla goes after the necromancer. “Snabla slammed right into his legs, sending the necromancer end over end and into a dusty, musty corner. . .” The necromancer begins a speech, “But Bauble had heard enough. . . The mimic changed rapidly into an iron pan, and Zelli had the strength left. . . knocking the necromancer out of his wits before he could finish his vile spew.”    

Drugs and Alcohol 

  • None 

Language 

  • There is some name calling including sneak, slimeball, fart breaths, dummy dumb, fiend, and witless worm. 
  • “By Bane’s Black Hand” is used as an exclamation once. 
  • After Zelli and her friends leave the school without permission, one of the teachers says, “By all the gods and oaths, what were you four thinking?”

Supernatural 

  • The world has magic and many monsters and other creatures. 
  • Bauble is a mimic that can change shapes. For example, when it gets scared, “the mimic shrank down into a small box with a lid and enameled handles, a miniature dancer turning behind a glass pane, gentle, tinkling music drifting out into the icy cold dungeon. Then it transformed again, this time into a quill; then it returned to its initial book form.” 
  • One of the instructors is “undead” and he is “merely a floating bespectacled skull engulfed in blue flames.”  
  • When Zelli and her friends run away from the school, they go through the Endless Forest. “The forest recognizes those who are welcome and allows us passage but anyone else will wander and wander for days until, well. . .” 
  • Part of the story deals with necromancy, which is communicating with the dead. 
  • Zelli and her friends find a blink dog, which can disappear and reappear someplace else. 
  • The necromancer opens a portal and sends monsters and creatures through it where his master will turn them into his army.  
  • Zelli is given a Steelstrike emblem that is “enchanted with powerful magic. They call to each other. . .” Her biological mother says, “Should you need me, simply hold the emblem tight and speak the words, ‘By sword and by light, Talos guide my sight, summon my kin, call the Steelstrike.’” 

Spiritual Content 

  • None 
Other books you may enjoy

“Zelli didn’t know what to feel in that moment, charging into battle with her friends—her dungeon-monster-creature friends—rushing in to help her human adventurer mother. None of it made sense, but then, she thought, not much of her life ever had.” –Dungeon Academy: No Humans Allowed!

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