Katie the Kitten Fairy

The pet fairies and their special pets help all animals find safe homes. But Jack Frost has stolen the special pets, who were able to escape to the human world. When Rachel and Kirsty go to the park, they see a dog chasing a kitten. When they go to help the kitten, it changes into a tiger and then back into a kitten. Rachel and Kirsty know they must help the kitten get back to the fairy world, but Jack Frost’s goblins appear; they want the kitten for themselves. Can Rachel and Kirsty find the purr-fect solution to their problem?

Younger readers will enjoy Katie the Kitten Fairy because it combines fairies, animals, and goblins. The easy-to-read story has cute black-and-white illustrations on every page. The goblins add non-scary suspense, and readers will enjoy guessing what the goblins will do next. The story highlights the importance of being a good pet owner. For example, when James finds a kitten in the park, his dad won’t allow him to keep it until they call the animal shelter to make sure it doesn’t belong to someone else.

Katie the Kitten Fairy has likable characters who are kind to others. The story has easy vocabulary and short sentences, which make it perfect for readers transitioning to chapter books. Even though the story and characters are not well developed, younger readers will want to read every book in the series because the stories are so much fun. Younger readers will be able to read Katie the Kitten Fairy without assistance, and the stories will help them not only build confidence, but a joy for reading as well. There are seven books in the Pet Fairies series as well as the Sports Fairies series, the Fairy Tale Fairies series, and Special Editions.

Sexual Content

  • None

Violence

  • Goblins try to capture the kitten. “With angry cries, two of the goblins dropped their butterfly nets and dove toward the girls. They stretched their gnarled green hands out to grab the kitten.” Rachel and Kirsty use fairy dust to escape.
  • The fairy queen tells Rachel and Kirsty that Jack Frost stole the fairies’ pets and, “He took them to his ice castle, and then sent out a ransom note.”

Drugs and Alcohol

  • None

Language

  • None

Supernatural

  • A fairy’s kitten pet is in the human world. When a dog chases it, the kitten changes form. “A sudden flash of light flickered through the air. A cloud of amber-colored sparkles swirled around the kitten. Seconds later, the kitten had vanished—and an enormous striped tiger had appeared in its place!”
  • The kitten uses magic to knock a man’s plate on the ground. The kitten then eats the food.
  • The kitten uses magic, so Rachel and Kirsty can understand it. “Sparkles streamed out of its mouth and swirled around in the air! The kitten meowed again, but this time the girls could hear words in its meows.”
  • Rachel and Kirsty use fairy dust to go to the fairy world.

Spiritual Content

  • None

Rise of the Dragons

Joss and Allie have always feared the Raptors and the wave of death caused by the vicious beast. When Joss finds a dragon egg, he never imagined the love he could feel for the Silver dragon or the danger the dragon would bring into his life.

The Lennix’s are a cruel and power-hungry family who wish to rule over all dragons and humans. They have trained their Raptors to follow commands and prey on unsuspecting humans. But some of the raptors are questioning the Lennix’s rule. They are convinced that possessing the Silver dragon is the key to their continuing rule.

Sirin lives in the Lost Lands, where dragons no longer live. Most people have forgotten the dragons and no longer believe they existed at all, but Sirin hopes that she will one day meet a dragon. While Sirin dreams of dragons, her real life is full of grief. When her mom is hospitalized, Sirin is forced to live with several different families. Sirin wonders if her life will be filled with grief forever.

Rise of the Dragons weaves together three stories—Joss and Allie, the Lennix family, and Sirin—and eventually ties the stories together. Most of the story focuses on Joss and Allie, the indentured servants who find the Silver’s egg. When the Lennix family tricks Joss and Allie into going to their compound, life only gets worse for the siblings. Readers will be engrossed in the unique, but cruel, dragon world.

Even though the reader knows that Sirin’s story will eventually connect to Joss and Allie’s story, readers may have a hard time connecting with Sirin’s story, which is realistic fiction. The chapters about Sirin pop in at unexpected places and slow down the plot. The conclusion brings Sirin and a dragon together in a fun, unexpected way and clearly sets up a sequel.

The story contains detailed, concise descriptions, as well as short chapters that often focus on one character. However, some readers may struggle with the difficult vocabulary, such as “ensconced,” “undulating,” “lugubriously,” “cantilevered,” and “soporific.” Rise of the Dragons may best suit middle school readers because younger readers may be frightened by the raptors’ cruelty; several of the characters’ parents are killed by raptors, and the characters are then enslaved by the Lennix family.

Sage creates an interesting dragon world, where death and violence are everyday occurrences. Although the characters are not well developed, the story has enough action and suspense to keep the pages turning. Rise of the Dragons has plot twists, truly evil villains, and a protagonist with whom readers will sympathize.

Sexual Content

  • None

Violence

  • Joss thinks about his parents, who died when raptors “dived onto his mother and father, and the shine of their sharpened talons, curved and lethal, as they emerged from their sheaths for the kill.” Later Joss again thinks about his parents and how “they had been attempting to escape a Lennix roundup, and it hadn’t worked. He remembered Raptors diving down, taking his parents hundreds of feet up into the sky, and then dropping them into the sea.”
  • When Joss is riding his dragon, Lysander, they are chased by a group of dragons. As Joss and Lysander try to flee, “Joss felt a burst of heat as a spume of dragonfire hit Lysander’s tail. The flames fell away from Lysander’s silver scales like water from oiled feathers, but the shock of it caused him to shoot rapidly forward. . .” Joss and Lysander fly through a portal and are safe.
  • Lysander frightens a flock of sheep, and they run into an old quarry. Joss tells his sister about how he “climbed down into the quarry and they were piled up. Dead on the quarry floor. Well, they weren’t all dead. Some were injured and bleating. So . . . so I had to hit them on the head. To put them out of their pain. It was. . . Oh, it was horrible.”
  • When Joss trips, D’Mara “Grabbed Joss’s arm and pulled him roughly to his feet, gripping him so hard he could feel her nails digging into skin.” When Joss and Allie try to run, D’Mara “threw herself at Joss and caught his neck in an armlock. Allie hurled herself at the traveler, but a well-aimed kick sent her sprawling to the ground. . . The traveler jerked her arm hard against Joss’s throat, making him gasp for breath.” Armed guards appear and they shoved the sack over Lysander’s head. “At once he lay down upon the ground in defeat. . .They pulled her (Allie) arms behind her back and roughly tied her hands, then threw a net over her and wrapped her up so tightly that she could hardly breathe. Allie began to gasp in panic. . . As Allie took a shuddering gulp of air, Tamara kicked the back of her knees and Allie fell to the ground.” Joss is also tied up, and the two were taken to Fortress Lennix to be prisoners.
  • When Sirin and Ellie are walking home from school, some girls bully them, telling them they must pay a toll to pass. One girl grabs Sirin by the collar. Later, the same girls corner Sirin and her foster mother, Mandy. Mandy tries to help, but “Mandy looked down and saw the point of a jagged knife pressing into her all too thin cardigan. . . but the pressure of the knife point reminded her to keep quiet.” One of the girls “pulled out a knife, drawing the tip of the blade across Sirin’s stomach.”
  • The Lennix twins take Allie to a notoriously violent raptor and have her thrown into his room. They giggle as they hear the dragon roar and they assume Allie is being eaten. However, the dragon does not injure Allie.
  • When the Lennix’s catch a Green dragon, the other dragons punish the Green. “Bellacurx sent a short burst of flame flickering across the ground, so that they curled around the delicate feet of the Green and sent her hopping from one foot to another—much to the amusement of the other Raptors. . . In a sudden movement, the red dragon brought her wings down in such a way that their sharpened barbs gouged deep grooves through the scales of the Green and tore into her wings.” The Green is then imprisoned.
  • The Lennix’s raptors go on a raid, attacking the Greens and “demolished their nest.” D’Mara’s husband tells the raptors, “The free Greens are finished. But the Reds, Yellows, and Blues remain . . . Raptors, tonight we shall go in for the kill. We go to the Islands of the Blues where they hold their eggs deep in caves beneath the ocean. From them we shall take a tribute: a living infant that we shall tear to shreds before their eyes, and then we shall leave them in grief. We shall return again and again and again until the Blues show us their hiding places of their clutches and beg us to take them.”
  • The epic battle between the Lennix’s raptors and other dragons takes place over three chapters. During the fight, “Wave after wave of firestiks rained down from Flight Vengeance. Bellacrux and Lysander ducked and dived. . . And then a firestik found its mark—on Lysander’s left wing tip. Lysander pitched to one side and sent the weapon bouncing off his armored silver scales. The sudden lurch sent Joss sliding out from the rider’s dip.” Joss is able to rebalance, and the fight continues. One aggressive raptor named Valkea goes after Bellacrux. “Valkea let loose a long, focused spume of fire. It caught the tip of Bellacrux’s tail but did little damage, for the tail-thrashing doused the flames and the burn alerted Bellacrux to her pursuer . . . Bellacrux sent a long, thin steam of brilliant orange flame straight into Valkea’s face. The Red wheeled backward and the flames shot down the soft and vulnerable front of her neck. . . In agony from the burn, she thrashed her neck to and fro, trying to cool the burn. . .” During the battle, one dragon is injured when someone throws a firestik, and the raptor’s “tail exploded into flames,” causing the raptor to fall to his death.
  • When a burning raptor falls to his death, he hits a dragon’s wing. When the raptor’s tail hits the dragon, “there was a snap like a pistol shot, and suddenly her wing was hanging down, useless. Herlenna screamed. . . She keeled over to one side, and with a crashing and cracking of branches, she disappeared through the canopy of trees like a drowning swimmer beneath the waves. Lysander and Joss heard a deep thud, and then all was silent.”

Drugs and Alcohol

  • None

Language

  • D’Mara calls her husband a “spineless little liar” and “slick of dragon slime.”
  • D’Mara calls a dragon an “idiot.” Later she calls Joss an “idiot.” Several other characters also call someone an “idiot.”
  • Kaan calls his brother a “dumbo” and then tells him, “Oh, go boil your stupid fat head.”
  • D’Mara tells her husband, “And I always thought that Lock of yours was a bit of a bonehead.”
  • A girl tells Sirin’s foster mom, “Bleedin’ Nora, you’re effing crazy, you are.”

Supernatural

  • Humans can lock with dragons. “Some people were lucky enough to become so close to a dragon that they stayed together for life. They even understood each other’s thoughts.” Once a dragon and human have locked, they can communicate through thought.
  • A silver dragon is able to travel through a portal to the Lost Lands. “All Silvers can travel through the invisible portals that link our two worlds. And if a Silver touches its tail to another dragon, they can both go through. Indeed, you can have a whole chain of dragons going through.”

Spiritual Content

  • None

The Shark Whisperer

Tristan Hunt is known for being clumsy, which is why his parents aren’t surprised when he falls into a pool of sharks. After his strange experience in the shark tank, Tristan is invited to an ocean-themed summer camp in the Florida Keys. But this camp has a secret. All of the campers have a special talent when it comes to the ocean.

While at camp, the ocean animals ask for help figuring out who is finning sharks in the Bahamas. When several of the campers go to investigate, they disappear. With the help of sharks, dolphins, a quick escape-artist octopus, and other sea creatures, can the campers stop the shark-finning, reef-blasting billionaire?

Tristan Hunt and the Sea Guardians takes the reader on an underwater adventure, where sea creatures of all types come to life. As the campers learn about sea life, they discover an array of sea creatures from a toothless shark in a rehabilitation center to chatty seagulls. Several scenes are from a shark’s point of view, which adds interest. Tristian meets several sharks with a Bahamian accent, and one humorous shark laughs at Tristan’s fear of sharks and tells him that humans taste awful. The interaction between humans and sea life, and the variety of sea creatures with their different personalities make the story a lot of fun.

As Tristan and the other campers learn about their skills, their different reactions are interesting. At first, Tristan is a clumsy, insecure boy. However, as the story progresses, Tristan becomes more confident, is able to speak his mind, lead others, and can also laugh at his clumsiness on land. The story connects sea creatures’ behavior to the campers’ behavior and shows the importance of leadership, cooperation, and helping each other.

As a marine scientist, Prager beautifully describes the ocean sea creatures and their habitat as well as highlights the importance of taking care of the ocean. Although the ocean descriptions accurately explain the ocean, some of the long descriptions and advanced vocabulary may make the story difficult for some readers. Tristan Hunt and the Sea Guardians mixes adventure, action, and ocean life to create an exciting, educational fantasy that readers will enjoy. Readers will want to jump into this series, which continues in The Shark Rider.

Sexual Content

  • None

Violence

  • Someone is finning sharks. Tristan explained, “Finning, that’s totally disgusting. It’s when people slice off a shark’s fins and then throw the dying shark back into the water.”
  • The bad guy’s crew kidnapped some of the campers. The kidnapping was not described.
  • The sea life reported that “men from the ship killed and finned ten lemon, two bull, and five bull sharks. Took the fins and dumped the sharks. A few pilot whales were injured by the blasts; hurt their ears and they’re having trouble navigating.”
  • In order to free the kidnapped campers, the sea life attacks the bad guy’s yacht. A group of birds “dove like kamikazes toward the men on the upper deck at the back of the ship.” Then a group of birds poops on the men. When the kids try to escape, “the security man also tried to pull out his gun, but the birds had aimed well. The firearm kept slipping in his grasp due to a heavy coating of poop and slime.” The kids jump off the yacht, and the men tried to start the Jet Skis’ engines. “At that very moment, however, another team was preparing to go on the attack. The flying fish swam fast to build up speed. They leapt out of the water, stretched their fins out wide, and used their tails as rudders. The eight-inch, silvery fish glided low, swift, and silently over the water’s surface. . . They hit their target in quick successions, pummeling one of the men in the face and chest.” The attack happens over four pages.
  • After the campers are rescued, and with the help of humans, the sea creatures put explosives on the ship. Tristan “noticed that the ship was leaning. Its right side was lower in the water than the left. . . Men started yelling. Black smoke began billowing out from inside the ship.” The yacht sinks, but no one is injured.
  • When one of the bad guy’s men finds a group of campers, they trick him into driving his Jet Ski into an ooid sand wave. “The water over the top of the ooid sand wave was too shallow for the heavy Jet Ski. It hit the sand and stopped with a tremendous jolt. Somehow the man was able to stay aboard and upright on his machine. He reached for his gun. Just as he was about to swing his weapon around, a heavyweight rammed him from behind. The man flew off the Jet Ski as if he’d been hit by a dump truck.”

Drugs and Alcohol

  • As the kids were flying over an island, “Coach Fred came on the intercom and told them about a secret navy base there that specialized in capturing drug smugglers.” One of the teens asks if the Navy shoots the drug smugglers. Coach Fred replied, “No, they do not shoot the drugs smugglers. . . well only if necessary.”

Language

  • Darn is used twice.
  • Heck is used once. When a man sees a strange shadow in the ocean, he asks, “What the heck was that?”
  • Oh my God is used twice. Tristan’s father said, “Oh for God’s sake.”
  • Hugh’s family has a chef. He said, “Thank God we do. My mom can’t cook at all.”
  • Someone calls Tristan an idiot.
  • A shark calls Tristan a “lame brain.”
  • A man calls a group of people dorks.
  • frickin’ is used once.

Supernatural

  • All of the kids at camp have different abilities. Ms. Sanchez explains why. “Well, as you and the others know, life on Earth is believed to have started in the ocean. Over hundreds of millions of years, animals evolved and adapted to life in the sea—like dolphins. . . Humans have always lived on land. But since life began in the sea, our very earliest ancestors came from the ocean. In some people there are still traces of the genes that allowed those organisms to adapt to and live in the sea. At the right age and with the right help, these genes can sort of, well, be turned on, at least for a few years.”
  • When the kids at camp drink a pink-colored water, their hands and feet change. After drinking the pink-colored water, “there was a thin sheet of skin between their toes, like the webbing on a duck’s feet.” The effects of the water are temporary.
  • Some of the students can communicate with sea animals. Others have “excellent mucus deployment skills.”
  • When an octopus touches Hugh, “the creature turned brown with blue polka dots. Hugh smiled. Then an even more shocking thing happened. Hugh’s hand also turned brown with blue polka dots.” Hugh discovers he has the ability to camouflage and communicate with animals. Ms. Sanchez explains, “I bet in seawater you’ll be an excellent mimic. Your skin will have the ability to change color and maybe even texture when you’re in the ocean.”
  • Sam discovers that she can echolocate. Sam was swimming in a lagoon, and “after she made the clicking noises she had more than a feeling that the sharks were coming. It was like she had a full-screen 3D image of them in her head.”
  • When the students are in the water, their wounds heal quickly.

Spiritual Content

  • None

The Darkest Hour

After the battle with the dogs, the dust settles. There is only one casualty—Bluestar, the leader of ThunderClan. Since Fireheart was the deputy, he must now receive his nine lives and new name from StarClan. Everything seems to be flowing smoothly at the beginning of Firestar’s rule. Prey is good; there have been no fights with other Clans, and Tigerstar has been quiet so far, even though he was the reason the dogs attacked. Firestar works with his apprentice and helps the Clan recover, but he is haunted by a new prophecy.

Soon Tigerstar announces that RiverClan and ShadowClan are merging and that they will be forming TigerClan. When TigerClan attacks WindClan, it becomes clear what will happen if ThunderClan and WindClan don’t accept the new order. Is there any way the clans can work together to bring peace to their home?

As Tigerheart tries to unite the other clans, he shows his cruelty. Unlike previous books, The Darkest Hour doesn’t focus on floods, fires, or storms. Instead, the clans fight each other and the intense battle scenes are often described in detail, which will cause an emotional reaction because of the graphic descriptions.  The book transitions smoothly from the clan’s life to the battles; the battle scenes and the epic climax will leave the readers’ hearts pounding.

The final chapter in the Warrior series, The Darkest Hour, will not disappoint! As the six-story arch ends, readers will feel an emotional connection with the clans’ cats and will be surprised by unexpected and shocking events. Young readers love the Warrior series because of the well-developed characters, the descriptions, and the nonstop action. The Warrior series has turned many youngsters into avid readers because the series takes the reader into the lives of wild cats, who soon feel like friends. Warriors fans will forever remember Fireheart, who will leave his paw marks on their hearts.

