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“I learned a long time ago that even if it’s uncomfortable and even if you’re standing alone . . . even when the path is unclear. . . you have to be able to stand up for what’s right,” Colin Kaepernick. —Change the Game
Change the Game
by Colin Kaepernick
12+
Score
3.1
144
Written by Colin Kaepernick and Eve L. Ewing and illustrated by Orlando Caicedo, Change the Game is a graphic novel that follows Colin Kaepernick’s high school years. This was a difficult and critical time for Kaepernick. With college fast approaching, he felt pulled between two career paths. He was an excellent baseball pitcher, earning him several offers from colleges, which his parents and teachers encouraged him to pursue. However, these deals saw him only for his athletic ability and disregarded his academic success.
Along with this, Kaepernick had no passion for baseball. Instead, he felt a strong calling for football. His high school football team was a place of comfort for him, where his closest friends played alongside him. Meanwhile, his high school baseball team was made up of mostly strangers who regularly made racist comments. When Kaepernick spoke up against his teammates, the coach scolded him.
In Change the Game, readers will come to understand how Kaepernick’s love for football developed alongside his awareness of the racial prejudices of his environment. Kaepernick grew up in a predominately white small town. He lived in a household with white adoptive parents and siblings. Since most of his friends on his football team were people of color, Kaepernick felt he could truly be himself around them. Not only did his teammates share his love for football, but he could also talk to them about their mutual feelings growing up in their town.
Caicedo’s dynamic illustrations help the reader understand Kaepernick’s feelings throughout the story. For example, Caicedo illustrates Kaepernick’s daydream of a potential baseball career in wavy, overlapping panels. The climactic playoff game is illustrated across a double-page spread, with a small, claustrophobic layout of panels depicting Kaepernick’s anxious, shifting focus; the pictures include a closeup of the ball being caught, a referee barking out calls, a closeup of a shouting fan. The illustrations help the reader fully understand the intensity and anxiety of the game. Each page’s panels have zero to eight sentences.
The book ends with a section describing Kaepernick’s Know Your Rights Camp, a free camp that raises awareness on higher education and self-empowerment for young people of color, as well as instructions on how to interact with law enforcement in various situations. The section includes photos from the camp and quotes from its members, who answer how they plan to “change the game” as future leaders of change.
Overall, Change the Game is an excellently illustrated graphic novel led by Kaepernick’s candid and personal voice as he retells the beginning of his athletic career. In this book, Kaepernick stresses the valuable lesson these experiences taught him: you should always stand up for what is right, even if it feels uncomfortable. The story is sure to resonate with young readers who may share Colin’s experience as well as readers who may not already recognize the more covert examples of racial prejudice in their own environments.
Sexual Content
- Colin describes a “sort of game” in which his father would ask him who on TV he found attractive.
Violence
- None
Drugs and Alcohol
- None
Language
- Colin overhears a white student saying the “n” word.
- A member of Colin’s baseball team refers to a “Mexican stealing another job” from a white store owner.
- Colin describes how he would overhear white fans of his high school football team refer to the team’s Black members as “animals out there,” or “real beasts,” without acknowledging that these descriptions are dehumanizing.
Supernatural
- None
Spiritual Content
- None