It’s been one month since Tor Luna inherited the Night Witch’s power and received a warning that greater threats would come to Emblem Island. Tor and his friends, Melda and Engle, have found the past month to be drearily ordinary, with Engle remarking that he misses a bit of adventure. That is, until a girl named Vesper washes ashore on the beaches of Estrelle proclaiming that a band of evil pirates, called the Calavera, have come to conquer Estrelle and Emblem Island. Before the pirates make their attack, the Calavera are searching for the Pirate’s Pearl, which would give them the power of the sea (and an easy way to crush any resistance from the people of Estrelle). Tor, Melda, and Engle, are determined to find the pearl before that happens.
Along with Vesper, the four friends find a magical ship in the Night Witch’s castle and set sail. Like their last adventure, the group has a guide, The Book of Seas, which they use to outsmart creatures and curses they encounter on their journey. While tracking down the Pirate’s Pearl, the four also accept Captain Forecastle, a pirate, into their makeshift crew. In addition to battling threats at sea, Melda and Tor distrust Vesper’s secretive nature. They discover that Vesper’s brother is working with the Calavera. Vesper has no intention of helping the pirates but rather wants her brother to be safe.
During a run-in with the Calavera, Tor, Melda, Engle, and Vesper manage to outsmart the pirates and obtain the Pirate’s Pearl. The group travel back to Estrelle to confront the pirates before they attack Emblem Island. Now that Vesper’s loyalty has been proven, Tor gives Vesper the pearl, which she uses to control the sea and defeat the Calavera. Emblem Island is safe once again. . . but not long after, Tor realizes that a strange mark on his arm has something to do with the Night Witch’s obscure powers.
Curse of the Forgotten City’s plot twist and villains aren’t as complicated or shocking compared to the first book in the series, Curse of the Night Witch. However, readers will enjoy learning more about Tor’s newfound magical abilities since Tor must master the witch’s powers even though he doesn’t want them. For example, he finds its easier to accept his destiny as the Night Witch’s heir when he stops wishing he didn’t have her abilities and instead tries to use them for good. By embracing his new skills, Tor is able to command the ship that retrieves the Pirate’s Pearl. His willingness to accept something for the sake of others makes Tor a selfless and admirable character.
Another key aspect in the book is the loyalty between Tor, Engle, and Melda. Their relationship is strained due to the secrets they keep from one another and their mixed opinions on Vesper. However, they find that trusting each other and extending that trust to outsiders is well worth the risk. For example, Tor realizes that he “had been focused on his own pain. His own regret. . . Tor should have realized that [Engle] had been hiding his hurt behind jokes and laughs.” Tor’s decision to be honest helps the friends not feel so alone in their struggles. Additionally, when three friends decide to trust Vesper, she ends up being their most useful ally as she is the one who defeats the Calavera in the end. The story teaches that letting others into our hearts is essential to bringing out our inner strength. Readers who want to jump into another magical world with a strong protagonist should also read Tristan Strong by Kwame Mbalia.
- The Book of Seas tells the Calavera’s history. “The Calavera made their ships from the bones of their victims – and there were many. . . They sunk each vessel that dared sail their way, vowing to be the last ships on the sea. And the killings did not stop when they reached land. They docked only to wreak havoc.” The Night Witch decides to stop them by sinking all their ships except one, which is cursed to sail forever without docking.
- The story of the blood queen is another story from The Book of Seas. In this story, Mora, a mermaid who unwillingly lost her tail for legs, becomes the blood queen with the help of the Night Witch. Mora “made a deal with the Night Witch. In exchange for being the keeper of keys to the Night Witch’s curses at sea, Mora’s lifeline would lengthen for every person she killed.” Mora has lived for over 200 years.
- The blood queen takes Tor’s blood in exchange for information, reopening an old wound he has. The blood queen “swiped a sword-sharp nail across [Tor’s] lifeline. Tor cried out, not just because of the pain, but because of the memory of another person who had done the exact same thing. The wound reopened, and blood came spilling out.”
- A giant squid attacks Tor. “Something wrapped around Tor’s chest so tight he gasped. It pulled him back down in a whoosh. . . [Tor] punched its tentacle with all his might, but its skin was tough as leather, its suction cups stuck tightly against him. . . The squid jerked its tentacle – and Tor – forward. Toward its mouth.”
- Vesper helps Tor fight the squid. She “jumped over a crumbled part of the balcony, landing on another one of the monster’s tentacles. It whipped her back and forth, but she gripped its skin and stayed on. Tor watched as she took a charm from her bracelet and made it big – a dagger. Then, she aimed for the soft skin in between the beast’s suction cups. It roared as the blade found its mark, and the tentacle around Tor loosened.” Vesper and Tor swim away from the squid without harming it further. It later comes back to attack them again, but no one is hurt.
- Bluebraid, a pirate, boards their ship with her crew and hurts Captain Forecastle. Bluebraid “dug her blade hard enough against Captain Forecastle’s throat that it produced a tumbling droplet of blood.”
- A pirate who is part of Bluebraid’s crew restrains Tor. He hurts Tor when Tor tries to escape. “The pirate’s scaled arm sliced against Tor’s [arm] as the pirate fought to get ahold of [Tor].” Tor is only scratched. He contracts a disease from the injury called stormscale that is lethal. Later, he’s healed by a magical object.
- Tor’s arm breaks when the ship crashes. “Tor hit the side of the ship and bone snapped – his arm erupted in pain, like fireworks going off beneath his skin. . . the bone in his arm stuck out in a strange direction, almost through his skin.”