Sexual Content

  • None

Violence

  • Tigerstar commanded Stonefur to kill two cats, and when Stonefur refuses, Darkstripe attacks him. “The two warriors were a clawing, screeching knot of fur on the floor of the clearing. The rest of the cats scrambled backward to give them space, still keeping the same eerie silence. . .” They fight for two and a half pages. Stonefur eventually dies in the battle.
  • Firestar was in his camp when he heard wailing. Firestar watched as “limping out of the tunnel was a cat that was almost wounded beyond recognition. Blood dripped from a long gash in his flank. His fur was matted with sand and dust, and one eye was closed . . . The newcomer was Mudclaw, barely able to stand from pain and exhaustion.” Mudclaw announced that TigerClan was attacking their camp. When a patrol goes to their camp, Onewhisker “was lying on his side with deep wounds to his throat and shoulder. Barkface, the WindClan medicine cat, was pressing cobwebs to them, but the blood still oozed out sluggishly.” Onewhisker told them that Gorsepaw had been killed. Onewhisker said that Tigerstar “pinned him down in the center of the clearing, with his warriors around him so none of us could get close enough to stop him. He . . . he said he was going to kill him to show the rest of us what we could expect if we refused to join him.”
  • Tigerstar attacked Scourge. As they were fighting, Tigerstar “fell on his side, exposing his belly, and Scourge’s vicious claws sank into his throat. Blood welled out as the smaller cat ripped him down to the tail with a single slash. A desperate scream of fury erupted from Tigerstar, then broke off with a ghastly choking sound. His body convulsed, limbs jerking and tail flailing . . . The dark red blood kept on flowing, spreading across the ground in a ceaseless tide. Tigerstar let out another shriek.” This fight lasted one page.
  • During a major battle with BloodClan, Scourge attacked Firestar. As Scourge attacked Firestar, “Agony exploded in his (Firestar’s) head as the reinforced claws struck down. Flame washed over his eyes, fading to leave nothing but darkness. A soft, black tide was rising to engulf him; he made one final effort to get up, but his paws would not support him, and he fell back into nothingness.” Firestar died, but because he had nine lives from StarClan, he was brought back to life.  After he was brought back he killed Scourge, and the battle was over. The battle is sixteen pages long, and many lives were lost.

Drugs and Alcohol

  • None

Language

  • Firestar’s friend called him a “Stupid furball.”
  • Firestar called a cat a “mouse-brain” because they jumped into a battle and almost fought the wrong side. The phrase mouse-brain is used six times.
  • Blackfoot called some cats “half-Clan crowfood.”
  • Darkstripe called someone “fox-dung.”

Supernatural

  • None

Spiritual Content

  • Cats that die go to StarClan and can come back in dreams.
  • Cats go to the moonstone, “a gleaming rock, which glittered as if it were made from countless dewdrops,” to share dreams with StarClan and gain answers.
  • StarClan shared a prophecy that said, “only fire can save the Clan.”
  • A clan leader can be granted nine lives from StarClan, which means they can die eight times and return to life.
  • Cats are granted their warrior name, “by the powers of StarClan.”
  • Fireheart said that it was the will of StarClan that Bluestar died, and that she made peace with StarClan before she died.
  • Firestar received a prophecy from StarClan saying, “Four will become two. Lion and tiger will meet in battle, and blood will rule the forest.”
  • Ravenpaw said that StarClan made a good choice making Firestar leader.
  • Firestar tried to reach out to Spottedleaf, the dead medicine cat, in a dream. Firestar wanted help making a decision, but Spottedleaf wouldn’t help him, and she told him that it was his decision.
  •  Firestar said that “Tigerstar behaves as if he’s never heard of StarClan.”
  • Sandstorm said, “It’s in the paws of StarClan.”
  • Tallstar swore on StarClan.
  • Bramblepaw started arguing with his father and he said, “then at least I’ll go to StarClan as a loyal ThunderClan cat.”
  • Right before all the cats went into battle, they said, “And may StarClan be with us all.”
  • Cats think the stars represent each member of StarClan, so when one cat saw some stars at dawn, he thought, “a few early warriors of StarClan looked down at him.”
  • After Firestar was killed, he lost one life, met with StarClan, and then he came back to life.
  • A cat said, “Thank StarClan.”
  • Firestar asked his medicine cat if they had received any messages from StarClan.
  • Firestar said that they are in the forest, “by the will of StarClan.”
  • As Whitestorm died, he said, “I go to hunt with StarClan.”
  • After they won the battle, Firestar said, “Thank you, StarClan.” He then received a vision from Spottedleaf.

The Brooklyn Nine

Baseball is in the Schneider family’s blood. Each member of this family, from family founder Felix Schneider in the 1800s to Snider Flint in the present day, has a strong tie to the game and to Brooklyn. The Brooklyn Nine begins in Manhattan, 1845, with Felix Schneider, a boy who has recently moved to America from Germany and ends up meeting the Knickerbockers. Several years later, Felix’s son Louis plays baseball during the civil war. He serves for the Union but befriends a Confederate soldier and they bond over the game. Louis’s son, Arnold Schneider, also has a love for baseball. He meets the famous King Kelly who has fallen on hard times and gone to drinking and fails to live up to the young boy’s expectations. Arnold’s son Walter tries to get Cyclone Joe Williams onto a team by pretending the man is Native American. Frankie Snider, Walter’s daughter, runs a numbers game for a mob and meets the famous reporter John Kieran, who helps her rig it.

Kat Flint, the first character unrelated to the Schneiders, joins the Grand Rapids Chicks in the first All-American Girls Baseball League. Her son Jimmy is more into baseball cards than actual baseball, but faces the threat of Sputnik and the fear of atomic annihilation during the 1950s. His son, Michael Flint, pitches a perfect game. His son, Snider Flint, helps run a pawnshop with lots of baseball memorabilia.

Each of these experiences, from Felix in 1845 to Snider in 2002, are connected by baseball. Gratz creates characters that are vivid and distinct, each with their own unique traits and personalities. The historical information and timeline of characters allow the reader to glimpse baseball and life during each character’s time period. The conflicts that characters face are realistic, and the ways they overcome them show the advantages of hard work instead of magical solutions.

Gratz also includes a large amount of accurate historical information about baseball in the stories. His main characters are fictional, but they interact with are real, historical people. For example, King Kelly was an actual baseball player who spent his fortune on alcohol, and Cyclone Joe Williams was a real African American who played as one of the world’s greatest pitchers, even though he could never play in the major leagues.

The story is broken up into nine innings, and each inning focuses on one generation. Each inning has an entirely new cast of characters and ends in a cliffhanger. Even though the cliffhanger’s questions are eventually answered, the abrupt endings of each chapter may cause some frustration for readers.

The Brooklyn Nine weaves authentic details about baseball into each fictional character’s life story. Gratz clearly illustrates the idea that baseball is more than just a game or a pastime, and the nine stories he tells are an innovative way to get that idea across. The book is relatively easy to read; none of the words or sentences should be too difficult for the author’s recommended audience of 8+. There is a small amount of violence, but nothing is extremely detailed. More than anything, the author includes powerful themes centered around the importance of perseverance and the powerful impacts that different generations can have on each other.

 Sexual Content

  • None

Violence

  • Kids fight each other in the novel. “Walter got in one good blow before the kid and his two friends ganged up on him and beat the stuffing out of him.”
  • During the civil war, the characters hear “the pop of a rifle” before “Stuart’s leg exploded.”
  • Felix remarks that “shootouts sometimes erupted in the streets” of New York.
  • Felix’s uncle “struck” and “cuffed” Felix when he came home after losing a package in the mud.
  • Walter “clawed and fought” when his hat was stolen, “getting himself bloodier in the process.”
  • Henry is punched, leaning to “blood spurt[ing] from the boy’s busted nose.”
  • Eric “punched [Jimmy] in the stomach.”

Drugs and Alcohol

  • King Kelly walks onto stage, “with a glass of beer” in his hand, and proceeds to take “a long draw” off of his drink.
  • King Kelly says he spent his money on strawberries and ice cream, and a heckler yells that “the bartenders got the rest.”
  • King Kelly gets drunk.
  • King Kelly says his “act goes better when [he’s] had a little something to drink.”
  • Blind pigs and speakeasies, illegal bars during the prohibition era, are the setting for Frankie’s chapter.
  • Kat sees girls sitting on gravestones “sipping beer and smoking cigarettes.”
  • Babe Herman “spit a huge glop of tobacco juice.”

Language

  • Rawney Dutchman, bloody devil, plonker, boat-lickers, dork, are all used by characters to insult each other.
  • Hell, damn, and darn are used as exclamations.
  • During a traffic buildup, men “yelled obscenities at each other.”
  • The “Red-Legged Devils” were said to have gotten their name when they fought with “hell’s fury” during Bull Run.

Supernatural

  • None

Spiritual Content

  • Felix compares his neighbor’s apartment to “preachers who stood on street corners throughout Kleindeutschland yelling warnings of damnation and hell.”
  • Temperance preachers throw whiskey into the sea, saying that “alcohol is an abomination, a plague on our cities and our communities and our families.”

by Dylan Chilcoat

Simon Thorn and the Wolf’s Den

Twelve-year-old Simon Thorn’s best friend is a mouse. The kids at school think Simon’s a freak because he talks to animals. Simon doesn’t think life can get worse, until a herd of rats kidnaps his mom. After his mom’s disappearance, Simon learns that he and his family are Animalgams—people who can change into an animal at will.

The children of the Animalgams attend a secret academy hidden within New York’s Central Park Zoo. Simon sneaks into the academy hoping to find clues to his mother’s whereabouts. While at the academy, Simon learns that the Animalgam world is full of ancient rivalries and feuding kingdoms. Commanding the school is a dangerous foe intent on holding supreme power, and she thinks Simon is the key to gaining it. In an instant, Simon’s world has shifted, and he isn’t sure who he can trust. Simon is determined to find his mother, but he may lose his life in the process.

Simon Thorn and the Wolf’s Den jumps into action right from the start. The plot twists and turns as Simon uncovers family secrets, new friends, and evil villains willing to kill for power. Although the plot is complicated, the author circles back to repeat important information, which helps the reader keep track of key details.

Simon is a relatable character because he wants to fit in, but he refuses to bow to bullies. Even when Simon is under intense pressure, he continues to do what is right, including protecting those around him. Because the story is written in the first person, Simon’s thoughts and feelings allow the reader to understand why Simon puts his life in his enemy’s hands.

The villains in the story are capable of hiding their true intentions, but in the end, their actions show the dangers of desiring power. The story also highlights the themes of friendship, forgiveness, and the pain of loss. Simon’s uncle, Darryl, shows what a good parent figure should act like—he gives encouragement, sets rules, and is willing to die for Simon. At the end of the story, readers will understand that even when people have good intentions, the outcome doesn’t always work out as expected.

The story’s advanced sentence structure and often scary violence make the story more appropriate for older elementary readers. Simon Thorn and the Wolf’s Den is a fast-paced story that takes readers into a fantasy world where unlikely Animalgams band together to defeat evil. This entertaining story will surprise and delight readers, while it teaches that “you are the person you choose to be, not the person others think you are.” Readers will be clamoring to read the next book in the series, Simon Thorn and the Viper’s Pit.

 Sexual Content

  • None

Violence

  • When Bryan is bullying Simon, Winter stands up to the bully. The bully “shoved her backward. Winter hit the chair hard, and the crack of elbow against metal echoed through the cafeteria. Simon didn’t stop to think. By the time he realized what he was doing, he had already tackled Bryan to the ground and socked him in the soft spot below the ribs. Bryan cried out, and Simon pulled away, dumbfounded.” During the fight, “Bryan shoved his arm against Simon’s throat. His fist connected with Simon’s abdomen, and Simon curled into a ball.” When Bryan goes after Winter, “Simon roared. His hand shot out, his fingers curled into claws, and he swiped his nails against Bryan’s face. Bright red lines sprouted across Bryan’s cheek, and he faltered, his mouth opened in shock.” The bullying and fighting scene lasts for five pages.
  • While walking through the park, Bryan and his friends see Simon. Bryan shoves Simon, and then “one of the eighth graders caught him and pushed him forward. Back and forth he went, until he was so jarred that he could barely keep his balance. . . Simon made what was possibly the stupidest move in his life: he kneed Bryan in the stomach. Hard. And as Bryan doubled over, Simon pushed him to the ground, grabbed his backpack, and made a run for it.”
  • While at home, rats attack Simon, Darryl, and Isabel. “Rats—hundreds and hundreds—crowded the hallways and poured into the apartment, surrounding the three of them. Their high-pitched squeaks made Simon’s ears ring and he could see their sharp front teeth. . . A particularly eager one tried to climb up Simon’s leg, its tiny nails scratching his skin, and he kicked hard.” Simon’s mother tries to steal a car, but the rats disable the car. The rats begin throwing bricks at the car. “Another hit the window, and another, and another. . . The window shattered. Shards exploded all over him, clinging to his sweatshirt.” As Simon runs, the rats “descended on him with impossible speed, climbing up his clothes, flinging themselves at him, biting him everywhere they could reach. . . One of them crawled up the knife, and though the blade cut its belly, the rat either didn’t notice or didn’t care.” The rats take Isabel. Simon and Darryl get separated. Simon is safe. The rat scene takes place over ten pages.
  • Winter helps Simon escape a guarded building. Winter “kicked an unexpecting guard. Hard. His cry of pain echoed through the lobby. . .” When Simon and Winter get outside, the rats attack. As Simon tries to run, he feels “the rats’ sharp claws scratching his legs as they tried to climb up his jeans again.” A flock of predatory birds appears, and “before Simon could move, talons ripped the rats off his clothing and more vicious screams echoed in his ears as the birds and rats clashed.” The rats scatter.
  • During an Animalgam training exercise, “the mountain lion snapped at the girl, who wore a stony expression and didn’t take her eyes off her opponent. . . At last the cat attacked. Again the girl was ready for him, and she sprang aside a second time. With impossible speed and strength, she flipped the beast over in midair and pinned him to the ground, her knee against his throat. The mountain lion fought back, his massive paws striking her again and again until—The girl disappeared.” The girl wins the match by turning into a spider.
  • During an Animalgam training exercise, Simon tries to sidestep his opponent, “but she grabbed his sweatshirt and twisted him around, and Simon fell hard on his back. All the air left his lungs, and he gasped. . . He buried his knee in her stomach and pressed his arm across her neck, the same way Bryan had pinned him. . . he held her down as she struggled.” When the opponent changes into a spider, Simon is able to capture her in the palm of his hand. When he threatens to squish her, she gives up.
  • When Nolan denies that he is Simon’s brother, Simon dumps chocolate milk on him. Then, Nolan “lurched forward and tackled Simon to the floor, ripping at his shirt and tearing at his hair.” Simon doesn’t fight back, and their uncle breaks up the fight.
  • Brothers, Malcolm and Darryl, fight. “An inhuman snarl cut through the air, and in a flurry of teeth and fur, Malcolm shifted and leaped at Darryl, knocking him to the grass. Darryl roared. In an instant, he also shifted into his wolf form, and Simon jumped back as they collapsed in a heap of limbs and claws. The wolves snarled and ripped at each other’s fur, pawed each other’s snouts, and rolled over and over again as they each fought to gain control.” Even though the brothers fight, they make sure they do not hurt each other. Their mother breaks up the fight.
  • Winter turns into a snake and attacks a man who is trying to keep Simon from leaving. When the man grabs Simon, Winter “shot toward him, sinking her fangs into Perrin’s ankle. Winter must have been venomous, because instantly his grip loosened enough for Simon to shove him away. . . His eyes rolled back into his head, and his knees buckled as he collapsed to the ground.” The man is given anti-venom serum.
  • An Animalgam turns into a black widow and bites the villain. The venom does not kill her.
  • While in wolf form, Darryl is caged and birds attack him. The attack is not described, but Simon finds Darryl. “The hulking wolf lay inside, his sides heaving and his gray fur matted with blood. Scratch marks lined his belly, and the feathers that clung to him made it obvious what had happened. . . As soon as Darryl was free, he shifted back into a human and staggered against the wall.”
  • When Simon and his friends get to his grandfather’s place, they find the security guard “stooped behind the desk. Simone moved closer. A security guard was slumped in his chair, and dark liquid dripped from his neck.”
  • In an epic battle that lasts for two chapters, the villains fight for control over Simon. During the battle, an eagle “flew after Simon, catching up in seconds. His talons scratched Simon’s neck and shoulders, and he shoved the bird away, using all his might to tear a handful of feathers from Orion’s wing. The eagle screamed and disappeared into the trees.” Hundreds of birds attack Darryl, who is trying to help Simon. Darryl is in wolf form, and he “snapped at the birds, fighting to break free, but there were too many of them. They pecked and scratched at his face, his throat, his paws, every part of him they could reach. . . Orion lunged toward the wolf, sinking the razor-sharp points of the Heart of the Predator into Darryl’s chest . . . Darryl had shifted back into a human, and a pool of blood expanded beside his motionless body.” Darryl dies.
  • During the epic battle, Simon turns into an eagle and “lashed out with his talons, slicing across Orion’s face and grazing his one good eye. . . Orion cried out, and at last he let go. Clawing at the air, he stumbled backward off the roof and fell into an empty sky.” Orion is injured but comes back to grab the scepter.
  • Malcolm is able to pin one of Simon’s enemies to the floor. He tells her, “You will leave the city and all our lands, and you will never return. If I ever see you again, I will rip you limb from limb, as slowly and excruciating as possible. By the time I’m finished, you will be begging me to let you die.”

Drugs and Alcohol

  • None

Language

  • Several times someone calls somebody else a “jerk.” For example, when Simon is being bullied, a girl tells the bullies, “Would you jerks shut up and go back to whatever hole you crawled out of?”
  • A bully, Bryan, calls Simon a “freak” and a “psycho.” He also calls Simon a “fart face.”
  • Simon calls Bryan an “ape face.”
  • A girl calls Nolan a “royal halfwit.”
  • Several times someone calls another person an “idiot.”

Supernatural

  • Simon can talk to animals. “Not only could he understand what they were saying, but they could understand everything he said in return.”
  • The story revolves around Animalgams, humans that can change into an animal. This ability is passed down by family. For example, when Darryl changes, his “fingers shifted into claws, his hands into paws, and his nose into a snout. Gray fur spouted all over his body, engulfing his clothing, and as his torso thinned and lengthened, a tail appeared at the base of his spine. In the time it took Simon to blink, his very human uncle had changed into a real, live, snarling wolf.”
  • Animalgams can only turn into one animal, except for the Beast King. The Beast King ruled hundreds of years ago, and “he killed countless Animalgams who refused to bow down to him.” The Beast King was powerful because “he could shift into any animal he wanted. . . You try defeating an enemy who can suddenly grow venomous fangs or dive underwater or fly away. Not to mention he had thousands of followers willing to fight for him.” Nolan and Simon are the Beast King’s heirs, and many believe one of them will eventually be able to shift into any animal.
  • The villain is trying to find all of the pieces of a scepter, because “when all the pieces are in place, the Predator can absorb the power of everyone it kills and transfer it to the person who holds the scepter.”

Spiritual Content

  • None

The Secret Mountain

Jack and his friends are hanging out in Tale Town’s magical tree when they see a surprising sight. Mayor Fitch’s guards lock a troll child in the stocks. Everyone knows that trolls are trouble, but how could it be right to hold a child prisoner? Jack and his friends, the Little Legends, decide to rescue the young troll and help her get home. With Mayor Fitch’s guards looking for them, is there any way to get the troll home?

Children will enjoy the silly magic, the non-frightening suspense, and the fairy tale characters that appear in The Secret Mountain. Cute black-and-white illustrations appear on almost every page, and help bring the diverse cast of characters to life. As Jack and his friends try to help the troll return to her home, the reader will learn that outward appearance isn’t what makes a person good or evil. Ella explains, “You get good people and bad people. Why would it be any different with trolls?”

Readers can understand the story without reading the previous books; however, reading the stories in order is suggested because The Secret Mountain often refers to events that happened in previous books. Younger readers will need help tackling the story because some of the vocabulary is difficult and the pages are heavy in text. The Secret Mountain has a large cast of characters—a talking chicken, Jack, Red, Rapunzel, Hansel, and Gretel are just a few. As the plot unfolds the story jumps from place to place, which may confuse readers.

The Secret Mountain drops readers into a fairy tale world where magic is real. The story highlights the importance of working together to do what is right. The Secret Mountain will delight confident readers looking for a fun story with cute illustrations.

Sexual Content

  • None

Violence

  • Mayor Finch’s guards put a troll child in the stocks.
  • When a girl was jumping on a pogo stick, a guard “swiped the pogo stick, bending it in two.”
  • Mayor Finch sets fire to a troll village. The event is not described.
  • A group was riding in a hot air balloon when people below began shooting arrows at them. “More and more arrows ripped into the balloon.” When the group crashes, they discover that a troll turned the mountain into marshmallows so no one would get hurt.
  • Hurrilan swings a magical crystal-topped staff. “. . . Then the crystal started glowing with a bright red light, leaving shimmering trails that twisted around each other, becoming almost solid. The light trails snaked through the air toward Rufaro and Adeola, twisting them around like a slow-motion lasso that bound them completely and dragged them back toward the glowing crystal.” The light shrinks the kids, and “the light dimmed and was sucked back into the crystal, taking Rufaro and Anansi’s mom with it.” The scene takes place over three pages.

Drugs and Alcohol

  • Lily the Sea Witch gives the group magic capsules that make them fall asleep.

Language

  • Someone told a small green monkey to move his “furry green butt.”
  • A chicken says, “that Mayor Finch is a stupid, sausage-faced—”

Supernatural

  • Tale Town has a magical tree. “If you ran your finger along the branch, the story would happen inside your head.” The tree has a spell of protection, which “means that the only way to trim off a story is using the Sacred Shiny Story-Snipping Shears.”
  • Cole uses fairy magic, but it “never really worked properly.” He accidentally turned his friends into hamsters.
  • Lily the Sea Witch uses her magic to put the town’s guards to sleep. Lily, “pulled the lid off a colored jar and flung the contents of it all over the guards, who immediately crumbled and fell fast asleep.
  • Lily the Sea Witch gives a group some, “magic capsules containing the concentrated essence of it wasn’t like this when I was young! This powerful spell was made up of the complaints of older people, who were always complaining that It wasn’t like this when I was young! It was one of the most boring things you could ever hear and would make everyone fall asleep immediately.
  • Someone meets a boy’s parents, who are trolls. Someone explains that “Anansi’s mom and uncle have been cursed by the troll warlock Hurrilan. The spell used to make them look like trolls all the time, but now it’s only in the daylight.”
  • Anansi can talk to spiders, and he asks them to make a hammock for him to sleep in.
  • “When soldiers appear, Hurrilan uses magic to turn them into goats.

Spiritual Content

  • None

Daughters of Steel

Halan was a powerless princess. Now, she’s the queen of the Magi Kingdom, a blazing desert land where magic rules. Without any power, Halan wonders if she can be the queen her people need.

Nalah was a poor girl, from a kingdom that feared magic. Now she’s the Queen’s Sword, standing beside Halan at the helm of the kingdom. The more Nalah’s uncontrolled powers grow, the more dangerous they become. Will Nalah’s fear of her magic’s power cause her to hurt the people she cares about?

Nalah goes on a quest to discover how to control her powers. While she is gone, a friend from her world travels through the Transcendent Mirror asking for help. Halan decides to go through the mirror and help the Thaumas of New Hadar. As a dark threat draws closer, can Nalah and Halan reunite to save both worlds?

The second installment of the Sisters of Glass series continues the saga of Nalah and Halan; both girls need to learn valuable truths that will help them become leaders. Halan wants to be a good queen—one that will “stand up for people, do the hard things when it needs to be done, even if it means putting her own life on the line.” When Halan travels to New Hadar, she highlights the importance of caring for others, no matter their station in life. At one point, she tells her friend Marcus (a market boy), that “Your life and your brother’s and the lives of every single soul being held by the Hokmet are just as valuable as mine. If I were to put my safety above that of others, then I would be a very poor leader indeed.”

Nalah takes her own journey, where she must face several challenges. Throughout her journey, she learns that everything must have balance and that she has to prove her own worth to herself. Even though Nalah learns important lessons during her travels, even younger readers may have a hard time believing some of the unrealistic events. For example, even though no one has ever returned from a journey into the desert, Nalan is able to cross the desert in two days, albeit she gets injured. Nalah is also able to perform advanced magic, with no new instruction; she even successfully performs a healing magic spell that her mother could not control.

Through the sisters’ experiences, readers will explore the qualities of a good leader, as well as think about the nature of good and evil. At one point, Halan thinks about those who care for their own safety and questions, “Or was witnessing evil and doing nothing about it just as bad as doing it yourself?”

 Daughters of Steel has a complicated plot, graphic violence, and a ritual that requires collecting people’s blood. The story jumps back and forth between Nalah’s point of view and Halan’s point of view, which makes the story confusing at times. Although Sisters of Steel gives readers thought-provoking questions to consider, readers who are only interested in reading about sisters in a magical world may want to read The Unicorn Quest, which has less violence.

Sexual Content

  • None

Violence

  • When a beam falls on a man, Nalah uses magic to try to help him. Nalah felt “for the splinters in the wood’s core, she concentrated on them and willed them to open like a wound. The beam split apart under her hands. . . The man trapped underneath let out a pained gasp as the beam was dragged off his lower torso. Blood was flowing freely from the legs of his trousers, where a jagged spur of bone was poking through his skin.”
  • Nalah accidently sets the building on fire. Workers begin throwing water on the fire, but it doesn’t help. “The workers backed up as fast as they could as the whole structure started to topple. It crashed to the ground in a shower of sparks, and there was a scream as part of it flew off and caught a young woman square in the chest. She dropped and rolled, and people ran to help her.
  • When Marcus jumps through the Transcendent Mirror, a soldier follows him. The soldier “lunged, swinging his heavy stick, and Halan had to push Marcus aside as she dived out of the way. Marcus toppled to the ground, quickly scooting away until his back rammed up against a bookshelf. . .” Halan throws a bottle of sleepsand at the soldier, and “he recoiled, staggering, and then crashing to the floor. Halan felt some satisfaction seeing that he landed face down in his own spittle.”
  • When Soren and Nalah begin a journey, a group of people surround them. Someone grabs Soren, and he “was on his knees, his arms twisted behind his back by one of the men, a knife held to his throat by another.” Nalah wonders, “Could she take on twelve armed adults—some possibly wielding Thauma weapons?” Nalah doesn’t fight, but gives herself up. A man makes her put on gloves that will not allow Thauma magic to “transmute skin.”
  • A group of people captures Soren and Nalah, and as the two are being transported a man hits Soren. “The man punched him hard in the stomach and he doubled over, gasping for breath as he was pulled through another door, which slammed with a clang.” Nalah is taken to another room somewhere. “Nalah had not given up, but she was helpless to stop them from dragging her over to a wide wooden table in the center of the workshop. They thrust her against it hard enough that it pushed all the air from her lungs. . . one of the women had leaned over and seized her wrist, pulling it across a table to rest palm up across a shallow metal bowl. The woman snapped a shackle over her arm and another over her other wrist, so that she was pinned down, the edge of the table digging into her stomach.” The capture of Soren and Nalah takes place over ten pages.
  • In order to escape an enforcer, “Marcus lobbed an old kettle across the room, striking the Enforcer on the shoulder. The man tripped over a box and landed on his back on the floor, cursing with words she’d [Halan had] never heard before. . .” Halan and Marcus go through a trap door. Then “the Enforcer burst out from the trapdoor, and by the time he saw the pole coming toward him it was too late. Powered by panic, the blow hit home, and the man dropped like a stone and sprawled there, unconscious.”
  • Trying to get Marcus and Halan to come out of a house, Enforcers throw a smoke bomb into the house. “the smoke tasted foul and bitter, and it snaked into her lungs and began to choke her.” They are able to escape.
  • Nalah is captured and tied up, and her wrist is cut so that her blood will flow into a bowl. She feels pain, “and then there was numbness, and then there was pain again. Nalah’s arm throbbed and her vision swam. Her knees gave out, but the manacles held her in place, still stretched over the table. Her shoulders and her calves ached from the strain.” Nalah tried to focus on other things, but “the stinging agony of the cut on her wrist always brought her back.
  • After some of Nalah’s blood is drained, two men come into the room. One man “was dragging Soren behind him. His hands and legs were bound, and there was a bloom of purple across one side of his face where he’d been struck, but at least he had the right number of eyes.”
  • In order to escape, Soren “grabbed the metal ruler from the bench and held it out in front of him, twirling it in his fingers like a scimitar. . . The man lunged at Soren, clashing his sword so hard against Soren’s ruler that sparks flew from the impact. . . With a flourish of her arm, Nalah sent the glowing chain whipping across the attacker’s back. His clothing sizzled at its touch, and the man cried out in pain. Nalah pulled the chain back in and whipped it again, driving the man into the corner of the room like a lion tamer.” Nalah and Soren get out of the room, but encounter more people. “The nobles rushed at them. Soren parried one blow and got a hard swipe across the shoulders of one of the women, drawing blood. But then he had to duck and roll under the table to avoid the swords of the other three nobles. Nalah spotted a box full of threads and ran over to scoop them up in her hands. Twisting some of the threads around her fingers, she concentrated on imbuing them with magical energy and speed. When the woman vaulted over a table to swing her sword at Soren, Nalah flung out her hands toward her. The threads shot out like arrows, winding around the woman’s wrist and waist, binding her. . . One of the nobles had got under his guard and stuck a short knife right into his belly. Soren choked and doubled up, the ruler dropping from his hand with a clang.” The capture, blood gathering, and escape takes place over two chapters.
  • As part of a test, Nalah must face a wolf. “The flickering light picked out the hundreds of tiny blades that formed its coat, two serrated metal ears, and a jaw that disguised rows of metal teeth. . . Nalah yelped and dived aside as it punted, snapping at the air where her throat had been. . . The creature’s snarling head twisted in midair, and its teeth closed on Nalah’s leg. She screamed. The pain spiked up through her body as the wolf’s fangs sank into her flesh. Half blind with agony, Nalah threw back her head and channeled her breath into a burst of heat that struck the wolf right in the mouth. It yelped and let her go, recoiling, pawing at its face.”
  • Enforcers try to capture Nalah and Marcus. Marcus “struck, stabbing the tip of the knife into the soft exposed flesh where the Enforcer’s show met the bottom of his still trouser.” Marcus uses a magic knife, so the Enforcer cannot speak and call for help. Later, they find other Enforcers, and “Marcus lunged wildly at one of the Enforcers with his knife and then tried to bolt around them, but the other one was too quick and gave him a stunning blow across the back of the neck with his truncheon. He sprawled on the floor and the knife skittered out of his hand. . .” Marcus is captured.
  • A man grabs someone with a glove “made of deep green iridescent fabric, like a beetle’s shell. As soon as he touched the bare skin, the man’s hand spasmed and turned ashen gray, the flesh seeming to sag and shrink away. . . the hand, which continued to wither with each passing second.”
  • Tam grabs Halan and “seized her wrist, twisting it up behind her back. She gasped as he pressed his knife to her chest. . . The pain was worse than what Halan had been prepared for. She let out a sobbing yell as Tam dragged his knife across her arm, holding it out over the crystal bowl. Blood cascaded down the blade and dripped into the black pool in long, viscous strings.” Tam attempts to kill Halan, but before he does Tam is killed when “his back hit the altar with a sickening crunch, and he wheeled away and struck the wall that was peppered with the shards of his crystal bowl. Tam hung there for a second and then slid down the wall and lay still.”
  • A man throws sand into the air. “Most of the soldiers managed to duck and shield their faces, but a few were too slow as the sand melted and twisted into tiny shards of glass and flew at them. Two men fell to the ground, gasping and clutching at their faces, blood beginning to seep from a thousand tiny wounds.” The man “reached out to grasp the branch of a nearby tree. Suddenly, all the trees in the garden began to whip their branches around wildly. Two of the soldiers were knocked on their backs, and three more standing too close let out choking screams as the branches wrapped around them, hugging them tight to the trunks of the trees.”
  • A man grabs Halan’s ankle with a glove. “Something seized Halan’s ankle, feeling like a hundred biting insects were all stinging her skin at once. She screamed and tried to pull away, but the grip tightened. Halan’s vision swam and she reeled, losing her balance and hitting the ground hard. She held up a hand and watched as her skin turned gray and began to wither before her eyes.”

Drugs and Alcohol

  • None

Language

  • In New Hader, several people refer to those who can do magic as “Thauma scum.”
  • “God” is used as an exclamation once. Someone says, “God, I was so worried. . .”
  • A man tells Nalah, “You’re too young, too stupid to have these powers, you see? They should never have come to you—they’re wasted on you. You’re not even from this world! You’re a street rat, a guttersnipe. . .”
  • Several times, someone calls a person an “idiot.”
  • When Marcus encounters a dark figure, he asks, “What the hell do you think you’re doing?”

Supernatural

  • Thaumas have magical powers that allow them to make things with one element—glass, metal, tapestry, wood, etc.
  • In the story, each world has a tawam, which is another version of themselves. When Halan goes to the other world she recognizes Ester. “This girl was New Hadar’s version of Ester—her tawam! Not everybody from the two worlds had a tawam—Ester’s ancestors must have survived the quakes, met and had children, and their children met the same people and had children, and on down the generations, for hundreds of years.”
  • Halan and Nalah have the ability to “communicate through their thoughts, a benefit of their special bond. They’d quickly gotten used to using it, sending each other messages even when they were in the same room.”
  • When Halan finds an orb and looks into it, she sees a vision. Halan wonders, “Is this another vision of the future?”
  • When Nalah looks into an orb, she sees a vision. During the vision, “the eye focused on Nalah, and she felt as if in one glance it had seen her whole life, every moment she’d lived and every moment still to come. You are lost, Child of the Clan, said a deafening voice that seemed to come from the mountains themselves. Take the journey and be found.” Because of the vision, Nalah takes a journey to a shrine.
  • Nalah is given an Aqua Needle. “Nalah was fascinated when she first saw the hollow wooden stake, its end sharpened to a point. Apparently all you needed to do was follow its magnetic pull to a point in the desert and push it into the sand. Within moments, water hidden within the earth would begin flowing from its mouth.”
  • The Transcendent Mirror allows people to travel to the different worlds.
  • A man uses Nalah’s blood to make a blood cloak. An ancient text said, “that the blood of one of these Thaumas, when joined with certain other materials, can make a substance so powerful, it becomes like an extension of the Thauma themselves. It draws power from the Thauma and imbues that power into whoever is wearing it—Fifth Clan or not.”
  • When Nalah is in shackles, Soren puts a silver coin into her mouth. Nalah uses her magic to turn the coin into a key, which allows her to remove the shackles.
  • Halan finds a hold-all bag, which looks normal but holds as many items as one can put into the bag.
  • Nalah is told she must go to a shrine and “find you what the Seer has to tell you. Your destiny be the destiny of all of us, Starchild, and it must not be delayed. Read I this in the stars. . .”
  • Nalah must use her magic to pass a series of tests. When she gets to the shrine, the walls begin to burn, and Nalah must ignore them to focus on opening a box to get a key.
  • Halan is given a magic knife that “will render anyone it cuts unable to speak for at least an hour.” Halan’s traveling companion, Marcus, is given a staff that “strikes with twice the force you put into it and will bear almost any weight without bending.”
  • Tam performs a ceremony. Halan sees him “standing at an altar, his eyes closed and his mouth moving constantly as he muttered incantations. Placed on the altar was a large crystal bowl filled with a liquid so dark it was almost black, and giving off an eerie ghost light that hurt Halan’s eyes to look at. . .” Unconscious prisoners surround the altar, and their wrists had been cut. Tam “dipped the other hand into the bowl and began to write in the air, symbols that seemed to burn on the backs of Halan’s eyelids when she blinked, written with the blood of the innocent Thauma.” Tam is attempting to draw power through using the Thauma’s blood. The ritual is described over two pages.
  • When Tam performs a ritual, New Hadar begins to tear. The ritual is going to cause the end of New Hadar. Halan and Nalah are able to stop the ritual, which creates a permanent portal between the worlds.

Spiritual Content

  • Halan enters a secret meeting. “Thank you, Halan thought, sending out a message to the spirit of Nalah’s father. It looks like your luck even works for me.”
  • Halan meets a prophet, Cyrus, who has been dead for hundreds of years. Cyrus tells her, “I am not alive, Nalah. . . Not quite—not the way you would understand it. I exist here. I have existed here since before I was born, and I will exist here for a long time after you are dead. In my short time as a mortal being, I was a Fifth Clan Thauma named Cyrus, also called the Prophet, the Blind Seer. I was blind, then, although it might be more true to say my eyes were simply . . . elsewhere.” Cyrus tells Nalah, “Since you picked up my prophecy orb, I have not left your side.”
  • Halan prays for a miracle.

Aru Shah and the Song of Death

Aru and Mini are just beginning Pandava training. But then someone steals the god of love’s bow and arrow, and the thief isn’t playing Cupid. Instead, the shape-shifting thief is turning men into heartless, fighting zombies. The Otherworld is in a panic, and they think Aru is the thief. The gods have decided that Aru must find the weapon within ten days, or both she and Mini will be kicked out of the Otherworld—forever!

Aru won’t be alone on her quest. Along with her Pandava sister, Mini, Aru unwillingly teams up with super-strong Brynne and Aiden, the boy who lives across the street. But Brynne and Aiden are keeping secrets, and Aru isn’t sure she wants them on her team. Still, they must find a way to battle demons and travel through the dangerous serpent realm together.

Getting along with Brynne and Aiden isn’t Aru’s only challenge in Aru Shah and the Song of Death. She must also overcome her own mind, where the Sleeper’s words, “You were never meant to be a hero,” still resonate. Will Aru be able to overcome her self-doubt? Can she prove that she has what it takes to be a hero?

This second installment in the Pandava series takes the reader on a wild ride through the Otherworld. Full of action and adventure, the story adds interesting characters including a crab that is angry that his brother can sing, a handsome boy, and another Pandava sister. Still, readers who fell in love with Mini and Boo will miss them in this book; Boo has a tiny appearance, and Mini spends much of the story in the land of the sleep.