- Captain Forecastle defeats a group of spectrals. A spectral “crumbled to ash as an arrow hit it. Another arrow whizzed right past Tor’s nose, finding its next target. The third remaining spectral . . . threw a mighty beam of purple fire through the air, aiming for where the arrow had come from. But another pierced it, from the opposite direction. And the spectral fell to pieces.”
- Vesper cuts her hand to activate a spell with blood. “Vesper made her dagger charm large enough that Tor could see its blade and pierced her hand with it.”
- Tor pierces his hand with a quill in order to use his blood to sign a magical contract. “He dug its sharp metal tip into his palm without hesitation. Crimson broke through the skin.”
- A Calavera spectral fights Tor, Melda, Engle, Vesper, and Captain Forecastle. “A fiery burst of purple lightning lit up the room, striking Tor right in the chest. . . Captain Forecastle aimed more arrows, one after the other, pushing the spectral back, getting close enough to make a deadly blow. The spectral narrowed its eyes, and, with a whip of his wrist, brought up a new barrier, purple as his fire. The two arrows hit it, then ricocheted and pierced [Captain Forecastle] right through the stomach. He slumped to the floor.” Tor and the Captain are injured in the fight, which lasts two pages.
- In the same battle, the spectral kills Vesper’s brother, Calder, who was working with the Calavera. “Before [Calder] could grip [Vesper’s] fingers, the spectral struck [Calder’s] chest with a fistful of purple flame. And he was thrown back through the window, down to the rocks below. Vesper’s scream coincided with another strike of lightning.”
- After the battle, Captain Forecastle is gravely injured. “Blood pooled out of Captain Forecastle. Two arrows stuck out of his stomach.” He is later healed and recovers.
- Vesper defeats the Calavera by using the Pirate’s Pearl. Vesper “sent giant waves crashing against each Calavera ship, forcing them together, their wood groaning and shattering as they rammed into each other. With the pearl clutched tightly in her fist, she split through two ships with slices of sea that she had honed to cut as sharply as blades. Screams pierced the air as the Calavera fell into the water, their ships falling to pieces around them. The Calavera captain yelled orders, and the shark at the helm of his vessel broke free, then made a path for Vesper. It was five times her size, a monstrous beast that could devour her whole without a single chomp of its teeth. But she controlled the sea. And, with a flick of her wrist, the shark turned, then launched toward its captain instead. The mammoth creature flew out of the water, mouth opened wide to devour him. He fell back, but the shark caught his hand – ripping it clean off before disappearing underwater.” Vesper spares the remaining pirates by making them and their ships so small they fit in a fishbowl.
- The Book of Seas tells of a girl named Lune who could control the waves, but accidentally kills people by using her power. Lune “created a wave as tall as a mountain, just to test her abilities. . . Little did she know, a ship sailed not far away. It [the wave] tore the vessel in half, and all were dead before Lune realized what she had done.”
Drugs and Alcohol
- Due to Engle’s nightmares, Melda and Tor make an elixir to help him sleep that they secretly put on Engle’s pillow. Engle is upset when he learns Melda and Tor drugged him without his consent, but the friends talk it out and apologize.
- Captain Forecastle drinks a bottle of rum.
- Engle says Captain Forecastle is “nuttier than a cashew.” Melda calls him “Captain Cuckoo.”
- Captain Forecastle tells someone to have a “good, bloody day!”
- Melda asks Captain Forecastle to tell the truth by asking for “no exaggerated hogwash.”
- Most people in the story have two features: an emblem and a lifeline. An emblem is a symbol on the body representing a skill that usually becomes their profession. For example, Tor’s mother, is the town’s chief and has a leadership emblem. The people also have a lifeline, which is a line on the body that shows the high and low points in their life, representing hardships and victories, as well as when that person will die. In this book, Vesper and her people commonly have two emblems and lifelines at sea become too unpredictable to read.
- Tor has inherited the Night Witch’s power, which gives him the ability to have multiple emblems. He gains a water breathing emblem that allows him to walk and talk underwater without the need to breathe. Melda has a leadership emblem to inspire others, Engle’s sightseer emblem lets him see long distances, and Vesper has two emblems: water breathing and the ability to change the size of objects, which she uses often.
- The world is full of magic creatures, objects, and curses.
- The Calavera are a group of pirates that want to take over Emblem Island. They were formerly cursed by the Night Witch to sail forever, however after she passed her power to Tor, the curse was broken.
- The group visits the Night Witch’s castle to find items to help them on their journey. They find a ship there that can be controlled by Tor and a magical snowflake that they use to freeze the Calavera ship in the water to buy them time to find the Pirate’s Pearl.
- A spectral is a creature that is part of the Calavera crew. One is always with the captain. He is humanoid “without a mouth” and “sickly pale flesh pulled too tightly across his face. His eyes were black, only a dot of bright yellow alive in them.” Another man in the Calavera company uses magic to teleport.
- The blood queen tells Tor that he is likely immortal after gaining the Night Witch’s power.
- The city Vesper is from, Swordscale, can teleport. It can be accessed by an underwater portal.
- Tor can control the ship Vesper finds in the Night Witch’s castle by magically commanding the rigging.
- Tor receives a new emblem, a shield. Tor’s “chest burned and he winced. It felt like the skin there had been charred and cut away. He pulled down the top of his shirt and saw something glimmering, fresh and still hot to the touch. A new emblem. A shield.”
- Tor talks about dark enchantments. “They were born from pain – usually from forcing someone to enchant an object. And they always required blood.”