This story highlights the complicated nature of people. Although the villain is clearly acting villainous, the villain is shown to have other sides to her nature. As Aru learns more about India’s history, she discovers that just a hero can also be a monster. The theme is reinforced when Aru’s mom says, “sometimes villains can do heroic things and heroes can do villainous things.” The villain’s story shows that there are always two sides to every story; however, the villain’s past does not excuse their bad behavior.

Also threaded throughout the story are strong messages of treating people with respect, as well as putting others before yourself. Since several of the characters can shape-shift, the reader will see that physical appearances can be deceiving. At one point in the story, Aiden says, “I just don’t think people should be mean to someone because they don’t like the way they look.”

Aru Shah and the Song of Death is a highly entertaining story that brings India’s mythology to life. Because the story has many characters based on mythology, readers not familiar with India’s mythology will need to use the glossary that appears at the back of the book. The different realms of the Otherworld are beautifully described, the gods are diverse and interesting, and the battle scenes are often filled with humor. This book will leave readers thinking about the complicated nature of people and the importance of compassion. As one god said, “Just because something is not fair does not mean it is without reason or even compassion.”

Sexual Content

  • There is a brief passage when Aru thinks about Aiden’s parents being divorced. She thinks, “Lots of kids at school had divorced parents, and not all families needed a dad and a mom to be whole. Some had two dads, or two moms, or just one parent, or no parent at all.”
  • Aiden’s mother was an apsara, a heavenly dancer. In order to be with Aiden’s dad, she had to give up her place in the heavens. Aiden’s parents are getting divorced, and Aiden wonders, “What if she regrets her life? She gave up everything for my dad. And then he leaves her to marry a girlfriend he met while he was still with my mom.”
  • Because Aiden’s mother was an apsara, Aiden has the ability to smolder. “In stories, apsaras were the ultimate temptation, because they were unnaturally beautiful and magical. . . apsaras have a kind of hypnotic power. They render themselves impossible to look away from, and even make people follow them.” Aiden uses his power to get past the sage’s waiting room.
  • The god of love gives Aiden an arrow. The god of love says, “an enchanted arrow from my own collection, to do with as you wish. But know that you cannot change someone’s free will. And there is no way magical cure for grief. All this arrow can do is open the pathway for love. It doesn’t make someone smitten, and the love doesn’t necessarily have to be romantic.” Aiden uses the arrow on his mother.
  • When Aiden says, “I like you Shah,” Aru’s “heartbeat jittered and she felt a not unpleasant swoosh low in her stomach, like butterflies taking wing.” Aru is a little upset when Aiden then says that he likes her as a friend.

Violence

  • Zombies attack Aru and Mini. Aru “flung Vajra as if it were a javelin. The lightning bolt zapped the wooden peg out of the zombie’s hand, and he pulled his arm back, stung. . . An enchanted flower stall turned its pumpkin vines into a row of exploding jack-o’-lanterns, and the kitchen appliances section summoned an army of wooden spoons to beat a group of zombies over the head.” The attack ends when “fake Aru sent the Pandava girl-jaguar flying back against a wall, where she slid to the floor, unconscious. In a flash of blue light, the big cat turned back into a girl.” The attack lasts for two chapters.
  • As Aru and another girl are fighting, “a blast of wind shot Aru straight up into the sky. Her arms started pinwheeling. She glanced down—that was a huge mistake. Everyone looked like really tiny ants. As she fell, the last thing she saw before blacking out was a pair of giant hands reaching to snatch her out of the sky.”
  • A giant swan attacks Mini and her friends. Mini uses Dee Dee, and “purple light exploded in a burst in front of them. The swan squawked and stomped back. . . Then Brynne morphed. Blue light blazed around her. Where she had once stood, there was now a blue elephant almost as large as the swan.” Elephant-Brynne “charged at the bird.” The scene takes place over eight pages. No one is injured.
  • When trying to get through customs, “the floor opened beneath Aru plunging her into frigid pitch-black waters.” Then a “cold tendril wrapped around her ankle and dragged her under.” Aru discovers that she can breathe and walk underwater. She can also talk to sea creatures.
  • A giant crab tries to eat Brynne, Aiden, and Mini. “The crab reared up, swinging one of its pincers, and Brynne went flying against the wall. She slid down, shook her head, and then got back to her feet. . .” Mini uses a shield, but “the shield broke. Down came the pincer. The four of them rolled in different directions. The crab rotated, trying to catch them all at the same time. . .” During the attack, the crab eats Brynne, who turns into an elephant, which the crab throws up. The scene takes place over seven pages.
  • The serpent king attacks Aru. He tries to bite her, and “his jaws missed her face by an inch. As she pivoted out of the way, Vajra jumped into her hand, fully expanded. Aru threw the lightning bolt. . .Vajra shot forward like an arrow. But Takshaka was faster. His powerful tail whipped out and knocked the lightning bold aside like it was a toy. . . Takshaka’s tail lashed through the air and caught her in the stomach. She crashed into the wall and slid down, shaking her head.” The fight takes place over six pages. Aru and her friends are able to escape.
  • The serpent king tries to stop Aru and her friends. “he zigged and zagged, his great coils winding way up the shelves and blocking the entrance to the ceiling above. . . Takshaka’s fangs lengthened. They were stained yellow, and one was chipped. Venom dripped onto the ground, hitting the floor with a teaming hiss. . . A rush of air hit Aru just as Takshaka lunged.” The wind blows Takshaka backwards. A boy appears and helps the group escape. The scene takes place over five pages.
  • A group of asuras try to block Aru and her group from passing. Aru’s group uses their celestial weapons. “They herded the attackers with invisible jabs, forcing them into a tight circle. Brynne blasted them with wind, and Aru added the finishing touch: a golden electrical net to catch and pin them in place.” The asuras flee as soon as the net is taken off.
  • Sparky will not allow Aru and his group to go into the Ocean of Milk. He challenged Brynne to an eating contest. As he is eating, “his skin, which had always been a bit ruddy, now reminded her of embers. Even his hair, once a rust color, like a bad dye job, had changed. Now it looked multicolored—blue at the roots, orange in the middle, and yellow at the tips. Like a flame. . . Sparky wasn’t some kid with ugly sunglasses and an appetite that could destroy a city. He was Agni, the god of fire. And he was on the verge of consuming them. . . The fire continued to move closer. Aiden raced back toward them. There were soot marks on his face and he was out of breath. . . Waves of fire skirted around them, nearly blistering their skin and blackening the wooden planks beneath their feet. Agni opened his jaws, getting ready to swallow them whole. All Aru could see were searing flames, “the air in front of her heat-warped and furious.” Aru is able to use a godly gift to defeat Sparky. The scene takes place over ten pages.
  • The story ends in an epic, multi-chapter battle scene. When the villain shoots an arrow at Aru, “Aiden dove in front of her. . . The arrow hit him with full force. Aiden crumpled up on the ground.” Aiden turns into one of the heartless. As the battle continues, “Mini aimed Dee Dee at the first line of Heartless, which included Aiden. A burst of violet light blasted them, and they fell to either side. Almost immediately, they started to get back up. . . Aru steadied herself, preparing for his next blow. When it came, Aru fell to the ground. . . Aiden roared, ready himself to plunge his blades straight through her. At the last second, Aru rolled out of the way. Aiden snarled. He tried to life the scimitars to strike again, but they were stuck in the damp sand.” The villain is defeated.

Drugs and Alcohol

  • When Aru meets Varuni, the goddess changes colors. Aru thinks the goddess is sparkling; “It reminded Aru of champagne. Which was disgusting. The one time she’d sneaked a sip from her mom’s New Year’s Eve glass, it had tasted like rotten soda.”
  • While Varuni is talking to her husband, he implies that Varuni drinks too much. Later in the story, Varuni “sipped on something that looked like tomato juice and had a piece of celery sticking out of it.”

Language

  • “Oh my god” is used as an exclamation once, and “Oh my gods” is used an exclamation twice.
  • “Heck” is used twice.
  • Brynne calls two obnoxious asuras “pigs.”

Supernatural

  • The story focuses on Indian Mythology and includes gods, demigods, monsters, and demons. The back of the book includes a glossary of Indian mythology, so the reader can understand who the mythological characters are.
  • During a fight, a shapeshifter “shifted into a blue world and was carrying a large bow and arrow in her mouth as she ran.” Later the person shifts into the likeness of Aru.
  • Each Pandava has a celestial weapon. Mini has Dee Dee, which can cast a shield of invisibility. Aru has Bajra, which is a bracelet that can turn into a lightning bolt.
  • Aru and the other Pandavas can speak to each other telepathically.
  • When Aru and her group go to see a sage, he is cursing people. One curse is, “May all the chocolate chip cookies you reach for turn out to be cleverly disguised oatmeal raisins.” Another curse is, “May you always fumble with your credit card in Starbucks when there’s a huge line behind you.”
  • When Aru and her group go to the Queen Uloopi’s old palace, they find a cursed place littered with skulls. When Mini touched a skull, “the jaws snapped open. . . nearby another skull—or, honestly little more than a jawbone—laughed and whispered.” Mini goes into a trance which allows her to talk to voices. The voices give Mini the knowledge that she seeks, but then “a serpent tail as thick as a redwood trunk curled around her body and yanked her toward the cave.” Mini is taken to the land of the sleep, “far from the reaches of mortals.”
  • Aru and her group see “huge night-black hounds prowling toward them. Saliva dripping from their jaws. Their eyes looked like round mirrors, but instead of reflections, they reveal moving images.” The hound’s eyes reflect the person’s worst nightmare.
  • When Queen Uloopi is given her heart jewel, “a bright light washed over her, and Uloopi was transformed. . . Her wrinkled skin glowed, and the gray in her hair shone like silver. Her eyes sparkled . . .” When her heart jewel is restored, she is able to catch “up on all the things she hadn’t properly seen.”

Spiritual Content

  • One of the characters is a Rakshasa, which is a “mythological being, like a demigod. Sometimes good and sometimes bad, they are powerful sorcerers, and can change shape to take on any form.”
  • Brynne is part asura, which is why she can shapeshift. She is the daughter of Lord Vayu, the God of the wind, so she never loses her direction.
  • Aru and her friend are looking for someone’s soul song. They find it, and “in the astral plane, the song orb had taken on a strange pulsing glow, reminding Aru that this was actually a part of someone’s soul. Someone had wanted the god of love’s arrow so dearly that they’d been willing to part with their very essence.”
  • Aru has an encounter with the god of waters, who is “known for being as fickle as the sea itself.” She then meets his wife, Varuni, who is the goddess of wine.
  • Aru and the other Pandavas have been reincarnated. However, the reincarnated are not the same person they once were. Aru, who was reincarnated from Arjuna said, “Arjuna and I are completely different people. That’s like expecting Brynne to have the power of ten thousand elephants just because she’s Bhima reincarnated! Or asking Mini to rule a country now just because she’s got Yudhistira’s soul! I’m not Arjuna!”
  • When an enemy of Arjuna appears, he wants revenge. Aru argues, “I mean, that was like a millennium ago. And I’m not Arjuna. We just have the same soul. It’s like getting someone’s hand-me-down socks, honest.”
  • Aru and her friends meet with a sage. “A sage is a very wise person. Aru’s mom had told her that some have special powers, because of their religious focus. Once there was a sage so formidable he put a curse on the gods themselves—he caused them to lose their immortality.”
  • Agni, the god of fire, explains how “I’m a sacred part of every prayer! You know at weddings, that there’s a holy fire for the bride and groom to walk around? That’s me!”

The Wild Robot Escapes

After being repaired, Roz is sent to Hilltop Farm, which is unlike the remote island that Roz considers home. Roz still speaks the language of the animals and is able to make new friends on the farm. She talks to the cows and the farmer’s children and works to help keep the farm in check as wolves and natural disasters assault the small homestead.

Even though Mr. Shareef and his children consider Roz part of the family, Roz still misses home. Eventually, Roz begins to yearn for the friends and family she left behind. Flocks of geese begin migrating and stopping on the farm, reminding her of her son Brightbill. Roz can’t escape due to a tracker installed in her body, but she works with the farmer’s children to research the tracker and remove it.

After Roz escapes for the second time, recovery robots quickly capture her and bring her to her creator. She is destroyed to appease the public, but Roz’s creator gives her a new body with more features than she had before. They travel to the island Roz came from and reunite her with her old friends and Brightbill. Throughout Roz’s journey, she wonders why she isn’t like other robots. Roz questions, “Is being different the same as being defective?”

Like the previous book in the series, The Wild Robot Escapes is a story of a robot trying to fit in with a new crowd. Roz encounters a number of friendly characters while she tries to get back to the home she knows, which shows that we’re never completely on our own. With the help of friends, Roz is able to overcome many obstacles.

Roz’s destruction, reconstruction, and return to her island also show the darker sides of society. Even though she eventually returns to her family, she has to fake her own death to please the world that thinks she is a rogue robot. The Wild Robot Escapes teaches the importance of friends and family, while also considering the realities of death and society. It’s a heartwarming book with unnervingly realistic undertones about judgment and fear.

The story refers to characters and events from the first book in the series, so readers should read The Wild Robot first. Many readers will be able to relate to Roz, who is a hard-working and compassionate robot who questions her purpose in life. The Wild Robot Escapes is an intriguing, illustrated story that is both entertaining and educational.

Sexual Content

  • None

Violence

  • Roz recounts the time from the first book when she, “tumbled off a cliff . . . killed two geese and smashed four of their eggs.”
  • Roz finds the carcass of, “a dear [that] had recently been killed and eaten.”
  • Mr. Shareef, “hand[s] Roz a rifle.” Roz uses it to intimidate wolves, but she doesn’t fire it.
  • Wolves “slash her [Roz’s] chest,” and Annabelle then “land[s] a hard kick” on the wolves.
  • Mr. Shareef says, “sometimes farmers have to kill animals.” Mr. Shareef tells Roz, “I order you to kill those wolves.”
  • During a storm, a tool “hit the back of her [Roz’s] head.”
  • A wolf named Shadow says, “You can eat all the animals you like. . . after we kill the robot.”
  • During a hailstorm, “a stone hit Brightbill’s shoulder, and he fell to the ground.”
  • While hunters are looking for prey, “a gunshot echoed throughout the mountains.”
  • A ram “smashed right into the robot.”
  • When Roz is melted down, “a blazing beam of light filled the picture, and the robot parts turned orange.”

Drugs and Alcohol

  • None

Language

  • Roz, “slipped on cow dung.”
  • Similar to the first book, many animals mistake Roz for a “monster” or “creature” before they get to know her.
  • Annabelle calls a group of wolves “brutes.”

Supernatural

  • None

Spiritual Content

  • A character says a prayer before they eat. “Thank you, God, for this yummy food.”
  • Shadow and Barb say that Roz was, “towering above them, looking like a demon.”

by Dylan Chilcoat

 

Secret in the Stone

Claire and her older sister, Sophie, never imagined that climbing a ladder in a fireplace would take them to another world—Arden. Arden used to be a land of unicorns and magic. Now, the unicorns and the great guardians of magic have disappeared. The sisters, the only descendants of Arden’s royal family, can bring all the unicorns back.

Claire doesn’t think Sophie should be the heir—Sophie is the brave one, but Sophie lacks magic. The two sisters travel to Stonehaven, a Gemmer school on Starscrape Mountain, where Sophie hopes to learn how to be Arden’s heir and harness the magic of stone. The fate of Arden relies on Sophie learning how to wake the legendary moontears and bring back the unicorns. As Claire and Sophie make the treacherous trek to bring back the unicorns, they realize that some allies are traitors in disguise. With danger lurking around every corner, can the sisters unlock the secret of the unicorns before it’s too late?

Secret in the Stone focuses on the complicated sibling relationship between Claire and Sophie. Claire feels inferior to Sophie, who always acts brave, confident, and decisive. Like many siblings, Claire and Sophie do not have a calm relationship, instead they argue and fight. At one point Claire tells Sophie, “I hate you!” However, as soon as Sophie needs her, Claire jumps into danger to help her. The story highlights the girls’ love for each other and their willingness to help each other at all costs.

The story weaves in background information from The Unicorn Quest, which helps the reader keep track of the important events that happened in the previous book. Like the previous book, Secret in the Stone builds an intriguing world that revolves around warring guild villages. The story has a vast cast of characters, many of which only appear for a brief period; this may confuse some readers.

Several themes run throughout the book. Readers will learn the dangers of making assumptions about other people as well as the importance of forgiving each other. Another theme the book reinforces is the importance of thinking about how your actions affect others. Often, even when the characters have good intentions, their actions lead to negative consequences. The story also shows that when evil exists, people must face it. When Claire meets a neutral village, she tells the leader, “It’s not fair—you can’t just keep your eyes shut when the world around you is falling apart! You have to do something! What kind of a safe place is this if you’re ignoring the real problems Arden is facing?”

Secret in the Stone is an engaging story that will keep readers turning the pages. However, the book is a stepping stone to book three. The story doesn’t resolve any of the conflicts but rather sets the story up for the next book. Readers who expect a book about unicorns will be disappointed because unicorns never appear in the story. Secret in the Stone will delight readers who want to enter a world of magic; however, readers must read The Unicorn Quest first. Readers who enjoy Secret in Stone should add the Sisters of Glass series to their reading list because the book also takes readers to a captivating world where magic exists.

Sexual Content

  • None

Violence

  • A stone knight comes to life. When it comes close, Sophie swings a “dagger at the stone leg, sparks flying as the blade scraped rock. The knight paused, as though confused about the tiny thing near its feet making such a big fuss. He gave the nuisance a kick, and the dagger spun through the air as Sophie fell on her side.” Before the girls could run, the knight paused, and “slowly the knight unfolded from his crouched position, and rose to a towering height.” The knight then bows to Claire and Sophie.
  • A scholar tells Claire a story about a father who sacrificed his daughter. The king “took his ailing daughter to a glade, and slipped a dagger into his only daughter’s heart. And as her royal red blood spilled onto the grass, a unicorn did finally appear. . . He placed his horn to the daughter’s heart.” The girl then transformed into a unicorn.
  • Claire and Sophie discover that Anvil and Aquila Malchain have been frozen into statues. “Anvil’s ax was raised above his head, looking as if he were about to chop something, his face snarled in an expression of rage. Aquila’s grandmother’s bun had unraveled, and her gray hair streamed out behind her as if she had been running, one hand gripping a knife while the other was clenched into a fist.” A Gemmer had turned their blood to rubies.
  • When a wraith attacks Claire, “a thick darkness flooded all of Claire’s senses—her ears, eyes, nose, mouth. The cold wasn’t just the cold of a winter’s night or the cold of a northern ocean. It was the cold that belonged to those alien, barren stretches of space. It was a cold that wrapped. That suffocated. That dragged her under.” Sophie helps Claire when she “just poked it [the wraith] and it ran, like shadows before light.”
  • Wraiths attack Claire and Sophie. Before they are hurt, riders appear. “Ropes of light crisscrossed across the night sky then snagged on the monsters, pushing them back, pulling them down. . . Each time a rope hit one, it’d scream and rear back.” The riders take Claire.
  • When Claire is taken to a secret village, a man traps her. The man “snapped his fingers and Claire was swept up into the air. The world swung back and forth as a thick net scooped her up into its valley. Its loose edges wove themselves together quickly, anchoring her to the ceiling above. She was trapped in a rope cage.” Sophie saves Claire.
  • When Claire and Sophie try to leave the hidden city, a tree root captures her. The root “reached for her ankle and wrapped around it. . .” Someone helps Claire escape the root.
  • A girl is found guilty of stealing and is sentenced to death.
  • A water plant “drifts around the lake like an animal. It’s called a Gelatinous Fish.” The Gelatinous Fish grabs Claire. Claire “felt what seemed to be rubbery tentacles, or lake weed, wrapping around her ankle, pulling her back into the deeper waters. . . The pain intensified. Black dots swarmed the edges of her vision. The passageway darkened. . .” Someone uses light to chase the fish away.

Drugs and Alcohol

  • None

Language

  • None

Supernatural

  • Someone gives Claire and Sophie a Kompass that is “a rare magic known only to the Malchain family that always pointed toward the one person or thing it was forged to find. In this particular case, it was Aquila.”
  • Claire and Sophie find a ladder in a fireplace. When they climb the ladder, they end up in Arden—a world where magic is real.
  • In Arden, there are four guilds of magic. Forgers work with metal, Gemmers work with rocks and gems, Spinners weave magic from thread, and Tillers work with all that grows from the earth. “Our magic, guild magic, only extends to what’s around us. . . The magic doesn’t come from within us, but from the things around us—plants, rocks, thread, metal. All we do is encourage the magic that naturally exists in those things, to make plants grow bigger and faster and stronger, for instance.”
  • In Arden, people are able to use magic, but “the only magic we have isn’t really magic at all. It’s just the ability to see the potential in each block of stone, medallion of metal, loop of thread, or seed. If someone doesn’t have magic, I think it’s just because she hasn’t learned enough about herself yet.”
  • Wraiths are dangerous creatures that kill humans. Claire describes a wraith as “big and dark and cold. It kind of looked like a skeleton wrapped in shadows.”
  • When Claire uses her Gemmer magic, it feels like a “buzz in her bones—a slight tingle that felt like her fingers were going asleep.”
  • A group uses magic to hide an entire village.
  • Sophie uses magic to make a cloak fly. Sophie and several others use cloaks to escape.
  • While trying to help a friend, Claire and her group run into Thorn, a boy they know. As they are traveling, Nett falls because “wrapped around his ankle was the thin end of a whip, its handle clutched in Thorn’s fist. Thorn gave a slight tug to the whip, and the first foot or so of the cord broke off on its own, binding Nett’s ankles together. . . He cracked the whip in Claire’s direction. She yelped; she felt the cord rush by her, coiling into a mini-Thornado above her head before dropping down.” Sophie uses her magic to free her friends and bind Thorn. “The whip had wrapped carefully around Thorn, binding him mummy-like from his feet and ending right below his nose—allowing him to breathe, but not giving him a chance to yell for help.”
  • An old fortress has Mesmerizing Opals. If people look at the light of the opals, “they would become entranced by the stone and would be no better than puppets, their minds numb and unable to think for themselves.”

Spiritual Content

  • None

Apprentice Needed

Ozzy Toffey has had enough adventure. But on a dark and windy night, he gets out of bed, jumps out of the window, and walks into the ocean. After almost drowning, Ozzy sure could use the help of Rin, the wizard he hired to help find his parents. But Rin is missing.

Then Ozzy receives an envelope with an airplane ticket to New York. Ozzy and his friend Sigi are convinced that Rin sent the tickets. The two set out on what they hope will be a quick trip to find Rin. Clark, the mechanical bird Ozzy’s father left him, has a hard time getting through airport security.

When Ozzy, Sigi, and Clark get to New York, they don’t find Rin. Instead, they find a rich and powerful man who wants to capture Ozzy. Will Rin appear and help save the day? Will Ozzy figure out why he keeps walking into the ocean?

The second installment of Wizard for Hire is full of action, adventure, and humor. Clark takes a bigger role in Apprentice Needed. Readers will laugh as Clark continues to fall for metal objects. His fascination with the mailbox, spoons, and other metal objects is humorous, but it also highlights everyone’s need to feel appreciated. Everyone who reads Apprentice Needed will wish they had a metal bird-like Clark.

The villain adds suspense to the story, in a way that is more humorous than scary. Readers will have a hard time not feeling sorry for the villain, who continually is outsmarted by two kids and a wizard. The wizard, Rin, may or may not be magical—much of the magic in the story is questionable. It’s not clear if Rin causes the weather that helps Ozzy and Sigi escape or if it was a coincidence. Plus, Rin finds magic in ordinary events, like an Uber showing up when needed.

As the story progresses, Ozzy learns the importance of letting go of things that he cannot control. Rin also teaches an important lesson about being careful with what you say. Rin says, “You may throw your words around callously, but they leave impressions on all who are struck.” Apprentice Needed has well-developed, interesting characters that readers will love. The pacing of the story leads to one suspenseful event after the other. Instead of ending the story with a satisfactory conclusion, the story ends with many unanswered questions. After reading Apprentice Needed, readers will be eagerly looking for the next book in the series.

Sexual Content

  • Ozzy finds Clark in the bathtub with a flash drive, a set of keys, and Ozzy’s portable CD player. Later, Ozzy says, “Something’s flashing.” Clark replies, “There was none of that. Just talking and listening to music. Yes, the stapler kept sort of glimmering at me, but there wasn’t any flashing. Your dad didn’t build me to be that kind of bird.”

Violence

  • Ozzy thinks back to the past when his parents created a Discipline Serum that gave people “power to control one’s will, and the ultimate power to control the will of others if needed.” Their business partner “kidnapped the doctors. In doing so, they’d left Ozzy for dead. But science demands sacrifice and Ozzy’s demise was a sacrifice that Ray and Charles had been willing to take.” Later, Ray had “done away with” Ozzy’s parents.
  • Ray tries to take Ozzy and Sigi to a private location. “Ozzy and Sigi were so focused on Ray that they failed to notice the two bodyguards slipping up behind them. The men grabbed them and lifted Ozzy and Sigi as if they were made of nothing but feathers . . .” In order to escape, “Ozzy lifted his right leg and threw it back into the knee of the man who was holding him. The man’s leg buckled and they both fell to the snow-covered ground. Sigi went limp and slipped halfway out of the arms of her attacker. He attempted to squeeze her harder, but her teeth connected with his right forearm and she bit down with a sense of purpose.” Rin appears and with the weather’s help, Ozzy and Sigi are able to escape.
  • A man kidnaps Sigi. “One moment she had been standing in the parking lot of the Devil’s Punchbowl and the next she had been picked up and whisked away into the trees. She had kicked and fought as hard as she could, but the man holding her was strong, and something on a cloth near her nose had knocked her out.” Sigi is not hurt.
  • A man sneaks into a house and pulls a gun on Ozzy. The man catches Clark in a net and “then slammed it against the wall.” Rin tells Ozzy and Sigi to drop to the ground, which they do. Then Rin “spun like he was possessed, sending book after book flying with incredible accuracy. Jon’s gun hand was nailed by the M volume of an encyclopedia, and the weapon went flying across the room and up against the wall. Rin kept spinning. Book after book thwacked Jon as he struggled to fend them off and stay standing. . . Rin sent a collegiate dictionary across the room, and it made full contact with Jon’s face. The man dropped onto his stomach and then blacked out.” The group escapes.
  • Ozzy and his friends flee in a car, and Jon follows them. Jon is stuck in a traffic jam, so he “jammed the gears into reverse and flew backward into the sedan. The airbag in the red car went off as Jon gave the vehicle gas and pushed the red car back a foot or so.” Several cars are damaged, but no one is hurt.
  • As Jon is chasing Ozzy and his friends, Clark goes under the car and starts pulling and biting wires and hoses. Clark “just kept biting and tearing. Clark cut the brake lines and when Jon tried to stop, the beige Corollas kept flying straight toward where Ozzy and the others had entered the trees. Jon screamed as the car launched off the side of the road into the forest.”
  • Jon pulls up to Ozzy and his friends, who are stranded on the side of the road, and “with no fight or arguing, Rin dropped his staff and they all spun around and put their hands behind their backs. Jon cautiously bound their hands with a roll of packing tape he’d pulled from the van.” In order to escape, “Rin pushed his feet up against the seat beneath him and with all the strength he had in his legs, he propelled himself forward over the middle seat and up over Jon’s head. . . Most of Jon was smashed beneath him. Rin wriggled and bucked like a fish doing the worm. The surprise caused Jon to drop the gun. . .” Sigi “aimed her legs at Jon’s right side and began kicking wildly.” Ozzy and his friends escape.
  • Ozzy and his friends duct tape Jon to a tree.
  • Jon pulls another gun on Ozzy and his friends. “Ozzy looked up to see Jon holding Sigi, his left arm around her and the gun in his other hand. . . Sigi was putting up a fight, but her captor was strong and held a weapon while she didn’t.” Ozzy points his buzzing finger at Jon, and he “began to tremble as he held onto Sigi. His head shook and his eyes grew wide with fear. He lowered the gun he was holding and then, with one surprising move, he brought his arm up and smashed the gun against the side of his own head. The blow stunned him and caused him to stumble forward.” Sigi hits the man, and “the hired goon fell to the deck, out cold. . .”
  • Rin jumps into the ocean, and then “something exploded out of the water and made contact with the Spell Boat.” The boat is split in two. “Both of the remaining halves were beginning to sink.” Jon is able to swim to the lifeboat.

Drugs and Alcohol

  • None

Language

  • None

Supernatural

  • The wizard casts spells. For example, he says, “Resped unidino,” and “the words caused a small flame to burn in his hand and light the space.”
  • Rin “snapped his fingers” and made someone temporarily mute. The man was “trying to scream obscenities—but no sound came from his mouth.”
  • Someone or something is taking over Ozzy’s mind and causing him to walk to the ocean. The first time this happens, Ozzy crawls out of bed and smashes his bedroom window. “Ozzy just stood there, his mind feeding him messages he didn’t want to obey. Without warning or reason, he ran across the room, barreling directly into the already fractured glass with his right shoulder.” When Ozzy flew through the window, “His body crumpled up as it came to a stop near two large boulders.” Ozzy walked into the ocean and “he moved deeper, as wave after wave came thundering down on top of him. . . Water filled his mouth and blinded his eyes. . . The sea ripped his legs out from under him, and Ozzy sank below the wet and deadly surface.”
  • Someone or something is taking over Ozzy’s mind and causing him to drive his motorcycle too fast through the woods. A branch hits Ozzy’s helmet, causing it to spin and cover his eyes. “The motorcycle was running at top speed, and Ozzy was weaving and maneuvering through the forest like a skilled, blindfolded pilot.” When Ozzy gets to the beach, “the back of the bike flipped up and sent Ozzy sailing straight into the ocean. . .” When Ozzy hits the water, he “instantly came to—his mind was his again.”
  • Ozzy’s finger, which has a strange birthmark, begins to buzz. When a police officer tries to arrest Ozzy, “his finger vibrated, his mind cleared, and electricity shot up through his legs and into his mind. Ozzy reached out and pointed toward Officer Greg, who was sitting in the police car’s driver’s seat with the door open. The officer’s body went rigid and he threw the vehicle into drive. Then, without a moment of hesitation, he slammed his right foot onto the gas pedal.” The officer drives towards a cliff but jumps out before the car crashes into the ocean.
  • When Ozzy goes into the ocean, “a strong rubbery rope of water coiled around his ankle” and pulled him under. “Going limp, his finger buzzed. The thick water gripping his left hand relaxed and was smothered by the ocean. Ozzy reached his free hand over and touched the wet ropes around his right arm. Immediately they unraveled and joined the greater body of water he was sinking in.” Ozzy is able to break the bonds of the water and resurface.

Spiritual Content

  • None

 

The Magic Looking Glass

Trolls steal a branch for the magical Story Tree, and Hansel and Gretel must find the branch and bring it back. As they begin their search, Hansel and Gretel meet a new friend, Wolfie. The three venture into the forest and find a fortress with a Magic Looking Glass inside. The Looking Glass promises to help them, but can the reflection be trusted? Can Wolfie and the twins save the day or will the Magic Looking Glass have the last laugh?

Wolfie, the grandson of Throat-Rip the Destroyer, doesn’t want to be like his father, who eats grandmothers whole. When Wolfie meets Hansel and Gretel, he welcomes the opportunity to do something good. Wolfie is a fun new character in the Little Legends series. Through his adventures, he realizes that no one can force him to do evil deeds.

Unlike the other books in the series, The Magic Looking Glass has an easy-to-follow plot. Most readers will be able to relate to Hansel and Gretel, who have a great sibling relationship until the Magic Looking Glass curses them. The siblings’ fighting makes them funny and relatable. Throughout the story, Wolfie has to come up with unique ways to keep the siblings apart. Unlike the big bad wolf, Wolfie proves that he has the ability to bring people together instead of eating them.

Black and white pictures help bring the characters and action to life. Some readers may find The Magic Looking Glass scary because the mirror wants to steal Hansel and Gretel’s bodies. Readers will enjoy the action-packed story, the humor, and the black-and-white pictures that help bring the characters and their actions to life. The Magic Looking Glass is a good choice for confident readers who want to see fairy tale characters in a new light.

Sexual Content

  • Hansel and Gretel talk about their father’s string of wives.

Violence

  • When the Sacred Shiny Story-Snipping Shears were dropped, Jack tries to pick them up, but “he was barged out of the way by a large, blue creature with webbed fingers and brightly glowing eyes. . . It waved its hand, and a torrent of water flooded over Jack and Betsy, sending them skidding backwards over the ground.”
  • When Wolfie tries to help Hansel and Gretel, the reflection in the Magic Looking Glass casts a spell, and a big hole opens up, “beneath Wolfie’s feet. He tried to step around it, but the hole opened faster and faster. There was no way he could avoid it. . . He tumbled into blackness.”
  • As Wolfie and Gretel are trying to escape from trolls, “a swarm of imps poured out of the door at the top of the staircase and came running toward them, roaring and waving a ragtag collection of weapons.” When Hansel begins shooting arrows at Gretel, the imps stop.
  • Wolfie breaks the Magic Looking Glass. “For a moment, the reflection stood in the middle of the hall, looking shocked, angry, and scared, then it too broke into a million of pieces, which blew away on a howling wind.”

Drugs and Alcohol

  • None

Language

  • Several characters call the mayor names or talk badly about him. Someone says he’s a “horribly slimy man.” Someone else calls him “Sausage-Face Fitch.”

Supernatural

  • Tale Town has a magical tree. “If you ran your finger along the branch, the story would happen inside your head.” The tree has a spell of protection, which “means that the only way to trim off a story is using the Sacred Shiny Story-Snipping Shears.”
  • Spells are cast throughout the story. When the reflection in the Magic Looking Glass “clicked its finders,” Hansel and Gretel’s minds switched, “so that they were in the wrong body.”
  • Hansel and Gretel meet a Magic Looking Glass that is able to talk. The looking glass is able to lock Hansel and Gretel in a room. When they try to leave, “their legs stiffened and slowed down, until they couldn’t move at all.”
  • The reflection in the Magic Looking Glass wants to steal someone’s body. The reflections explain, “I can’t actually touch anything! I’m not really real! But with one of your bodies, and my troll friend’s help? Well, then I can be real—and it will be you rotting away in this mirror instead!”
  • The reflection casts a spell on Hansel and Gretel. “The reflection pointed at the twins again, a glowing light snaking from its hands toward them. The light grew brighter until, with a brief, blinding flash, it fell away.” The curse made it so the two couldn’t do anything together.

Spiritual Content

  • None

The First

Byx’s family was killed by soldiers. Now, he fears that he is the last of his kind, the endling. But legends tell of a carnivorous moving island where a hidden dairne colony lives in peace. Byx and his friends embark on a journey to find the island. They travel into the country of Dreyland, where they pass over snow-covered mountains, fight soldiers who wish to enslave them, and face other dangers.

Byx is surrounded by his traveling companions. The loyal Tobble. The brave and resourceful Khara. Gambler, who is wise but deadly. And Renzo, a thief who can perform magic.

But as Byx and his friends travel through Dreyland, they realize that the threat of war grows and their own country will soon be attacked. To make matters worse, there is a treacherous plot that could bring both Byx’s dreams and the creatures of their world to the brink of extinction. Will the unlikely leaders be able to find the last of the dairne? Can they stay safe from the soldiers who wish to kill them?

Tobble plays a larger role in this second book; his well-developed character is not only interesting but also explores the idea of bravery. Tobble and Byx do not feel brave or worthy of being leaders. However, they both use their own talents to protect their friends. At one point, Byx’s friend points out, “We all have our own particular fears, Byx. One can be brave nine times and be a coward the tenth time.”

A major theme that runs throughout the novel is the need to treat all species with respect. Several of the characters must face their fears. For Tobble, he must face worms. Through his experiences, he learns “never to judge a species on the basis of its appearance. . . Every plant, every animal, every insect serves a purpose. . . No matter how annoying, how ugly, how frightening, or how unappetizing it might be.” Through the character’s words and actions, the reader will learn that everything in the natural world is connected.

As the story progresses, the characters are less concerned with finding if there are more dairne and more concerned with a war that is brewing between countries. Khara hopes to unite the exiled families and lead them against the tyrannical leader. But Renzo doubts “that war can ever be waged with honor, mercy, and fairness.” As Byx and his companions travel, they often have to make decisions about morality. For example, when is it acceptable to steal? To kill? To fight? Even though the characters must make difficult life and death choices, they know that “in truth lies strength.”

Beautiful, descriptive language brings Byx’s world to life and takes the reader on an epic journey where friends valiantly risk their lives to help Byx find others of his species. Not only are the characters interesting, but they also grapple with real-life issues such as friendship, fear, and ethics. Although the publisher recommends the book for readers as young as eight, the story hits on some heavy topics and includes bloody violence, death, and war. The First is an amazing, entertaining story that will leave readers contemplating the nature of humans, their desire for power, and the importance of fighting for others.

Sexual Content

  • None

Violence

  • Birds attack Byx and his friends. The birds “hit us like a hailstorm, slamming into chests and heads, striking with the cruel beaks that had given them their name. In seconds, I (Byx) was cut on both arms, narrowly avoiding a slashing attack that would have opened my neck. I heard a dog yelp in pain as a razorgull sliced through his fur.” Trying to protect his friends, Gambler “plowed straight into the bird cloud, slashing and batting with nearly supernatural speed and accuracy. He caught one unfortunate bird which promptly disappeared down Gambler’s gullet. Lunch. Razorgull blood streaked the side of his jaw and the birds swirled away as they considered this new threat.” The attack lasts for four pages.
  • When Renzo was ten years old, he was given twenty lashes for stealing.
  • Renzo tells about his childhood when his master, Draskull, would beat him. “Draskull was not good, and he could be brutal. . . You see the heavier scars on my back? Those were left by Draskull. He liked to use a bamboo stick.”
  • Byx and his friends go into a forest. They discover that the trees are alive, and “the branches were turning into giant worms.” The worms carry the group into a huge hole. “Luca screamed. Tentacles whipped around him with inhuman speed. He cried out again. I heard the horrifying sound of bones crushing. And then I, too, screamed in horror, as Luca’s bloodied body dropped into the pit.” When Tobble sees Luca’s dead body, he “bent over and vomited onto a knot of worms beneath him.”
  • Several of Byx’s friends are captured by bug-like creatures who bury them. Khara’s head “was mounted on the side of the tunnel. Just her head. Sticking out from the dirt wall as if it had grown there naturally.” Later Khara reveals that, “I lay there, buried, helpless, believing I would have to remain there for days, hearing Renzo and Gambler weaken, knowing their hunger, knowing their fear. Knowing that it would take us a long time to die.”
  • When soldiers spot Byx and his friends, Gambler “ran, leapt, let loose a terrifying roar, and hit the nearest man-at-arms while snagging a second with one extended paw. Khara swung her sword at a third soldier. He parried well, but his weapon was no match for the Light of Nedarra. Khara’s sword broke his in half, and with a backhand swipe, she sent him running. . . Renzo smashed the edge of his shield down on the man, who crumpled to the ground. . .I had my knife out, but I’d learned only one move. I shouted a mix of terror and determination and ran straight at the bit man as he aimed his staff toward me. . . I threw myself at the ground between his legs and slashed at a knee. . . Blood soaked his pant leg.” A man is killed when a soldier hits him with an arrow. The scene takes place over four pages.
  • When Byx, his friends, and a group of slaves try to escape on a boat, archers begin firing at them. “One of the rowers was hit in the leg. Grimacing in pain, he kept rowing, despite the shaft sticking out of him.” The group rows into a reef, and the soldiers follow, but the reef breaks up the galley. “Maybe a few would find wreckage to keep them afloat. Maybe a few could swim well enough that they had a chance to reach shore. But most, we feared, would drown.” The escape scene takes place over three pages.
  • As a diversion, Khara and her friends roll burning barrels down a path. As the group tries to pass the soldiers, a soldier stops them. In order to escape, “Khara had drawn her sword. She struck hard and fast, and the man who had questioned her spoke no more. . . We tore after Khara as she pursued the fleeing man. They disappeared from view for a moment, and when we reached them, Khara was panting and I saw a smear of blood on her face. . . A single guard was on duty . . . Khara came up behind him and smashed the hilt of her sword against the base of his skull. He would have a terrible headache when he woke up, but at least he would wake up.”
  • When Khara’s father dies, she must fight in order to be the leader. Tobble is at her side and fights Mountain Morgoono. “Mountain cursed and swatted, slapping himself in an effort to grab the swift wobbyk. But Tobble was already atop Mountain’s head, legs wrapped around his neck, riding him like a child on his father’s back. And then Tobble went berserk. . . Tobble yanked out Mountain’s hair in tufts, tore one of his nostrils, and bit a sizeable hunk out of his right ear. . . Like a toppled tree, Mountain dropped. . . Tobble drew his knife and held it near the man’s throat.” Mountain Morgoono yields and the match ends.
  • After Tobble defeats Mountain Morgoono, Khara faces Albrit. “Albrit dodged right, but as Khara passed, she managed to slice a red line in Albrit’s shoulder. She dropped from the rope at the end of its arc, spun, and faced Albrit, who charged, his own sword swinging horizontally with such force that it could have cut Khara in two. Khara ducked under the swing. . .” Khara defeats Albrit, who becomes her general.
  • When soldiers see Byx and his friends, they chase them, shooting arrows at them. An arrow hits Maxyn’s horse, and Maxyn is captured. Byx and his friends leave Maxyn behind. Later when Byx finds Maxyn, he learns that “he’s been treated badly. . . His hands were wrapped in bloody bandages. His face was swollen. And his eyes, when they opened, seemed empty and lost.” Maxyn also had a swollen jaw, and “a deep cut, from ear to muzzle, oozed pearly blood.”
  • Soldiers in boats surround a village, intending to starve the villagers out so they can capture and enslave them. In order to help the village, Tobble sets a boat on fire and runs it into the soldiers’ ship, which then catches fire. Tobble is able to reach the shore, but “he had singe marks on his fur. His face was smeared with soot. But he was grinning.”
  • When Byx and his friends see soldiers coming their way, Byx decides to attack first. “I stabbed my knife at him, and he knocked it aside easily with his sword. My blade twirled like I was being pursued by a raptidon.” No one is injured.

Drugs and Alcohol

  • Byx and his friends are close to a town. When they enter, “a loud and boisterous party was underway, including many drunk-sounding voices, and music was being played. . .”

Language

  • None

Supernatural

  • Byx is a dairne who can tell if someone is lying because she can “feel the falseness.” Byx explains that when he hears a lie, “there’s something missing, and you hear the wrongness of it. You feel it in your belly. . .”
  • Byx and his friends go into a cave, where natites give them water that speeds the healing process.
  • Some of the characters know “theurgy” which is the “study of spells and incantations.” Renzo sometimes uses magic while cooking. The magic “didn’t amount to much, though: a cold stew turned hot, a bland vegetable seasoned. One night he’d tried to impress us by popping tallin kernels. They’d turned into little fireflies and floated away on the breeze.”
  • A natite has a fishtail and is “vaguely human in shape. . . Green flesh covered its powerful shoulders and chest, and two huge, writhing tentacles rose from the creature’s shoulder blades.”
  • Khara has a magical sword that conceals its true nature until it is drawn in anger.
  • There is a large moving island that is rumored to be carnivorous. Byx discovers that the island rides on Tarok, “a huge ancient water beast. Over thousands of years, the rare creatures accumulated layers of dirt and vegetation until they because, in essence, living islands.”
  • The natite captures Byx and his friends. Their galley “sank with sudden, plunging speed. But even as we all cried out in panic, it became clear that the entire galley was sinking within a massive bubble of air.” The natites question Byx and then let him go.
  • While underwater, a natite casts a spell, “Tamak on maaginen colloitsu, joka trojuu vett’ank antar simulle heng itsken.” When the spell is cast on Byx, he “felt something spreading across my body, as if someone were covering my fur with jelly. It was at once invisible and disturbingly slimy. When the goo made its way to my face, I felt a moment of panic.” The spell allows Byx and his friends to breathe underwater.
  • Khara finds out that a sword has a spell of destiny on it. “A spell of destiny underlies all other magic, a curse and a prophecy. The sword will be drenched in blood in a great war.”
  • Renzo tells Byx that he can “cast spells that confuse the eye, but not invisibility spells.” However, in the story he does not use the spells.
    Spiritual Content
  • A natite tells a story about how “a traitorous band of the Queen’s soldiers tried to abscond with the objects soon after our arrival here. As they escaped, there was a violent volcanic eruption. The gods, no doubt, were angered at their betrayal.”
  • Tobble believes in Hanadru, “the great artist who lives in the clouds and paints the fate of all on her great easel. . .You may not believe in Hanadru, but she is one of the Pure Spirits of people.” To this, his friend replies, “I don’t believe in fate, whether it’s some god named Hanadru or someone else.”
  • When Tobble is able to defeat his enemy, he says, “Hanadru was kind.”

Game of Stars

Twelve-year-old Kiranmala just wants to be normal, despite having been born an Indian princess in the Kingdom Beyond, an alternate dimension. So, when the Demon Queen shows up in her dreams, Kiranmala doesn’t want to listen to the demoness.

After a visit with some all-seeing birds, Kiranmala finally, reluctantly goes to the Kingdom Beyond and finds that the Kingdom Beyond is in danger. A game show reigns supreme, society is fraying, and everyone is running scared or imprisoned. Kiranmala knows her father is behind the game show, but is there any way she can beat him at his own game?

The second installment of the Kiranmala and the Kingdom Beyond Series, Game of Stars takes readers on an action-packed ride through the Kingdom Beyond. The story brings back some beloved characters from the first book and adds new characters as well. This story will be confusing if readers have not read The Serpent’s Secret first!

The story revolves around the Indian culture and mythology, with many of the creatures straight out of Bengali folktales. For those not familiar with the culture, some of the references to Indian food, clothing, and monsters may be confusing as they lack adequate description. The cute black and white illustrations scattered throughout the story help the readers visualize some characters and events, but there needed to be more of them. Although it is exciting to have an Indian heroine, the story may be frustrating to follow for those unfamiliar with the customs.

A drawback to this book is that none of the characters talk like normal people, and much of the dialogue is childish. Some creatures talk in rhymes and riddles, which is fun. However, the characters continually use name calling throughout the story, which adds to the childish tone. For example, someone calls the Serpent King a “scummy snake” and a “pooper-scooper.” Even the Demon Queen’s and the Serpent King’s dialogue makes them seem more like whiny children rather than strong adults.

As Kiranmala travels through the Kingdom Beyond, she considers the nature of good and evil. Through her experiences, she learns that being human or a rakkosh doesn’t define you; instead, it is how people act that makes them good or evil. Throughout the story, Kiranmala worries that she will become evil like her father. A professor tells her, “No one turns good or evil by magic. That’s not how it works. You become evil when you choose to act against your conscience again and again. Being good or evil is about the decisions you make each and every day. It’s not something that just happens to you.

For those who haven’t picked up the Kiranmala and the Kingdom Beyond Series, you may want to try Aru Shah and The End of Time first because it is less confusing but still revolves around India’s mythology. Middle school readers will enjoy the riddles, the funny characters, and the exciting chases.  Overall, Game of Stars is an action-packed story that shows that a strong, smart girl is capable of heroic deeds and saving the prince.

Sexual Content

  • A store vendor tells Kiranmala a story. “Well, when the Raja wasn’t having any heirs, he called upon a rishi, one of those sadhu-sanyasi guys who meditates on the mountaintop and knows all sorts of magic shajik. . . So, anyhoo, this guy gave the ranis a super-magical fertility root to share so they would all have babies.”
  • As part of the contest, there is a promotional poster that shows Kiranmala about to kiss a boy.

Violence

  • Kiranmala sees her imprisoned friend and thinks, “Neel did look terrible. . . he also looked skinny and, weirdly for a half rakkhosh who hardly needed sleep, tired. He had big dark circles under his eyes, a fading bruise on his cheek, and one side of his lip looked puffy, like he’d been on the wrong side of somebody’s fist. . . Both of his wrists were bound in cruel metal shackles. The chain from his wrists led to shackles that bound his ankles too.”
  • When Kiranmala tries to free Neel from prison, Bogli tries to stop her. Kiranmala “let my arrows fly. Unfortunately, about 50 percent bounced right off Bogli’s scales. The other 50 percent that found their mark didn’t’ seem to do much damage, but hung there, kind of boinging” Neel uses a fork to stab “Bogli’s slimy skin.” During the fight, Bogli “smacked Neel hard across the face. Because of his shackles, Neel didn’t have super balance, so he fell hard, unable to use his hands too much to break his fall. . . He got in a blow to the monster’s thigh with both his shackled hands before Bogli flicked him off like a mosquito, then pinned poor Neel under a giant, warty foot.” The fighting continues for nine pages; no one is seriously injured.
  • When Kiranmala takes the Serpent king’s tooth, he tries to get it back by “flinging uneven green bolts of energy at us in between giggles. . . I nocked arrow after arrow in my bow, but they didn’t seem to bother Sesha. And as if the flying bolts of pain weren’t bad enough, at the Serpent King’s cry, the scraggly lawn outside the dentist’s office filled with snakes of all kinds. . . they slithered viciously in our direction, surrounding Ai-Ma in a trice. They hissed and snapped at us.” The scene takes place over two pages.
  • When Kiranmala goes to talk to a professor, he starts throwing fish at her. Kiranmala “found myself being pelted by something wet and slimy. A story of wet of slimy things actually. . . I put my hands up to protect my face, but the onslaught of rapid-fire fish kept flying at me, flapping on my skin with their scaly cold.” The professor stops throwing the fish when he realizes Kiranmala is not a ghost.
  • Soldiers parade Kiranmala past a prison cell, where she sees Neel’s grandmother Ai-Ma, “her shoulders hunched and face grim. There were some disposable teacups hanging from her few strands of hair and little burn marks like someone had thrown hot tea at her. Off her skin hung strange patches of vegetable peels and plastic bags too, like people had been using her as a target for throwing garbage.
  • Kiranmala must pass a test and if she does not, a witch and her sister will “eat you and the prisoner’s livers for a snack! While they’re still in your bodies.”
  • In order to save Neel, Kiranmala must rip off a bee’s wing, but because the bee is the Rakkhosi Queen’s soul, the queen will also die. The Rakkhosi Queen tells Kiranmala, “Do it!” When Kiranmala refuses to rip off the bee’s wing, the Rakkhosi Queen, lunged at me. I screamed. I really thought she’d just had it and was going to kill me, but it wasn’t me she was after. Her sharp talons grabbed the bee out of my hand, and in one swift motion, she tore off its wing. Her scream. . . Deep and horrible, like someone was being cut in two. The demoness dropped the sword and then fell down heavily next to it . . . She writhed now on the floor, her arm at a horrible, unnatural angle.”
  • The Serpent King tells Kiranmala, “I want to kill you and the Rakkhoshi Queen both.” The Serpent King then “shot a bolt at me, encasing me in one of his green orbs of pain and torture. Immediately, I dropped to my knees inside the floating bubble. The sharp, hot pain on my skin and in my bones was so intense, I couldn’t stop from crying out.” Neel charged “at Sesha with his sword raised. They clashed, sword to green bolt, making an enormous explosion of light every time their weapons made contact.” During the fight, Kiranmala must fight a ghost who took Neel’s brothers’ form. The Serpent King uses two stones, and when their power combines, “Neel’s mother was floating up off the ground now, her glowing body losing its form, becoming water and then fire, earth and then air, over and over again.” The battle scene takes place over three chapters. With the help of her friends, Kiranmala is able to free Neel and save his mother.

Drugs and Alcohol

  • None

Language

  • Crapola and crud are used once.
  • Dang and heck are used twice.
  • Darn in used four times. For example, when Kiranmala sees Neel in prison, she yells, “I’ll rescue you if I want to and you’ll be grateful, darn it!”
  • Throughout the story, there is name calling. For example, a demoness calls Kiranmala Loonie-Moonie, pea-brained tree goat, and a pathetic puppy from Parsipppan.” Someone calls the Serpent King a “scummy snake” and a “pooper-scooper.”
  • Several times the skateboarding resistance is referred to as scum.
  • Neel’s mother calls him an idiot.

Supernatural

  • Barngoma and Bangomee, are birds with human heads. When Kiranmala sees them, “they didn’t speak out loud but somehow, their words slipped into my brain. . . their voices floated into my head in a weird, nasal unison.”
  • Barngoma and Bangomee use their power to hypnotize Kiranmala. “They opened their eyes wide, and again, I felt like I was falling into their swirling rainbow irises. Those swirly, whirly birdie eyes somehow pulled me out of myself so much that I actually felt separated from my body and spirit. . . Falling into the giant birds’ eyes was the wackiest, weirdest thing. I felt like I was flying through a movie on super-duper fast forward.” When she is in a trance, she sees her friend imprisoned and can interact with him.
  • Barngoma and Bangomee create a wormhole that takes Kiranmala to the Kingdom Beyond. Kiranmala advises, “If you have never driven an auto rickshaw through a rip in the fabric of space-time created by two giant, hippopotamus-sized birds, I strongly recommend wearing a bike helmet when you do.”
  • Kiranmala learned that “rakkhosh were actually, in some weird, interdimensional way, the same thing as back holes.”
  • Bolga was “born from a well of dark energy.” She has “webs between her toes, gills along her neck, and webbing fanning out beneath her giant arms.”
  • Kiranmala sees the birth of the Chintamoni and Poroshmoni stones. When she enters the wormhole, “the last thing we saw floating by us in space-time were some gods and demons churning an ocean of milk. They pulled on a familiar-looking snake wrapped around a mountain that operated as a churn. Out of the ocean rose medicine and poison, light and dark, good and evil, and then a sparkling white stone and a glowing yellow one.”
  • Kiranmala explains “the power of Chhaya Devi’s vials. They held the shadows of trees inside. Once freed, the shadows reconstituted themselves like expanding sponges. Super-powerful, tree-shaped magic sponges, that is.”
  • Kiranmala is able to understand parkkhiraj horses.
  • Kiranmala and Neel are able to communicate through the moon’s reflection. Neel says, “When I look up at the moon through the cell window, I can see you reflected there.”
  • Kiranmala has to face ghosts, which is dangerous because “looking at a ghost face-to-face while it was calling me would make my soul forfeit for the taking.”
  • Before Kiranmala dives into the ocean, someone “spun some sort of land rakkhosh dryness spell over me so that my clothes, pack, and weapons would stay dry and I dived into the water.”
  • Kiranmala goes to a hotel and sees a ghost, who was carrying its head. Later, she discovers that the hotel is alive.

Spiritual Content

  • The story focuses on Indian mythology, including mythological monsters and demons.

 

The Genie’s Curse

Rapunzel loves being a princess because it’s so much fun. Disaster strikes when she accidentally breaks a magical urn and blames it on Ella. The urn belonged to a genie, who is now very angry. The genie cast a spell on Rapunzel. Now everyone in Tale Town blames everything on Rapunzel. In order to avoid the angry town people, Rapunzel leaves town. Can a little green monkey called Alphege help Rapunzel? Will Rapunzel lose her new friend, Ella, if she tells the truth behind the curse?

Each book in the series focuses on a different character but continues from plot points in previous books. The Genie’s Curse has non-stop action and funny humor. The plot jumps from disaster to disaster, which makes the story interesting, but confusing. The large number of characters and difficult vocabulary make The Genie’s Curse a good choice for confident readers. There are several characters that have been cursed and only appear as humans for part of the time; this may cause confusion for some readers.

Rapunzel’s parents are absent for most of the book and are more concerned with vacationing than being good rulers. Although the story has a good theme—honesty is the best policy—the ending falls flat. When the queen discovers that Rapunzel lied, she says, “I’m very proud of you, Rapunzel. Your brave words have shown me that there is more to life than being pretty and having lovely things. And to reward you, I shall buy you two new ponies and a party dress!”

Black-and-white pictures help bring the characters and actions to life. The evil villains are not scary, but add suspense to the story. The Genie’s Curse is an entertaining story that allows readers to jump into the fairy tale world.

Sexual Content

  • None

Violence

  • Rapunzel accidentally destroys a hermit genie’s home. When she lies to her parents about who broke the urn, the genie curses her. He tells Rapunzel, “From now on every single thing that goes wrong in Tale Town will be blamed on. . . YOU!”
  • A troll tries to cook Alphege in a pot of oil. “The troll held Alphege just above the pot and grinned as he lowered the small green monkey toward the bubbling oil.” Alphege turns into a boy and “kicked his legs out and knocked the pot over, splashing oil all over the floor.”
  • Town people chase Rapunzel. The group chases her, “throwing silverware, dishes, bread, cushions, and anything else they could find.”

Drugs and Alcohol

  • None

Language

  • None

Supernatural

  • Tale Town has a magical tree. “If you ran your finger along the branch, the story would happen inside your head.” The tree has a spell of protection, which “means that the only way to trim off a story is using the Sacred Shiny Story-Snipping Shears.”
  • Spells are cast throughout the story. For example, the wicked witch cast, “a spell on Ella that makes her want to fix everything. Someone gives Ella a necklace that makes it so ‘no spells or curses will have any effect on her at all!’”
  • Alphege was cursed so that he looks like a green monkey most of the time. He can “look human for one day every week. . . I can change back and forth as often as I like. . . so long as I’m not a boy for more than twenty-four hours every seven days.”

Spiritual Content

  • None

 

Aquaman: Undertow

Thirteen-year-old Arthur Curry wonders why his mother left when he was only three years old. He wonders why he doesn’t fit in with the other students at school. Arthur doesn’t like when other students call him freak or fish boy. When Claudia befriends him, Arthur wonders if she’ll decide he’s too weird to be her friend.

Arthur wants to learn about his mother. He also wants to figure out why he seems more comfortable talking to an octopus than kids his own age. When a huge storm strikes Amnesty Bay, Arthur discovers that he has the ability to help others. But should he help the boys who have bullied him for years?

Younger readers will enjoy Aquaman: Undertow because it shows that even superheroes can often be misunderstood. The short chapters and easy vocabulary make the book feasible for reluctant readers. The story does not follow the movie, which might disappoint some readers. The bullying conflict comes to a satisfying end that highlights the importance of helping others, no matter who they are or what they’ve done.

Aquaman: Undertow gives a unique insight into Arthur’s early teenage life. Although the plot is not well developed, readers will be able to relate to Arthur as he struggles with being bullied. The story has rough transitions, and some of the scenes end abruptly. The story jumps from Arthur’s current life to his nightmares, and then to Arthur’s father telling stories about the past. Despite the choppy transitions between scenes, readers will enjoy getting to know the boy who becomes Aquaman.

Sexual Content

  • None

Violence

  • At a school field trip, Arthur is looking at fish. “The next thing Arthur knew, a hand was palming the back of his head, and his face was shoved against the glass tank. Arthur winced.” A friend helps Arthur.
  • At the aquarium, two boys bully Arthur. One of the boys, “grabbed his shirt and banged him up against the glass. Arthur noticed that the crowd of classmates and other aquarium visitors were not staring at him. . . His back was pressed against the glass as Arthur watched Matta and Mike continue their taunting, their name calling, their bullying.”

Drugs and Alcohol

  • None

Language

  • Matt and Mike call Arthur names, including “freak” and “fish boy.”
  • Claudia calls a boy a “jerk” several times.
  • Arthur says “dang” once.
  • A boy says “frickin’” once.
  • A fisherman exclaims, “What the hell?!” Later another person asks the same question.

Supernatural

  • Arthur can understand how fish feel, can swim under water, and has superhuman strength.

Spiritual Content

  • None

The Unicorn Quest

Claire’s great-aunt Diana mysteriously disappeared. As her only family, Claire, Sophie, and her parents plan to spend the summer cleaning out Diana’s house, which is cluttered with her aunt’s collection of strange artifacts. When Claire and Sophie discover a ladder in the fireplace, Sophie leads the way up. . . and up. . . and up. They discover a fantastical land called Arden, filled with castles, magic, and dangerous creatures. Claire makes Sophie promise never to climb the stairs again.

When Sophie disappears, Claire knows she must be brave enough to search for her sister by going up the ladder. When Claire gets to Arden, she discovers a world full of danger. Four guilds of magic no longer trust each other. All of the unicorns have disappeared. Horrible wraiths roam at night. And Sophie is missing. Claire must find the courage to search for her sister, but first she must discover the secret of the unicorns.

Claire is fearful that her sister is in danger, which propels her to team up with two others—Netta and Sena—in order to find Sophie and a stolen unicorn relict. Because Arden’s war happened in the past, the action included in the book is not scary. Instead, readers will be enthralled with Arden’s strange creatures and magic.

The land of Arden is well developed, and the author uses beautiful descriptions to bring the setting to life. Even though the story contains some exciting scenes, the long descriptions slow down the pacing of the plot. The story follows a typical epic format—a girl is forced to go on a quest, teams up with others, and travels from place to place searching for answers. Readers expecting a story about sisters and unicorns will be disappointed, because there is little interaction between Claire and her sister, and the unicorn only appears for a brief flash at the end.

The Unicorn Quest will entertain strong readers who like reading about magical lands and characters going on a quest. Although the story is not unique, Claire is a believable character that overcomes her fear as she searches for her sister. The sweet ending has several surprises and will leave the reader wanting to pick up the next book in the series—Secret in the Stone. The Unicorn Quest will appeal to those who like stories such as The Last, by Katherine Applegate, and Podkin One-Ear, by Kieran Larwood.

Sexual Content

  • None

Violence

  • A wraith tries to attack Claire, but before it does Sophie, “had thrown herself onto the thing’s back and was desperately pounding at its shoulder blades, her fist sinking into the shifting, smoky blackness that hung around it. . . Claire scooted away from the creature, but then there was another shriek—from Sophie this time—and Claire watched in horror as the beast’s clawed hand reached behind and finally peeled Sophie off its back, throwing her to the ground.” With help, the girls are able to escape.
  • When Claire climbs up the ladder to get to Arden, she is attacked. “The air whooshed out of Claire as something—someone—tackled her from behind. She felt a knee land firmly on her lower back, pinning her to the ground. Pain ripped through her shoulders as her arms were yanked behind her. . .Claire coughed, spitting out the dirt that coated her mouth from the fall. Something cold and hard suddenly pressed at her throat: the edge of a knife.” Claire is then taken into the city, where she is put in jail.
  • While stuck in a cave a wyvern appears. Claire uses magic to put the wyvern in a cage. “The wyvern strained, its shoulders pounding against the rock-cage. To Claire’s dismay, the wyvern’s scales seemed to be chipping away at the bars, widening the space little by little.” Claire calms the wyvern, and the group gets out of the cave safely.
  • A man tries to club Claire, so she holds her sword as if it is a baseball bat and, “swung at the club, trying to keep it away from her. Sword and club met with a clang that reverberated through her.” Someone stops the man from hurting Claire.
  • When Sophie is shot with an arrow, “a scream burst out of Claire as her sister’s blood poured over her knees. . . Sophie’s pitiful whisper made Claire grab on to her tighter. . .” A man picks up Sophie and lays her, “at the foot of Queen Rock,” in order to perform a ceremony.
  • A wraith grabs Claire. “As its skeletal hand, smelling of rotten flesh, tightened around her neck, Claire knew, in that horrible way one always knows, that she had made an irrevocable mistake. She gasped for breath as the wraith dragged her slowly back. . . Dark thoughts wrapped around Claire’s mind as she felt herself drowning in the wraith’s cold.” Claire uses magic to save herself.

Drugs and Alcohol

  • Claire is given Sinceri Tea, which is, “distilled from forget-me-not petals for recollection, sunflower seeds for openness, and a blade of hedgehog grass from the beaches of the Sunrise Isles. It will ensure you cannot lie when you answer.”

Language

  • None

Supernatural

  • Claire and Sophie find a ladder in a fireplace. When they climb the ladder, they end up in Arden—a world where magic is real.
  • In Arden, there are four guilds of magic. Forgers work with metal, Gemmers work with rocks and gems, Spinners weave magic from thread, and Tillers work with all that grows from the earth. “Our magic, guild magic, only extends to what’s around us. . . The magic doesn’t come from within us, but from the things around us—plants, rocks, thread, metal. All we do is encourage the magic that naturally exists in those things, to make plants grow bigger and faster and stronger, for instance.”
  • Wraiths are dangerous creatures that kill humans. Claire describes a wraith as “big and dark and cold. It kind of looked like a skeleton wrapped in shadows.”
  • Nett uses Mile High Potion to turn a blade of grass into rope. Nett, “let a drop of something green tumble onto a blade of grass. With his thumb and forefinger, he pinched the blade and gave it a twist . . . The blade of grass was growing longer and larger, going from the length of some floss to shoelace size in a matter of seconds.”
  • While in a shop, Nett finds a revealer, which, “reflects a person’s greatest flaw. . . It’s a horrible thing to have the nastiest, most secret thoughts within you revealed to all.” He also finds an herb that will, “take away the eater’s ability to make decisions for an hour, or four years, depending on the amount consumed.”
  • Claire discovers that she is a Gemmer and can talk to wyverns.
  • A woman uses a magic threat to choke a man. “Francis dropped to his knees as though someone had set a bag of bricks on his shoulders. His arm flailed as he tried to push his Royalist cloak off, but as hard as he tried, he could not lift the garment from his shoulders. There were a few snaps as his ribs cracked.”

Spiritual Content

  • None

The Chupacabras of the Rio Grande

Professor Fauna hears a news report about something that has completely drained the blood from a cow’s body! The professor thinks a chupacabra may be the culprit. Professor Fauna bursts into Elliot and Uchenna’s classroom and flies them to Laredo, Texas.

Once they arrive in Texas, the kids team up with local kids Lupita and Mateo, their brilliant mother Dr. Alejandra Cervantes, and their father Israel. However, helping the chupacabras isn’t the only problem. The people of Laredo are also angry about the building of a border wall. Is there any way to help this divided community? Can the Unicorn Rescue Society save the bloodsucking creature?

As Uchenna and Elliot search for clues that will help them find the chupacabras, they also learn the complicated issue of building a border wall. When talking about the border wall, Professor Fauna said that a border wall is intended to enforce the law, but it is also, “dividing communities and families who have always lived on both sides of the border.”

The kids also meet Andrés, who is having a difficult time because he is separated from his parents. Andrés was born in the United States, but his parents weren’t, so they were taken to a detention center. The story shows that people can disagree about the border wall but still be friends. In the conclusion, the theme is made clear; “Governments create borders. But for families—of chupacabras and people—borders just keep them apart.” The author’s view on immigration is made clear; although it ties into the story, the story only shows one side of the argument.

The Chupacabras of the Rio Grande has a well-developed plot full of suspense and adventure. The addition of the Cervantes family allows readers to learn about the Mexican heritage. Although the story takes a more serious tone than the previous books, readers will enjoy the interaction between the characters. In the end, the story highlights the importance of working together despite differences. The Chupacabras of the Rio Grande is an entertaining story that could be used as a starting point for a good discussion on immigration.

Sexual Content

  • None

Violence

  • The chupacabra runs into a flea market where it, “leaped from the table and slammed into an elote cart, knocking it over. Corncobs and kernels and cream and liquid chili went spraying all over the asphalt.” At one point an, “elderly woman . . . threw a charger at him.”

Drugs and Alcohol

  • None

Language

  • “Heck” is used twice.

Supernatural

  • None

Spiritual Content

  • When Uchenna and Elliot go to the Cervantes’s house, they see a niche that has a statue of the Virgin Mary. The Cervantes’s also have an, “alter to our abuela. . . She was the family matriarch.”

After Zero

Elise has spent years hearing her friend Mel talk about her friends at school. When Elise’s mother finally decides that Elise can go to public school, she is excited. But she soon discovers that it’s easy to say the wrong thing. When Elise accidentally spills a secret and makes a social media mistake, she decides it’s better to be quiet. Now, Elise tries to say as few words as possible. She keeps a notebook full of tallies, marking each word she says. Her goal is to get to zero words spoken.

At school, Elise is known as the quiet girl. She has made no friends, and even Mel is drifting away from her. Now, Elise isn’t sure she could talk if she wanted to. But when she learns a shocking family secret, Elise learns that silence may not be the answer for everything.

After Zero is a beautifully written story about Elise’s personal struggle. Readers will relate to Elise’s desire to make friends and her inability to understand social norms. Like many, Elise would like to connect with someone, but she’s so afraid of saying the wrong thing that she is unable to talk. The story focuses on Elise’s thoughts and struggles, which allows the reader to understand Elise’s thought process. Some of the girls become hostile because they misunderstand Elise’s silence. They do not understand that Elise truly believes that, “silence is the means of avoiding misfortune.”

Although Elise is lonely and bullied at school, her family life is even worse. Her mother hardly ever talks to her. When she gets in an argument with her mother, her “mother’s eyes flash. I’ve seen it before. Whether the loathing is for me or my father, or both, I’m not sure.” Elise lives in a silent world, which forces her to spend too much time focusing on her inner thoughts. After Zero explains Elise’s anxiety in a way that is understandable, allowing the reader to feel compassion for her.

The first person narration allows Elise’s personality to jump off the page. The story is the perfect blend of Elise’s internal turmoil and outside conflicts. The easy-to-read story highlights the importance of forgiveness and friendship. Elise’s story is not only enjoyable, but it will also stay with readers for a long time. Anyone who reads After Zero will come away with a new understanding of others’ struggles with anxiety. The story will also show readers the importance of having empathy for their peers.

Sexual Content

  • None

Violence

  • When Elise is lost in the woods, she comes across three teenagers who steal her backpack. “The girl and the curly-haired boy yank my wrists behind me and push me to the ground, pinning me there on my stomach. I jerk and squirm and try to shake them off. . . They put their weight on me with their hands and elbows, and one of them rests the sole of a boot against my cheek, pressing my face to the ground.” In order to get loose, Elise kicks the boy and later slams her elbow into the girl’s leg.
  • When Elise is lost in the woods, she sees a house. She’s afraid when she hears someone coming closer. “A boot plants itself in the grass behind me. I summon my muscles, or what’s left of them, and swing around, punching him hard, wherever my fist hit first. . . It turns out I hit a private area. He staggers back, clutching himself, his face contorted.”
  • At school, a group of girls gets upset that Elise won’t talk to them. One girl, “comes towards me, whipping a nail file out of her pocket. . . She grabs my wrist and twists it behind my back so fast and hard that I almost cry out. . .She pushes me against the guardrail again, and it rattles. . .” When Elise begins to fight back, a teacher appears and saves her. The scene takes place over five pages.
  • One of the teachers presents a poem about her sister that committed suicide.

Drugs and Alcohol

  • Elise had been told that her father was killed by a drunk driver. Later, she discovers that her father was driving drunk and had killed her two brothers.
  • Elise finds a picture of her father standing with her brothers. Her father, “was raising a beer bottle to the camera.” In another picture, “Emerson is sitting on my father’s shoulders while my father smiles at the camera, a beer can in hand.”

Language

  • A boy calls his friend a “doofus.”

Supernatural

  • Elise has a vision of her brother and Granny P. When she tries to talk to Granny P., she disappears. Later, the story hints that Elise hallucinated because she was so tired.
  • One of Elise’s teachers has a stuffed raven. The story implies that the raven comes to life and helps Elise in several situations. When the stuffed raven disappeared from the classroom, the teacher tells Elise, “Sometimes when we feel lost, the universe sends a little help. Something or someone to guide us on our path…And that can come in the most unexpected form.”

Spiritual Content

  • Elise’s mother does not celebrate her birthday, and her friend thinks it may be because she’s a Jehovah’s Witness. But Elise’s mother, “isn’t religious. I still remember the day a pair of missionaries came to our door and asked if she believed in God. ‘Once upon a time,’ she replied, and she shut the door in their faces.”
  • Elise finds a card that someone gave her mother. The card says, “praying your sons will pull through.”

Sasquatch and the Muckleshoot

Elliot wants life to be normal. Uchenna wants adventure. But when Professor Fauna takes the kids to the Pacific Northwest on another mission in the Muckleshoot territory in Washington, they discover that film crews have arrived in masses. The news crews want to find Bigfoot. But the news crews aren’t the only danger. The Schmoke brothers plan to clear the forest. Is there any way the Unicorn Rescue Society can help keep the Sasquatch hidden? Will the Sasquatch’s territory be destroyed by chainsaws?

The third installment of The Unicorn Rescue Society has the same lovable characters and the same evil villains. As the group heads to the Pacific Coast, the narration shows a strong love of nature and teaches the importance of taking care of the natural world, which includes logging responsibly. When the group arrives at their destination, they meet Mack, who shares the Muckleshoot’s culture.

Mack shares some of the Native Americans’ history, including how the “white folks. . . believed the white way of life was superior.” Because of this belief, the whites forced the Native Americans to give up their languages and customs. The white called this, “Kill the Indian and save the man.” Now the Native Americans are using some of their casino money to buy back the land that the whites stole from them. Even though the story shows the Muckleshoot people care for the forest and the animals, much of the dialogue seems to promote a political agenda instead of teaching about the Native American culture.

Sasquatch and the Muckleshoot is not as enjoyable as the first two books because the plot focuses less on the adventure of helping the mythical creature. The professor and kids do very little to help Mack find a solution to help the Sasquatch. In addition, the absent-minded professor is taken to the extreme. Even younger readers will have a hard time believing that the professor is so clueless that his plane runs out of gas. And how many times can the professor crash land his plane without anyone getting injured?

Readers will enjoy the black-and-white illustrations, funny puns, and the way Mack calls Elliot by a variety of names such as “Screams A Lot.” Other positive aspects of the story are the diverse characters and the use of Spanish and Lushootseed words and phrases. Sasquatch and the Muckleshoot has some humorous scenes, and readers will enjoy watching Elliot overcome his fear. Unlike the first two books in the series, Sasquatch and the Muckleshoot is missing much of the action and adventure that made the first two books fun to read.

Sexual Content

  • None

Violence

  • Four men capture the professor. The professor is, “smacked on the face with his shoe, but the others quickly grabbed his arms and legs. He struggled, but their hands were strong as tree roots.” The men tie up the professor.
  • When Uchenna, Elliot, and a friend dress up like Sasquatch, men try to grab them. The men, “grabbed the three juvenile Sasquatch and tried to wrestle them to the ground. The small furry ones fought valiantly, striking out with their fists and kicking the shins of the hard-hatted attackers. But they were overpowered and pinned to the mossy forest floor.”

Drugs and Alcohol

  • None

Language

  • “Darn” is used once.
  • A news reporter calls someone an “idiot.”
  • One of the characters knew someone in middle school who was a “real jerk.”
  • A man calls someone a “fool.”

Supernatural

  • None

Spiritual Content

  • None

Misfit

Devin can speak to animals, which helps her be a caring creature caretaker. She would rather be out in the woods healing animals than inside learning to be a princess. But she’s twelfth in line for the throne of Enchantasia, so there is no way she can avoid going to the Royal Academy.

Devin didn’t read the required material because she was too busy helping animals, but as soon as she arrives, she realizes that she is horribly out of place. While Devin is excited to meet Olivina, the beloved fairy godmother to Cinderella, Snow White, and Rapunzel, she is also enrolled in classes that don’t suit her interests, such as “How to write a love note,” and “From cha-chas to charming princess.”

When danger appears, Devin discovers that Olivina is obsessed with teaching the princesses to wait for the princes to save them. The students aren’t learning to rule a kingdom, but learning to be helpless. Devin knows that something is amiss. When the fairy godmother threatens to banish Devin, Devin must decide if she will act like a proper princess or if she will search for the secrets that Olivina is hiding.

Besides being an entertaining story, Misfits shows that not everyone can fit into a mold. Devin isn’t the only character that is unique. There’s a prince that is more interested in chopping vegetables than chopping off dragon’s heads. Another royal is more interested in telling the truth in her tabloids than talking about the latest fashion. These unique characters’ bravery shines as they fight to keep their classmates safe from fairy-tale monsters.

Throughout the story, Devin is frustrated by the princess rules. Snow White tells Devin, “What Olivina wants for all of us, more than anything, is to feel safe and secure in our roles.” The fairy godmother, Olivina, is upset when Devin saves herself and others from danger. Olivina says, “But that wasn’t your role to play, was it? You were supposed to let the princes do that. If they can’t rescue you, what are they good for?” Throughout the story, readers will learn that sometimes people need to break out of the roles society has given them.

Another theme is the importance of being honest. Professor Pierce teaches that it is important to, “be honest. Honesty is important in a royal—in all humans. . .” He also tells Devin, “Being royal means acting responsibly with the power that you’re given. It’s about making tough decisions for the good of your subjects.”

Full of fantastic fairy tale fun, Misfits follows Devin who is a lovable, unpredictable character. Devin isn’t interested in ball gowns or shoes, and she definitely isn’t interested in reading the required academy reading, which leads her into trouble right from the start. Devin’s caring, questioning behavior makes the reader root for the spunky girl. The cliff-hanger ending will leave readers eager to read the second book of the series, Outlaws.

Sexual Content

  • None

Violence

  • During a school ball, harpies attack. “A harpy snatches Hazel with its talons and flies off with her as princesses shriek in panic. Guests start stampeding in all directions. . .” The scene takes place over eight pages. While the teachers hide, the students come up with a plan to defeat the harpies.
  • When a student steals a dragon egg, the dragon attacks. A prince, “grabs another boy’s dagger and stabs it into the dragon’s tail. The dragon roars so loudly that the ground shakes violently.” Fire “rains down on the room.” Fairies put out the fire, and three students are able to return the egg.
  • When Devin goes to gym class, she is kidnapped. “A sack is pulled over my head as hands grab my ankles. Rope is wound around my hands and feet before I even have time to scream.” She is put in a room with other bound princesses. “Three more beams hit the floor in quick succession, one cracking the floorboards. The entire room starts to rumble and shake, while black smoke pours through the window.” The scene takes place over 11 pages. The girls escape unharmed.
  • During a school ball, the witch from Hansel and Gretel appears. “A huge plume of smoke billows from the middle of the dance floor. There are screams and shouts and running.” The witch steals the fairy godmother’s wand, and “Olivina passes out, hitting the floor hard, like a pancake. . . Boom! Boom! Boom! The students around us barely move before they collapse like Olivina, their swords and tiaras rolling onto the ground.” Someone is able to grab the magic wand from the witch, and “Poof! The witch dissolves into thin air.” The scene takes place over five pages. No one is injured.

Drugs and Alcohol

  • None

Language

  • Devin uses the phrase, “Holy harpies,” when she is surprised.
  • “Darn” is used twice.

Supernatural

  • The story takes place in a fairy tale world. Magic is occasionally used. For example, the academy has a protection charm.
  • The fairy godmother travels by Poof Dust. She uses this to magically transport herself and others.
  • Devin can talk to animals and she knows several animal languages, including squirrel.
  • The official dressmaker uses magic to help create her dresses. The dressmaker, “snaps her fingers, and magic wands shoot off tables to finish the tasks she was doing for each girl.”
  • Milo is a talking mirror who can watch the girls and give them encouraging words.

Spiritual Content

  • None

The Last

Byx, a dairnes, has always been a part of her family and a part of her pack. She has always had the love of her parents and the guidance of her pack. One terrible day, Byx wanders off from her pack’s nest. When she returns, she discovers that soldiers have killed everyone. Now Byx is the last of the dairnes. The endling.

As the youngest and the smallest of her siblings, Byx doesn’t feel like she is capable of taking off on her own. But she has no choice. She’s alone. Byx sets off on an epic journey in search of a legendary island where other dairnes may live. In her search for the island, she must travel through a war-torn kingdom and flee from knights who want to kill her.

During her travels, she finds allies who join her. There’s Tobble, the worthy wobbyk, Khara, the girl of many disguises, Renzo, the honorable thief, and Gambler, the principled felivet. Their enemies will stop at nothing to kill Byx, the last of the dairnes. Will Byx’s allies be able to keep her alive?

Byx’s story comes to life as she tells her own story of heartbreak and hope. As Byx meets others, she feels incapable of leading because she was the runt, and she feels like she was “too young to be clever. Too small to be helpful.” Many readers will relate to Byx’s insecurities, but also her determination to keep working towards her goal. Even though Byx feels that “this hope of mine is ridiculous. And I’m a fool,” others choose to follow her because Byx believed in them first. Through Byx’s experiences the message is clear; it is never wrong to hope.

The interesting and compelling characters are one of the best parts of the story. Readers will fall in love with Tobble, who according to wobbyk code, must save Byx’s life three times. Even though Tobble is small, he’s determined, fiercely loyal, and willing to fight for others. Each character has their own reasons to help Byx, but through teamwork they overcome obstacles. Each character has unique talents, which allow them to help their friends.

The Endling highlights that all people are capable of being a hero or a villain. In the story, humans are portrayed as untrustworthy deceivers who are hungry for power. Humans “do not understand the balance of life. They do not understand their will to dominate and control, to use and abuse, is destructive to all.” Throughout the story, humans are shown in a negative light, and younger readers may be frightened by the deception and the violence in the story. Much like real life, the death in the story is disturbing and the scenes may remain with the reader for a long time.

From the very first page, Applegate creates captivating settings and fascinating characters readers will love. The fast-paced adventure shows that even those who feel unworthy can become leaders. The Endling is an epic story that will take readers to an imaginative world where good must fight evil in the hopes of saving the last of the dairnes.

Sexual Content

  • None

Violence

  • A group of humans begins shooting arrows at Byx, who jumps off a cliff and glides down to the sea. Byx is safe from the poachers, but they kill her pack. Byx hears the “howls and screams. Agony. Pain beyond words. Terror and despair.” She then sees her family “piled on the ground like discarded hides, blood pouring, white and pearly, soaking the leaves, eyes glassy and open, mouths open. Torn and stabbed.”
  • When Byx tries to run to her dead family, someone hits her with an arrow. “It wasn’t a killing arrow. It was an arrow meant for capture. . .” When Byx continues to struggle, the person hits her on the back of the neck, but she “felt it for only a second, maybe two, before I was lost in swirling darkness.” Later the person cleans Byx’s wound.
  • Byx thinks about her dead family and all that she saw. She “closed my eyes and heard the screams. I smelled the brackish blood, steel and iron, sword and armor. I saw a spear poking at the dead bodies, the pitiful dead piles of fur.”
  • A giant snake pins Byx to a tree. She “struggled, but with each movement the enormous snake coiled around me, tightening its hold. . . I tried to free my arms, but the strength of the huge serpent was infinitely greater than anything I could muster.” Byx’s friend Tobble tries to help. “He leapt to my defense, digging his teeth into the serpent that had pinned me, but suddenly the little wobbyk was snatched away, as if someone had him on a string.” Someone appears and chops the snake in half, and “the two pieces thudded to the ground. They writhed for a moment, then went still.” The scene takes place over four pages.
  • A group of soldiers discover Byx and her friends hiding. Gambler, a huge cat, “swiped at a careless constable, leaving bloody tracks down his sword arm.” As they try to escape, “a reckless raptidon constable came at him, talons at the ready. In one move, Gambler knocked him out of the sky and sent him in a tangled, bloody heap down to the ally below.” They are able to flee safely.
  • Khara talks about her great-grandfather, who was “given the treatment reserved for traitors. . . He was roasted over a slow fire for days, screaming in agony, before they finally cut off his head.”
  • When knights begin following Byx and his group, Gambler attacked the knights so his friends could escape. Gambler, “flew through the air, paws outstretched, and slammed full force into the knight. The knight toppled from his horse but was up in a heartbeat, reaching for his sword. Gambler leapt on the knight before he could draw. . .” The knight uses magic to shoot a spear, “from the end of the spear came a jet of flame.” The grass catches fire and the group ran for their life.
  • A soldier sees Byx, assumes he is a dog, and kicks him, “in my ribs with enough force to knock me over.”
  • When Byx’s group comes across a rat-like creature that spies, Gambler attacks it. “. . . Gambler ended the creature’s life with a bite that crushed its skull.”
  • A group of guards throw a net over Byx. His friends try to help. During the scene, Khara, “staggered from a savage blow from the hilt of a guardsman’s sword against the side of her head. Her eyes rolled up.” During the fight, Tobble “hurled himself with mad fury on the guardsman. . . dug his claws into the man’s ears, and began ripping at his nose. . . Blood flew everywhere.” The scene takes place over 6 pages.
  • When Khara accuses someone of treachery, the person “swung a backhand and hit the side of her face with a sharp report that seemed to echo off the walls.”
  • A knight suspends a boy above a fire. “The knight meant death to come slowly to his human prisoner.” Before the boy can be roasted, Byx and Gambler save him.
  • The knight attacks a group of guards. “Crossbow bolts few. One missed. One struck the Knight in his right thigh.” As the guard tries to escape, one of the men was “wreathed in flames.”

Drugs and Alcohol

  • Byx and his friends go into an inn where, “two barmaids threaded through the crush of people, carrying pitchers of ale, mead, or cider.”

Language

  • None

Supernatural

  • Byx is a dairne who can tell if someone is lying because she can “feel the falseness.” Byx explains that when she hears a lie, “there’s something missing, and you hear the wrongness of it. You feel it in your belly. . .”
  • Some of the characters know “theurgy” which is the “study of spells and incantations.”
  • A natite has a fishtail and is “vaguely human in shape. . . Green flesh covered its powerful shoulders and chest, and two huge, writhing tentacles rose from the creature’s shoulder blades.” In order to cross the sea, Khara must pay a “blood tax” that allows the natite to “pin down elements in it that identify a particular person. Somehow, by means we don’t understand, they can share this information instantly with every other natite in the world. Once they know who you are, if you cross the sea again, they will know you by some obscure natite sense . . . It’s like having your travel documents.”
  • One of the characters is a seer who has “magical runes and seals, the visible manifestation of powerful theurgic charms. It is said that she cannot be killed.”
  • Khara has a magical sword that conceals its true nature until it is drawn in anger.

Spiritual Content

  • Byx hears a voice and wonders, “Was it some echo of my mother’s voice? Did she still call to me from the land of dead?”
  • One of the characters sings a song about the beginning of the world. “In ancient times/When life was new, /The great ones met/At Urman’s yew. /Beneath the tree, / Beside the sea, / They planned the world /For you and me.”
  • Byx asks what a ‘knight of fire’ is. Someone replies, “Pray to your gods, dairne, that you do not find out the answer.”
  • When Gambler thinks he is about to die, he sings a song. He explains, “It’s a death song. Felivet who knows he is about to die sins his love to the moon and stars, our guides.” Gambler says that he will never end his own life because “we believe that a felivet who dies well in battle ascends to a great forest above the clouds. There we hunt endless prey and gather sometimes without others of our kind to tell of our great deeds in life.”
  • Byx and her group are looking for a moving island. Someone says that, “the sentient islands are gods to many. Others think they’re home to foul beasts and monsters. Still others believe that anyone who sets foot on the island will be eaten, consumed by the very trees.”
  • The Knight of Fire chases Byx and his group. In order to get rid of the knight, they make a trap. When the knight approached the group, “Khara, screaming, attacked the knight . . . The knight, unable to stab her, instead slammed the pommel into her face. Khara fell back, her nose spraying blood.” The knight, “tumbled into the stake-filled gully.” Byx hopes “never to see anything as awful as the sight of the fearsome Knight of the Fire and his charger, pierced through with sharpened sticks. The knight had died instantly. His horse, impaled by five spears, still lived, whinnying and kicking, but it was clearly doomed.”

 

A Dangerous Path

Times are rough in the forest, and all the Clans are wary of each other. With ShadowClan’s new and dangerous leader, Tigerstar, everyone in ThunderClan is on edge. None of the other Clans see anything wrong with Tigerstar’s leadership, but Fireheart knows better. Fireheart is convinced that the new leader will bring danger, and he has a feeling that something terrible is brewing. Dreams of danger haunt Fireheart, who worries that there is a connection between his foreboding dreams and Tigerstar’s rise to power.

There is also a strange evil loose in the forest, lurking in the shadows. When the leader of ThunderClan turns her back on StarClan, Fireheart is not sure what to believe. Should he trust in StarClan and his dreams to lead the Clan to safety? Has StarClan abandoned them?

The fifth installment of the Warrior Series has a slow pace that continues for the first half of the book.  Like the previous books, the cats hunt, go to meetings, and train apprentices. Although many aspects of the books are repetitious, the number of characters and the complexity of the plot may confuse some readers. The story continues to hint about a terrible danger, but the mystery behind the danger takes too long to solve. Still, once revealed, it creates a tense climax for the novel.

The story focuses on Bluestar, who has suffered a devastating loss and has become irrational as a result. Bluestar’s negativity gives the book a darker tone. Although the story is still a good adventure that allows readers to see into the cats’ world, A Dangerous Path has a more mature tone and adds themes of danger, death, and violence. The story covers some difficult topics such as Cloudkit’s skepticism regarding StarClan, and a cat willing to scheme to kill others. For those who have fallen in love with the Warrior series, A Dangerous Path sets up an epic battle that will take place in The Darkest Hour.

Sexual Content

  • None

Violence

  • Leopardstar and Bluestar fight over territory. Other cats join the fight. Leopardstar yowled and launched herself at Bluestar. “The two cats crashed to the ground, spitting and clawing. Fireheart sprang forward to help his leader, but before he reached her a warrior crashed into his side, bowling him over and sinking his teeth into Fireheart’s shoulder. Fireheart scrabbled against the RiverClan cat’s belly with his hindpaws, desperate to break his grip, and slashing at his enemy’s throat. The tabby warrior let go and backed off yowling.” Many cats are injured, but no one is killed. The fight takes place over six pages.
  • A group of cats was looking for two apprentices. When they find them, “Foul-tasting bile rose into his throat as he took in the scene in front of him. . . In the middle of the clearing Swiftpaw’s black-and-white body lay motionless, and just beyond him, Brightpaw. . . The apprentice lay on his side, his legs splayed out. His black-and-white fur was torn, and his body was covered with dreadful wounds, ripped by teeth far bigger that any cat’s. His jaws still snarled and his eyes glared. He was dead, and Fireheart could see that he had died fighting.”
  • Fireheart finds a dead cat, but it is not described.
  • Graypool’s “paws slid from under her. She rolled down the steep slope in a scramble of legs and tail, and landed hard against one of the rocks the pulled out of the turf. There she lay, and did not move again.”
  • While Snowkit was playing, there was a hawk. “The hawk plunged down toward the clearing. Snowkit screamed as the cruel talons fastened onto his back. The great wings flapped. . . As the hawk lifted off, she sprang upward and snagged her claws in the white kit’s fur. . . The hawk released the kit with one foot and scored its talons across Speckletail’s face. The she-cat lost her grip and fell back, landing heavily on the ground.”
  • Tigerstar attacks Fireheart, in the hopes that the dogs will catch up and kill him. “Fireheart struggled desperately to get free, lashing out with his hind paws to claw a tuft of fur from his enemy’s belly. . . The reek of his scent was in Fireheart’s mouth and nostrils, and his amber eyes glared into Fireheart’s own.” After Tigerstar let go of Fireheart, the dogs came. “Pain stabbed him as sharp teeth met his scruff. His limbs flailed helplessly as the dog lifted him from the ground and shook him from side to side. He twisted in the air, struggling to claw eyes, jowls, tongue, but his thrashing paws met nothing.” Bluestar knocks the dog off balance, saving Fireheart and sending the dogs and her into the gorge. Fireheart jumps in and tries to save her, but it is too late. He gets her to shore with the help of two RiverClan warriors, but Bluestar dies on shore.

Drugs and Alcohol

  • None

Language

  • When angry, the cats occasionally call each other terms such as mouse dung, crowfood, furball, and mouse brain. For example, Bluestar got angry and said, “What a mouse-brained fool.”
  • Someone asked Fireheart, “Are you just going to stand there and let that piece of fox dung take over?”
  • Tigerstar asked a cat about some kits, and when she did not respond right away he snapped and said, “Tell me whose kits they were, old crowfood.”
  • When they started talking about StarClan, a cat said, “You don’t really believe that load of thistledown, do you?”
  • When he was falsely accused, Tigerstar said, “All this is a pile of mouse dung.”
  • When preparing to go into battle, a cat says, “They’ll make crowfood out of us!” This phrase is used twice.
  • Someone made a bad choice and a cat said, “What a mouse-brained idea!” This phrase is used three times.
  • Several time a cat is called a furball. For example, when the Clan was mad at someone, another cat said, “Then half of the Clan are stupid furballs.”

Supernatural

  • None

Spiritual Content

  • StarClan is the heavenly tribe of dead warrior cats that watches over all the cat clans. Cats that die go to StarClan and can come back in dreams to share visions or prophecy. StarClan can help shape fate because they can see the future.
  • One of the cats “is afraid she’ll go to StarClan soon.”
  • A cat died so it is said that, “she hunts with StarClan now.”
  • Cinderpelt received a dream from StarClan and tells Fireheart about it. She said she heard a huge animal walking saying, “Pack, Pack and Kill, Kill.”
  • Spottedleaf and Yellowfang are medicine cats that walk with StarClan. They visited Fireheart’s dreams to give him advice.
  • If a leader or medicine cat needs to speak with StarClan, they go to highstones. When they are there, they touch the moonstone at night and can share dreams with StarClan.
  • When the cats were fighting, a cat yelled, “Defend yourself or I swear by StarClan I’ll kill you.”
  • When a cat is made into a warrior, the leader says, “By the powers of StarClan, I give you your warrior name.”
  • A cat believed she had made StarClan angry so she said, “I have brought down the wrath of StarClan on you.”

by Paige Michelle

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